Posted July 26, 2022 New boat tunnel: 2034,2421 2034,2475 2123,2475 2123,2581 Share this post Link to post Share on other sites
Posted July 26, 2022 Guard Tower [1650,794] Bokovtwo 762 Share this post Link to post Share on other sites
Posted July 26, 2022 DEED [2632,787] Home (location correction) GUARD TOWERS [2548,811] Wolfdeole 650 [2649,886] Gibil 890 (name and location correction) [2637,750] Giblit 426 (slight location correction, i'm being annoyingly perfectionist lol) [2722,820] Oxalaia 410 (location correction) [2741,873] Kujo 442 (name and location correction) Big thanks to Irbi to bringing most of those to my attention HIGHWAYS [2600,1039] highway CONNECTS, turns north [2600,1020] TURNS east [2652,1020] CONNECTS to existing highway [2652,1028] highway heads north (correcting this slightly crooked line: ) [2652,875] TURNS east [2674,875] TURNS north [2674,766] TURNS west [2634,766] CONNECTS to highway (I had to manually count tiles / coordinates for that newer terraforming so hopefully it's accurate.) [2634,785] highway STARTS, heads north [2634,719] TURNS west [2629,719] TURNS and heads north as follows: [2629,707] [2628,706] [2628,703] [2624,699] [2624,683] [2622,681] [2622,661] [2623,660] [2623,628] CONNECTS to existing highway [2809,1241] highway STARTS, heads south [2809,1254] TURNS west [2784,1254] TURNS north [2784,1252] TURNS west [2773,1252] TURNS south [2773,1268] TURNS west [2771,1268] TURNS south [2771,1276] TURNS east [2783,1276] TURNS and heads south as follows: [2783,1288] [2784,1288] [2784,1318] TURNS west [2780,1318] TURNS south [2780,1404] CONNECTS with existing highway [2533,1404] CONNECTS with existing highway, heads north [2533,1372] TURNS east [2547,1372] TURNS north [2547,1323] TURNS west [2538,1323] highway ENDS 1 Share this post Link to post Share on other sites
Posted July 27, 2022 (edited) On 7/25/2022 at 8:45 AM, Lovelie said: DEEDS [1510,1377] Hermitview [2470,466] North Church [2721,381] Zenos [3118,404] Dxun [2530,595] Ironwood Grove (location correction) The settlement of Sweetwater has just been disbanded. [2350,472] Sweetwater GUARD TOWERS [2055,1334] Rhydricia 634 [2349,505] Fryman 266 [2335,573] Gamingdutchman 506 [2321,623] Solaraluna 410 [2400,467] Coland 690 [2460,457] Sircastalot 682 [2513,450] unknown 498 [2564,439] Spooky 506 [2533,593] Griselda 114 [1819,1527] Lovelie 794 (name correction) HIGHWAYS [1494,1663] highway STARTS, heads south [1494,1688] TURNS east [1564,1688] CONNECTS with existing highway [2555,438] highway STARTS, heads south [2555,444] TURNS southwest [2527,471] TURNS south [2527,479] TURNS southwest [2524,481] TURNS west [2507,481] TURNS south [2507,594] TURNS southeast [2517,604] TURNS south [2517,628] CONNECTS with existing highway MISSION STRUCTURES [1723,1132] Vault of High (location correction) [1723,1132] Reliquary of Left (location and name correction from "Barrow of Left") 15 hours ago, Neroden said: Guard Towers [1631,885] Bearclaws 842 [1625,936] Bearclaws 778 [1633,743] Aethe 554 [1605,513] Katzthagreat 98 [1701,556] Littlebro 394 [1679,428] Fearxcorona 650 Deeds [1763,548] Phlan [1591,468] Fo's Embrace Highways [1573,929] Highway starts heading east [1624,929] Turns North [1624,922] Turns East [1629,922] Turns North [1629,878] Turns East [1632,878] Turns North [1632,863] Ends [1609,511] Highway starts heading east [1663,605] Turns South [1663,619] Ends [1609,511] Highway starts heading east [1743,510] Turns South [1743,553] Turns East [1779,553] Ends [1702,511] Highway starts heading north [1702,479] Ends [1646,511] Highway starts heading north [1646,408] Ends 15 hours ago, Batolemaeus said: New boat tunnel: 2034,2421 2034,2475 2123,2475 2123,2581 Let me know if this is not meant to be a horizontal connection. If it's meant to be diagonal you'll need to reinput the coordinates without 2123,2475. Otherwise, this should work as is. 15 hours ago, Neroden said: Guard Tower [1650,794] Bokovtwo 762 13 hours ago, Lovelie said: DEED [2632,787] Home (location correction) GUARD TOWERS [2548,811] Wolfdeole 650 [2649,886] Gibil 890 (name and location correction) [2637,750] Giblit 426 (slight location correction, i'm being annoyingly perfectionist lol) [2722,820] Oxalaia 410 (location correction) [2741,873] Kujo 442 (name and location correction) Big thanks to Irbi to bringing most of those to my attention HIGHWAYS [2600,1039] highway CONNECTS, turns north [2600,1020] TURNS east [2652,1020] CONNECTS to existing highway [2652,1028] highway heads north (correcting this slightly crooked line: ) [2652,875] TURNS east [2674,875] TURNS north [2674,766] TURNS west [2634,766] CONNECTS to highway (I had to manually count tiles / coordinates for that newer terraforming so hopefully it's accurate.) [2634,785] highway STARTS, heads north [2634,719] TURNS west [2629,719] TURNS and heads north as follows: [2629,707] [2628,706] [2628,703] [2624,699] [2624,683] [2622,681] [2622,661] [2623,660] [2623,628] CONNECTS to existing highway [2809,1241] highway STARTS, heads south [2809,1254] TURNS west [2784,1254] TURNS north [2784,1252] TURNS west [2773,1252] TURNS south [2773,1268] TURNS west [2771,1268] TURNS south [2771,1276] TURNS east [2783,1276] TURNS and heads south as follows: [2783,1288] [2784,1288] [2784,1318] TURNS west [2780,1318] TURNS south [2780,1404] CONNECTS with existing highway [2533,1404] CONNECTS with existing highway, heads north [2533,1372] TURNS east [2547,1372] TURNS north [2547,1323] TURNS west [2538,1323] highway ENDS Everything else is updooted. Edited July 27, 2022 by Viceren Share this post Link to post Share on other sites
Posted July 27, 2022 5 hours ago, Viceren said: Let me know if this is not meant to be a horizontal connection. If it's meant to be diagonal you'll need to reinput the coordinates without 2123,2475. Otherwise, this should work as is. It is indeed entirely horizontal. Thank you. Share this post Link to post Share on other sites
Posted July 27, 2022 Sorry, I made a mistake on this starting point [1609,511] Highway starts heading east [1663,605] Turns South [1663,619] Ends Please correct the start to [1609,605] Share this post Link to post Share on other sites
Posted July 27, 2022 Guard Towers: Solaraluna 410 - 2333, 567 Zhanaa 394 - 2506, 1992 Rihanna 946 - 2510, 1966 Deeds: Amerilok Turklok - 1202, 1331 Share this post Link to post Share on other sites
Posted July 27, 2022 (edited) Deed Location Corrections (already exist on the map, but not quite in the right location) [1807,1084] Arwic [1468,623] Olive Garden Any chance a new layer can be added for "ruins" or "remains" or something to that effect to help with disbanded towns that come up with maps? Edited July 27, 2022 by Neroden Share this post Link to post Share on other sites
Posted July 28, 2022 (edited) 20 hours ago, Neroden said: Sorry, I made a mistake on this starting point [1609,511] Highway starts heading east [1663,605] Turns South [1663,619] Ends Please correct the start to [1609,605] 16 hours ago, Aleck said: Guard Towers: Solaraluna 410 - 2333, 567 Zhanaa 394 - 2506, 1992 Rihanna 946 - 2510, 1966 Deeds: Amerilok Turklok - 1202, 1331 14 hours ago, Neroden said: Deed Location Corrections (already exist on the map, but not quite in the right location) [1807,1084] Arwic [1468,623] Olive Garden Any chance a new layer can be added for "ruins" or "remains" or something to that effect to help with disbanded towns that come up with maps? Updooted As for a ruins or remains effect, that's a question left for Yaga. I can't help there. Edited July 28, 2022 by Viceren Share this post Link to post Share on other sites
Posted July 28, 2022 Quote Deed Location Corrections (already exist on the map, but not quite in the right location) [1807,1084] Arwic [1468,623] Olive Garden Any chance a new layer can be added for "ruins" or "remains" or something to that effect to help with disbanded towns that come up with maps? Oops, Arwick was moved to [1807,1084], this should have been Arwic - no "k" on the end Share this post Link to post Share on other sites
Posted July 28, 2022 at this position [1348,2082], South of Appenzel, Deed name : Le Village des Seigneurs Thanks a lot :) Share this post Link to post Share on other sites
Posted July 28, 2022 DEEDS [3034,1675] Scarlet Mansion [2602,2219] Flatlands [2594,2263] Ryder's Hearth [2698,2262] Bizhundur [2674,2451] Sarajevo [2753,2560] Stevii Tunnel [2764,2693] Hasselt [2615,2416] Vanarian Estate [2513,2419] Lost In Purgatory [2297,2342] Hope Of The Wildwood [2644,2433] Thinken Manor (location correction) The settlement of Red Farm has just been disbanded. [1981,2935] Red Farm The settlement of Danielle has just been disbanded. [2384,2150] Danielle GUARD TOWERS [1701,2012] Homolibere 418 [3035,1681] Razorenn 850 [2546,2228] Nalthraxus 770 [2715,2390] Madviking 858 [2694,2447] Kinkitty 474 [2557,2422] Vadimer 450 [2490,2418] Hellsblisssg 722 [2514,2353] Samuraifishploo 266 (no this is not a correction and not a mistake, yes this is another tower that has a "twin" sharing the same name/number!) [2461,2361] Keening 298 [2341,2370] Minixcaliber 114 HIGHWAYS [1446,1844] highway STARTS, heads east [1479,1844] TURNS north [1479,1822] TURNS northeast [1494,1808] TURNS north [1494,1722] TURNS east [1532,1722] TURNS northeast [1538,1716] TURNS north [1538,1711] TURNS and heads northeast [1545,1704] [1545,1702] [1548,1699] [1552,1699] [1555,1696] [1562,1696] [1565,1695] CONNECTS with existing highway [3164,1686] highway STARTS, heads west [3115,1686] TURNS southwest [3051,1750] CONNECTS with following highway [2915,1750] highway CONTINUES east as follows [3122,1750] [3123,1751] [3169,1751] TURNS north [3169,1702] highway ENDS [3124,1751] highway CONNECTS with above, heads southwest [3051,1824] CONNECTS with existing highway [2513,2305] highway CONNECTS with existing highway, heads south [2513,2365] CONNECTS with existing highway [2340,2353] highway CONNECTS, heads west [2296,2353] TURNS north [2296,2349] highway ENDS [1800,1151] highway CONNECTS, heads north [1800,1106] [1801,1105] [1801,1095] highway ENDS Now... if you don't mind I would like to both add to and correct this entire stretch of roads/tunnel/bridge, so that the start points and end points of each section are accurate... and so that it's an actual straight line on the map. ^^; CORRECTIONS/ADDITION: [1355,2140] West Island Bridge STARTS [1613,2140] West Island Bridge ENDS [1613,2140] highway STARTS [1849,2140] highway ENDS [1849,2140] L16 Tunnel STARTS [2013,2140] L16 Tunnel ENDS [2013,2140] highway STARTS [2606,2140] TURNS south [2606,2151] TURNS east [2621,2151] highway ENDS While I've got you here i'd like to know if it's possible to correct the highway i commented on the other day: That little crooked bit should be extraneous now -- i believe one endpoint that can be removed is at [2653,1028] but I can't clearly tell what is the other endpoint of the crooked bit... Finally, this part of highway was REMOVED: [2776,2423] to [2713,2423] to [2713,2306] Share this post Link to post Share on other sites
Posted July 29, 2022 22 hours ago, Neroden said: Oops, Arwick was moved to [1807,1084], this should have been Arwic - no "k" on the end Reverted, and fixed. 15 hours ago, Lovelie said: DEEDS [3034,1675] Scarlet Mansion [2602,2219] Flatlands [2594,2263] Ryder's Hearth [2698,2262] Bizhundur [2674,2451] Sarajevo [2753,2560] Stevii Tunnel [2764,2693] Hasselt [2615,2416] Vanarian Estate [2513,2419] Lost In Purgatory [2297,2342] Hope Of The Wildwood [2644,2433] Thinken Manor (location correction) The settlement of Red Farm has just been disbanded. [1981,2935] Red Farm The settlement of Danielle has just been disbanded. [2384,2150] Danielle GUARD TOWERS [1701,2012] Homolibere 418 [3035,1681] Razorenn 850 [2546,2228] Nalthraxus 770 [2715,2390] Madviking 858 [2694,2447] Kinkitty 474 [2557,2422] Vadimer 450 [2490,2418] Hellsblisssg 722 [2514,2353] Samuraifishploo 266 (no this is not a correction and not a mistake, yes this is another tower that has a "twin" sharing the same name/number!) [2461,2361] Keening 298 [2341,2370] Minixcaliber 114 HIGHWAYS [1446,1844] highway STARTS, heads east [1479,1844] TURNS north [1479,1822] TURNS northeast [1494,1808] TURNS north [1494,1722] TURNS east [1532,1722] TURNS northeast [1538,1716] TURNS north [1538,1711] TURNS and heads northeast [1545,1704] [1545,1702] [1548,1699] [1552,1699] [1555,1696] [1562,1696] [1565,1695] CONNECTS with existing highway [3164,1686] highway STARTS, heads west [3115,1686] TURNS southwest [3051,1750] CONNECTS with following highway [2915,1750] highway CONTINUES east as follows [3122,1750] [3123,1751] [3169,1751] TURNS north [3169,1702] highway ENDS [3124,1751] highway CONNECTS with above, heads southwest [3051,1824] CONNECTS with existing highway [2513,2305] highway CONNECTS with existing highway, heads south [2513,2365] CONNECTS with existing highway [2340,2353] highway CONNECTS, heads west [2296,2353] TURNS north [2296,2349] highway ENDS [1800,1151] highway CONNECTS, heads north [1800,1106] [1801,1105] [1801,1095] highway ENDS Now... if you don't mind I would like to both add to and correct this entire stretch of roads/tunnel/bridge, so that the start points and end points of each section are accurate... and so that it's an actual straight line on the map. ^^; CORRECTIONS/ADDITION: [1355,2140] West Island Bridge STARTS [1613,2140] West Island Bridge ENDS [1613,2140] highway STARTS [1849,2140] highway ENDS [1849,2140] L16 Tunnel STARTS [2013,2140] L16 Tunnel ENDS [2013,2140] highway STARTS [2606,2140] TURNS south [2606,2151] TURNS east [2621,2151] highway ENDS While I've got you here i'd like to know if it's possible to correct the highway i commented on the other day: That little crooked bit should be extraneous now -- i believe one endpoint that can be removed is at [2653,1028] but I can't clearly tell what is the other endpoint of the crooked bit... Finally, this part of highway was REMOVED: [2776,2423] to [2713,2423] to [2713,2306] Every change I've made to that extra bit doesn't appear to work. You might have to wait for Mini to give it a look see. Unfortunately 2652 is the starting point of a lot of different highway pieces, and I don't want to bork anything up fixing up a minor detail. 22 hours ago, Monsieur said: at this position [1348,2082], South of Appenzel, Deed name : Le Village des Seigneurs Thanks a lot Updooted. 1 Share this post Link to post Share on other sites
Posted July 30, 2022 Thanks so much for trying it out! It's really just nitpicky so no worries, I appreciate the hard work. I was pulling my hair out trying to count or figure out some of these settlement tokens or highway changes... DEEDS [1126,1326] Wadovice [2685,2778] Shra's Forest [2630,2781] Mistfall [2617,2734] Four Roses Estate (Name change from "Valad's Serf and Turf") [2576,2939] Rosewood Grove (location correction) [2662,2997] Devil's Little Wharf (location correction) [2639,2944] Whisper Wood (location correction) The settlement of Ember Bay has just been disbanded [789,1118] Ember Bay The settlement of North Gate has just been disbanded [974,992] North Gate The settlement of Southern Cross has just been disbanded [2617,2676] Southern Cross The settlement of Honour's Homestead has just been disbanded. [3226,1175] Honours Homestead GUARD TOWERS [788,1103] Maimed 306 [2459,2246] Rihanna 34 [2691,2784] Baubas 418 [2689,2688] Revnek 938 [2635,2732] Valad 138 [2577,2949] Faiyre 434 [2694,2974] Blueeyeddevil 242 [2978,2795] Soultaker 770 HIGHWAYS [1491,1186] highway START [1422,1186] CONNECTS with existing highway [851,1116] highway STARTS, heads north [851,1085] TURNS and heads east [853,1083] [883,1083] TURNS northeast [967,999] TURNS east [1048,999] CONNECTS with existing highway Now since I tend to be terrible at explaining here's a drawing of this part of the map, showing old highway parts that have been kept, the removals which haven't, and additions or changes which I tried to write below. [2615,2725] highway CONNECTS, heads south [2615,2808] TURNS east [2627,2808] CONNECTS to existing highway REMOVED: [2627,2808] to [2651,2808] to [2653,2804] REMOVED: [2653,2685] to [2640,2685] to [2640,2746] to [2653,2746] [2653,2685] highway CONNECTS, turns south [2653,2746] CONNECTS to existing highway [2640,2726] highway CONNECTS, continues east [2653,2726] CONNECTS [2653,2804] highway CONNECTS, continues south [2653,2862] TURNS southeast [2675,2884] TURNS south [2675,2908] CONNECTS with existing highway [2608,2907] highway CONNECTS, heads south [2608,2956] [2606,2956] [2606,2960] [2604,2960] [2604,2975] TURNS west [2556,2975] CONNECTS to existing highway Share this post Link to post Share on other sites
Posted July 31, 2022 18 hours ago, Lovelie said: Thanks so much for trying it out! It's really just nitpicky so no worries, I appreciate the hard work. I was pulling my hair out trying to count or figure out some of these settlement tokens or highway changes... DEEDS [1126,1326] Wadovice [2685,2778] Shra's Forest [2630,2781] Mistfall [2617,2734] Four Roses Estate (Name change from "Valad's Serf and Turf") [2576,2939] Rosewood Grove (location correction) [2662,2997] Devil's Little Wharf (location correction) [2639,2944] Whisper Wood (location correction) The settlement of Ember Bay has just been disbanded [789,1118] Ember Bay The settlement of North Gate has just been disbanded [974,992] North Gate The settlement of Southern Cross has just been disbanded [2617,2676] Southern Cross The settlement of Honour's Homestead has just been disbanded. [3226,1175] Honours Homestead GUARD TOWERS [788,1103] Maimed 306 [2459,2246] Rihanna 34 [2691,2784] Baubas 418 [2689,2688] Revnek 938 [2635,2732] Valad 138 [2577,2949] Faiyre 434 [2694,2974] Blueeyeddevil 242 [2978,2795] Soultaker 770 HIGHWAYS [1491,1186] highway START [1422,1186] CONNECTS with existing highway [851,1116] highway STARTS, heads north [851,1085] TURNS and heads east [853,1083] [883,1083] TURNS northeast [967,999] TURNS east [1048,999] CONNECTS with existing highway Now since I tend to be terrible at explaining here's a drawing of this part of the map, showing old highway parts that have been kept, the removals which haven't, and additions or changes which I tried to write below. [2615,2725] highway CONNECTS, heads south [2615,2808] TURNS east [2627,2808] CONNECTS to existing highway REMOVED: [2627,2808] to [2651,2808] to [2653,2804] REMOVED: [2653,2685] to [2640,2685] to [2640,2746] to [2653,2746] [2653,2685] highway CONNECTS, turns south [2653,2746] CONNECTS to existing highway [2640,2726] highway CONNECTS, continues east [2653,2726] CONNECTS [2653,2804] highway CONNECTS, continues south [2653,2862] TURNS southeast [2675,2884] TURNS south [2675,2908] CONNECTS with existing highway [2608,2907] highway CONNECTS, heads south [2608,2956] [2606,2956] [2606,2960] [2604,2960] [2604,2975] TURNS west [2556,2975] CONNECTS to existing highway Updooted. Except for removing highways. Again, removing the incorrect piece causes the whole highway system to collapse, and if I wasn't the one who entered it, I have no idea which piece to take out. Make a note of all of the highways you want removed, and I'll have to revisit it later when I have time to re-do/re-write the highways added earlier. Share this post Link to post Share on other sites
Posted August 2, 2022 [01:39:42] A high guard tower. The guard tower has some irregularities that must be removed with a stone chisel. Ql: 22.0034, Dam: 4.54475. The name of the founder, Avorian, has been carved into the stone above the door. 'Avorian 58' is engraved in a metal plaque on the door. harmony.yaga.host/#2706,3370 Share this post Link to post Share on other sites
Posted August 2, 2022 https://harmony.yaga.host/#776,2638 Solzyn 346 guard tower Share this post Link to post Share on other sites
Posted August 2, 2022 6 hours ago, Oneeyedgod said: [01:39:42] A high guard tower. The guard tower has some irregularities that must be removed with a stone chisel. Ql: 22.0034, Dam: 4.54475. The name of the founder, Avorian, has been carved into the stone above the door. 'Avorian 58' is engraved in a metal plaque on the door. harmony.yaga.host/#2706,3370 3 hours ago, Oneeyedgod said: https://harmony.yaga.host/#776,2638 Solzyn 346 guard tower Updooted. Share this post Link to post Share on other sites
Posted August 2, 2022 Thanks again. I can go back through at some point and compile which locations have what removals/changes. I'm trying to think of any way to make it easier -- are the highways in your editor saved by start and end points? So if I were to say something like "Replace 'xx,yy to aa,bb' section with 'ww,zz to cc,dd'", would that make it easier for you? ... or does that not make any sense with how your editing system works? 🤔 I guess this could potentially change the way I report highway additions, for example... if I find a highway has been extended in the same direction in a straight line, I could report the veeery start point and the veeerrryy end point... if that's better. Anyway, here's a little bit more: DEEDS [1711,2909] Utgard (location correction) [2147,2507] Oak Hill Parks And Recreation GUARD TOWERS [1753,2788] Kohlezhun 354 [2709,3369] Avorian 58 [2071,2594] Lyndee 690 HIGHWAYS [934,2976] highway CONNECTS, continues west [908,2976] TURNS northwest [866,2933] TURNS north [866,2854] TURNS west [847,2854] TURNS north [847,2847] TURNS west [761,2847] TURNS southwest [687,2921] TURNS south [687,2939] highway ENDS [1646,2802] highway CONNECTS, turns east [1721,2802] TURNS and heads northeast as follows: [1723,2800] [1731,2800] [1736,2795] [1740,2795] TURNS south [1740,2884] TURNS and heads west as follows: [1718,2884] [1717,2883] [1713,2883] [1712,2882] [1710,2882] TURNS northwest [1703,2875] TURNS and heads west as follows: [1698,2875] [1697,2874] [1684,2874] CONNECTS to existing highway [1705,2878] highway CONNECTS with above, heads south [1705,2890] TURNS southeast [1711,2896] TURNS south [1711,2905] highway ENDS [2005,3093] highway CONNECTS, continues east [2105,3093] TURNS north [2105,3022] TURNS east [2112,3022] TURNS north [2112,2949] TURNS west [2058,2949] CONNECTS with existing highway [2458,2140] highway CONNECTS, continues east [2606,2140] TURNS south [2606,2151] TURNS east [2621,2151] highway ENDS MISSION STRUCTURE [1705,2885] Soul Gate (location correction) [1725,1130] Reliquary of Left (location correction) Share this post Link to post Share on other sites
Posted August 2, 2022 Skara Brae Settlement 1278, 2820 https://harmony.yaga.host/#1278,2820 Share this post Link to post Share on other sites
Posted August 3, 2022 (edited) 17 hours ago, Lovelie said: Thanks again. I can go back through at some point and compile which locations have what removals/changes. I'm trying to think of any way to make it easier -- are the highways in your editor saved by start and end points? So if I were to say something like "Replace 'xx,yy to aa,bb' section with 'ww,zz to cc,dd'", would that make it easier for you? ... or does that not make any sense with how your editing system works? 🤔 I guess this could potentially change the way I report highway additions, for example... if I find a highway has been extended in the same direction in a straight line, I could report the veeery start point and the veeerrryy end point... if that's better. Anyway, here's a little bit more: DEEDS [1711,2909] Utgard (location correction) [2147,2507] Oak Hill Parks And Recreation GUARD TOWERS [1753,2788] Kohlezhun 354 [2709,3369] Avorian 58 [2071,2594] Lyndee 690 HIGHWAYS [934,2976] highway CONNECTS, continues west [908,2976] TURNS northwest [866,2933] TURNS north [866,2854] TURNS west [847,2854] TURNS north [847,2847] TURNS west [761,2847] TURNS southwest [687,2921] TURNS south [687,2939] highway ENDS [1646,2802] highway CONNECTS, turns east [1721,2802] TURNS and heads northeast as follows: [1723,2800] [1731,2800] [1736,2795] [1740,2795] TURNS south [1740,2884] TURNS and heads west as follows: [1718,2884] [1717,2883] [1713,2883] [1712,2882] [1710,2882] TURNS northwest [1703,2875] TURNS and heads west as follows: [1698,2875] [1697,2874] [1684,2874] CONNECTS to existing highway [1705,2878] highway CONNECTS with above, heads south [1705,2890] TURNS southeast [1711,2896] TURNS south [1711,2905] highway ENDS [2005,3093] highway CONNECTS, continues east [2105,3093] TURNS north [2105,3022] TURNS east [2112,3022] TURNS north [2112,2949] TURNS west [2058,2949] CONNECTS with existing highway [2458,2140] highway CONNECTS, continues east [2606,2140] TURNS south [2606,2151] TURNS east [2621,2151] highway ENDS MISSION STRUCTURE [1705,2885] Soul Gate (location correction) [1725,1130] Reliquary of Left (location correction) The three best things you can do to expedite the adding of Highways would be as follows: Don't add text after the coordinates for highways (Example: TURNS north) - I don't actually use the text and I've discovered it's in the way. I made this same mistake when I was adding highways myself, but yeah - I don't use them when entering the information in. Name the highways yourself please. Preferrably with the Grid Coordinates (Which you can see by activating the grid feature) and the direction the highway is going. (For Example: G11 to H13 going Southeast) - Naming the highways is the hardest part for me, if you name them yourself, it also allows me to search them up on the Wurm forums later for corrections or deletion. Larger entries might be easier for me to enter into the system - but smaller entries are far easier to correct/delete later on. Especially if they're named correctly. Use the information how you like, I'm able to enter your information easily enough. I'd say the one thing I'd personally like the most, is people to name the highways with grids and directions to make it easier for me to find later. 15 hours ago, quovadis said: Skara Brae Settlement 1278, 2820 https://harmony.yaga.host/#1278,2820 Updooted. Edited August 3, 2022 by Viceren Share this post Link to post Share on other sites
Posted August 3, 2022 I see my marker was moved to the top. the blue square is the size of the deed. my highway goes to the yellow line middle of the deed almost I'd maybe move the Phlan square to where i put the yellow box with red border. not a big deal. i just like centering things. and i just realized i pay almost 2Gold a yr in upkeep. so glad my wife never reads my posts. she'd take away my credit card.... lol love the map work be the way. it's so much nicer seeing all the deeds. helps new players plan to find a spot and navigate . and i use it to navigate often too. Thanks to all involved . Share this post Link to post Share on other sites
Posted August 4, 2022 (edited) 10 hours ago, validate said: I see my marker was moved to the top. the blue square is the size of the deed. my highway goes to the yellow line middle of the deed almost I'd maybe move the Phlan square to where i put the yellow box with red border. not a big deal. i just like centering things. and i just realized i pay almost 2Gold a yr in upkeep. so glad my wife never reads my posts. she'd take away my credit card.... lol love the map work be the way. it's so much nicer seeing all the deeds. helps new players plan to find a spot and navigate . and i use it to navigate often too. Thanks to all involved . That added July 26th/27th by Nerodan. I'll just guess the coordinates for now and add the highway. Edited August 4, 2022 by Viceren 1 Share this post Link to post Share on other sites
Posted August 4, 2022 8 hours ago, Viceren said: That added July 26th/27th by Nerodan. I'll just guess the coordinates for now and add the highway. I'll get the coordinate for the deed I live just north of him 1 Share this post Link to post Share on other sites
Posted August 5, 2022 Deeds: Nexaless Gold Mine - 1621, 1591 -valhalla- - 1527, 870 Maar Gan - 369, 1684 Aleck's Hideout - 2724, 1587 Guard Towers: Duragon 50 - 1430, 2511 Kierem 610 - 1976, 2411 Hanahasu 114 - 1574, 1024 Highway: STARTS - 2630, 1586 ENDS - 2704, 1586 Share this post Link to post Share on other sites