Posted August 8, 2022 (edited) This server mod contains several additions to the game. It is organized into modules and is completely configurable. The config of this mod can be reloaded at any time by a gm, note, however, that entire modules can not be loaded/unloaded like this, only the options inside each. Additionally, some specific options are not reloadable either. Sound Timer Module Fix sounds not playing when the player is completing the action too quickly. This way a certain sound will play when an action is started, and then every 5 seconds, regardless of how many actions were completed in that time. Inspired by this post. Adjust Item Render Distance module Adjust the visibility range of every individual item. Option to make every unfinished item be visible to the same range as their finished counterpart. This is so unfinished ships/colossuses/anything don't disappear at 8 tiles distance. Make items droppable Make any item droppable Hand mirrors droppable by default (if module enabled) Animal Names Customize what names bred animals will get. Option to extend bred custom names to all animals. Miscellaneous Make rift jewelry enchantable Make any creature not rebirthable via the Rebirth spell Download from the GitLab page of the mod: https://gitlab.com/tyoda-wurm/CommonTweaks/-/releases Edited January 10 by Tyoda add more info Share this post Link to post Share on other sites
Posted September 5, 2022 (edited) Released version 0.2: Added ability to reload config Added new module Adjust Item Render Distance, which can be used to tweak the render distance of individual items, and also to set every unfinished item to be the same render distance as its finished counterpart Edited March 28, 2024 by Tyoda Share this post Link to post Share on other sites
Posted February 18, 2023 (edited) Released version 0.5: - Added option to make rift jewelry enchantable - Added option to make any item droppable Edited March 28, 2024 by Tyoda Share this post Link to post Share on other sites
Posted May 12, 2023 (edited) Released version 0.6: Added new module Animal Names: change what names bred animals can get (horses, unis ...) extend the bred custom names to all creatures, not just the horselikes. Edited March 28, 2024 by Tyoda Share this post Link to post Share on other sites
Posted August 15, 2023 (edited) Released version 0.7: Craftable personal merchant contracts Edited March 28, 2024 by Tyoda Share this post Link to post Share on other sites
Posted August 15, 2023 (edited) 1 hour ago, Tyoda said: Released version 0.7 https://github.com/Tyoda/CommonTweaks/releases/tag/0.7 Craftable personal merchant contracts I'm not seeing this in the config file. What line is it on? EDIT: The link you posted goes to 0.6 for some reason. I found 0.7 and now have the mod. Edited August 15, 2023 by Batta Share this post Link to post Share on other sites
Posted December 30, 2023 This looks like some good work Tyoda! Going to recommend some of this for our server. Share this post Link to post Share on other sites
Posted January 10 Released version 0.8 https://gitlab.com/tyoda-wurm/CommonTweaks/-/releases/0.8 Option to make any creature not rebirthable via the Rebirth spell To migrate your .config from version 0.7, just copy the last option (makeNotRebirthable) to your old .config file Share this post Link to post Share on other sites