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DEEDS

 

  • The settlement of Lomaner Castle has just been disbanded.
  • The settlement of Ambreaux has just been disbanded.
  • The settlement of Chad has just been disbanded.
  • The settlement of Gypsy Fire has just been disbanded by .

 

MISSION STRUCTURE

  • Trail Of Running
    • (remove this one, as the correct name and location is already added)

 

GUARD TOWERS

 

  • REMOVE: Localhost 602

 

 

 

I'll go back for highways/towers later today

Edited by Lovelie

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As promised...

 

DEEDS

  1. [1496,1124] Hevirr Hamlet
  2. [1913,2826] Montreal
  3. [1911,2766] Ralavuz

 

  1. [1636,1044] Serenity Shores
    • (location correction, Settlement Token is here)
  2. [1621,705] Bay Of Twelve
    • (Correction, Settlement Token is here)
  3. REMOVE: [1694,2917] Utgard
    • (already submitted the correct Settlement Token location, so this is a duplicate)

 

  1. The settlement of Abolon has just been disbanded.

 

GUARD TOWERS

  1. [1633,1004] Nannini 850
  2. [1894,2770] Ingenuitee 842
  3. [2543,2047] Nalthraxus 338
    • (location correction, i checked by counting tiles from existing roads and mountain)
  4. [2473,2060] Rihanna 610
    • (correction/submit this again, i double-checked by counting tiles from existing roads and moss)

 

HIGHWAYS

  1. Continuation in G15
    1. [1627,1078]
    2. [1627,1061]
    3. [1614,1061]
    4. [1614,1026]
    5. [1592,1026]
    6. [1589,1029]
    7. [1582,1029]

       
  2. Connects in G14
    1. [1582,969]
    2. [1545,969]
    3. [1545,983]
    4. [1515,983]
    5. [1515,999]
    6. [1425,999]

       
  3. Continuation in F14
    1. [1494,905]
    2. [1497,907]
    3. [1504,907]
    4. [1504,916]
    5. [1574,916]

       
  4. PLEASE REMOVE in E15: This road does NOT exist
    1. [1608,710] to [1677,687]

       
  5. Highway extends in E15
    1. [1509,687]
    2. [1664,687]
       
    3. PLEASE REMOVE: [1509,687] to [1609,687]
      • This should be replaced as above
         
  6. Corrections in L16 - L17
    1. [1888,1778]
    2. [1888,1996]
      • this is real turn point, checked by counting tiles from existing paths/rocks
    3. [1948,2056]
      • counted tiles, 60 tiles southeast from previous point
    4. [2020,2056]
      • counted tiles from road, deed, and from existing rocks
    5. [2079,2115]
    6. [2079,2140]
       
    7. PLEASE REMOVE: [1887,1778] to [1888,2002] to [1959,2061] to [2034,2070] to [2079,2116] to [2078,2137]
      • These should all be replaced/corrected as above

         
  7. Changes in S17 and connects through S16/S15
    1. [2130,3491]
    2. [2130,3428]
    3. [1668,3428]
       
    4. PLEASE REMOVE: [2130,3491] to [2130,3418] to [2017,3418]
      • Highway was rerouted and extended as above

         
  8. Connects through S15/R15
    1. [1796,3598]
    2. [1796,3326]

       
  9. Corrections in L18/L19
    1. [2340,2047]
    2. [2538,2047]
      • Checked that highway is entirely straight to this pointa
    3. [2541,2050]
      • Counted tiles from highway, existing road, and mountain
    4. [2544,2050]
    5. [2544,2140]
       
    6. PLEASE REMOVE: https://harmony.yaga.host/#2458,2064 to https://harmony.yaga.host/#2512,2062 to https://harmony.yaga.host/#2544,2058 to https://harmony.yaga.host/#2544,2140
      • These should be replaced/corrected as above




Hope that all made sense, for the big corrections I basically just asked to remove the whole section and then gave every single replacement coordinate, to try and be clear where the hwy goes... so even though a startingpoint or endingpoint might be the same as before, I just submitted the whole thing over again to show where it starts/turns/ends. Especially when roads were lengthened or shortened. I meticulously count tiles from landmark locations like unique terrain or existing highways so I'm fairly confident it should only be maximum few tiles off, if any at all

 

Thanks for dealing with this mess though I'm trying best to make it clear xD hahahh

Edited by Lovelie
  • Like 1

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On 8/22/2022 at 4:29 AM, Lovelie said:

DEEDS

 

  • The settlement of Lomaner Castle has just been disbanded.
  • The settlement of Ambreaux has just been disbanded.
  • The settlement of Chad has just been disbanded.
  • The settlement of Gypsy Fire has just been disbanded by .

 

MISSION STRUCTURE

  • Trail Of Running
    • (remove this one, as the correct name and location is already added)

 

GUARD TOWERS

 

  • REMOVE: Localhost 602

 

 

 

I'll go back for highways/towers later today

 

Updooted. Working on your highway updoot now.

 

  

8 hours ago, Lovelie said:

As promised...

 

DEEDS

  1. [1496,1124] Hevirr Hamlet
  2. [1913,2826] Montreal
  3. [1911,2766] Ralavuz

 

  1. [1636,1044] Serenity Shores
    • (location correction, Settlement Token is here)
  2. [1621,705] Bay Of Twelve
    • (Correction, Settlement Token is here)
  3. REMOVE: [1694,2917] Utgard
    • (already submitted the correct Settlement Token location, so this is a duplicate)

 

  1. The settlement of Abolon has just been disbanded.

 

GUARD TOWERS

  1. [1633,1004] Nannini 850
  2. [1894,2770] Ingenuitee 842
  3. [2543,2047] Nalthraxus 338
    • (location correction, i checked by counting tiles from existing roads and mountain)
  4. [2473,2060] Rihanna 610
    • (correction/submit this again, i double-checked by counting tiles from existing roads and moss)

 

HIGHWAYS

  1. Continuation in G15
    1. [1627,1078]
    2. [1627,1061]
    3. [1614,1061]
    4. [1614,1026]
    5. [1592,1026]
    6. [1589,1029]
    7. [1582,1029]

       
  2. Connects in G14
    1. [1582,969]
    2. [1545,969]
    3. [1545,983]
    4. [1515,983]
    5. [1515,999]
    6. [1425,999]

       
  3. Continuation in F14
    1. [1494,905]
    2. [1497,907]
    3. [1504,907]
    4. [1504,916]
    5. [1574,916]

       
  4. PLEASE REMOVE in E15: This road does NOT exist
    1. [1608,710] to [1677,687]

       
  5. Highway extends in E15
    1. [1509,687]
    2. [1664,687]
       
    3. PLEASE REMOVE: [1509,687] to [1609,687]
      • This should be replaced as above

 

Updooted up to this point. I'm happy to report that I wasn't the one who created that travesty. However, I can honestly state, this is the usual outcome of an incorrectly "Deleted" highway.

 

The best way to prevent this, is to keep your highway additions short and well labelled. Grids + Direction are a good example of a good label. Keeping it around 5 coordinates at most per addition is also a good idea. Long winding highways are easy to mess up.

 

As for #5 - you don't need to 'remove' the old section if it's not a correction, but rather an addition. Just make the addition. It's easier to delete highways that're done in segments like this anyways.

 

  

8 hours ago, Lovelie said:

 

  1. Corrections in L16 - L17
    1. [1888,1778]
    2. [1888,1996]
      • this is real turn point, checked by counting tiles from existing paths/rocks
    3. [1948,2056]
      • counted tiles, 60 tiles southeast from previous point
    4. [2020,2056]
      • counted tiles from road, deed, and from existing rocks
    5. [2079,2115]
    6. [2079,2140]
       
    7. PLEASE REMOVE: [1887,1778] to [1888,2002] to [1959,2061] to [2034,2070] to [2079,2116] to [2078,2137]
      • These should all be replaced/corrected as above

         
  2. Changes in S17 and connects through S16/S15
    1. [2130,3491]
    2. [2130,3428]
    3. [1668,3428]
       
    4. PLEASE REMOVE: [2130,3491] to [2130,3418] to [2017,3418]
      • Highway was rerouted and extended as above

 

I have absolutely no idea what you're trying to delete in the S16/S15 section. The addition is fine as is. Don't delete highways that don't need to be deleted, unless you personally requested/added them. I need to stress this. Deleting highways is extremely risky business and usually requires rewriting the entire highway section(s) associated with it. I'd rather not do it, unless I absolutely have to. Overlap isn't a major issue, so I don't mind doing it if it means avoiding having to delete highway.

 

  

8 hours ago, Lovelie said:

 

  1. Connects through S15/R15
    1. [1796,3598]
    2. [1796,3326]

       
  2. Corrections in L18/L19
    1. [2340,2047]
    2. [2538,2047]
      • Checked that highway is entirely straight to this pointa
    3. [2541,2050]
      • Counted tiles from highway, existing road, and mountain
    4. [2544,2050]
    5. [2544,2140]
       
    6. PLEASE REMOVE: https://harmony.yaga.host/#2458,2064 to https://harmony.yaga.host/#2512,2062 to https://harmony.yaga.host/#2544,2058 to https://harmony.yaga.host/#2544,2140
      • These should be replaced/corrected as above




Hope that all made sense, for the big corrections I basically just asked to remove the whole section and then gave every single replacement coordinate, to try and be clear where the hwy goes... so even though a startingpoint or endingpoint might be the same as before, I just submitted the whole thing over again to show where it starts/turns/ends. Especially when roads were lengthened or shortened. I meticulously count tiles from landmark locations like unique terrain or existing highways so I'm fairly confident it should only be maximum few tiles off, if any at all

 

Thanks for dealing with this mess though I'm trying best to make it clear xD hahahh

 

Updooted. You'll need to go over any work that was done and double check, as deleting highways can lead to unforeseen consequences, and I might not catch everything.

Edited by Viceren

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1 hour ago, Viceren said:

 

 

 

 

I have absolutely no idea what you're trying to delete in the S16/S15 section. The addition is fine as is. Don't delete highways that don't need to be deleted, unless you personally requested/added them. I need to stress this. Deleting highways is extremely risky business and usually requires rewriting the entire highway section(s) associated with it. I'd rather not do it, unless I absolutely have to. Overlap isn't a major issue, so I don't mind doing it if it means avoiding having to delete highway.

 

  

 

 

 

Someone deleted that highway

 

Looks like this now

 

lY8iJW7.png

 

Red x, someone deleted from highway

 

Green x, i think you added the highway to end in wrong spot

 

Yellow line, correction location of new highway

 

Sorry it's hard for me to explain lolol

 

 

I only glanced but everything else looks great upon glance, thank you!

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DEEDS

 

  • [1127,1414] Quiet Mountain Town
    • (location correction, Settlement Token is here)

 

 

  • The settlement of Mos Espa has just been disbanded
  • upkeep disbanded Nowhere
  • upkeep disbanded Giant's Toe

 

GUARD TOWERS

 

MISSION STRUCTURE

  • Way of the Oracle -> Way To Oracle
    • Name correction

 

HIGHWAYS

  1. Continuation from K12 to J12
    1. [1108,1795]
    2. [1153,1795]
    3. [1153,1772]
    4. [1195,1772]
       
  2. Connects to above in K12, going toward K13
    1. [1107,1820]
    2. [1107,1880]
    3. [1141,1880]
    4. [1141,1885]
    5. [1142,1886]
    6. [1142,1907]
    7. [1142,1907] Bridge start
    8. [1142,1915] Bridge end
    9. [1142,1926]
    10. [1143,1927]
    11. [1143,1930]
    12. [1145,1932]
    13. [1145,1948]
      1. it keeps going but i turned around, so i come back at a later time :)

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Mission Structures:
Troll Door - 1333, 1589
Tongue Rest - 1337, 1589

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On 8/23/2022 at 11:05 AM, Lovelie said:

 

Someone deleted that highway

 

Looks like this now

 

lY8iJW7.png

 

Red x, someone deleted from highway

 

Green x, i think you added the highway to end in wrong spot

 

Yellow line, correction location of new highway

 

Sorry it's hard for me to explain lolol

 

 

I only glanced but everything else looks great upon glance, thank you!

 

Corrected, I think. Make sure to go over it. I had to rewrite the highway into two new highway sections.

 

On 8/23/2022 at 6:12 PM, Neroden said:

Guard Towers:

[1466,480] Bikerman 826

[1420,487] Junglejim 642

[2189,2366] AlicejBlack 362

 

21 hours ago, Lovelie said:

DEEDS

 

  • [1127,1414] Quiet Mountain Town
    • (location correction, Settlement Token is here)

 

 

  • The settlement of Mos Espa has just been disbanded
  • upkeep disbanded Nowhere
  • upkeep disbanded Giant's Toe

 

GUARD TOWERS

 

MISSION STRUCTURE

  • Way of the Oracle -> Way To Oracle
    • Name correction

 

HIGHWAYS

  1. Continuation from K12 to J12
    1. [1108,1795]
    2. [1153,1795]
    3. [1153,1772]
    4. [1195,1772]
       
  2. Connects to above in K12, going toward K13
    1. [1107,1820]
    2. [1107,1880]
    3. [1141,1880]
    4. [1141,1885]
    5. [1142,1886]
    6. [1142,1907]
    7. [1142,1907] Bridge start
    8. [1142,1915] Bridge end
    9. [1142,1926]
    10. [1143,1927]
    11. [1143,1930]
    12. [1145,1932]
    13. [1145,1948]
      1. it keeps going but i turned around, so i come back at a later time :)

 

  

11 hours ago, Aleck said:

Mission Structures:
Troll Door - 1333, 1589
Tongue Rest - 1337, 1589

 

Updooted.

Edited by Viceren

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it looks good down there!! Thank you :D

 

 

DEEDS

 

  • The settlement of Hardly Here has just been disbanded

 

GUARD TOWERS

 

HIGHWAYS

  1. Continues previous hwy from last post, K12 to K13 to L13 (last coord i left off on was [1145,1948] )
    1. [1193,1948]
    2. [1195,1950]
    3. [1202,1950]
    4. [1203,1949]
    5. [1220,1949]
    6. [1222,1951]
    7. [1222,1958]
    8. [1239,1958]
    9. [1239,1962]
    10. [1281,1962]
    11. [1285,1966]
    12. [1301,1966]
    13. [1302,1965]
    14. [1322,1965]
    15. [1343,1985]
    16. [1343,1988]
    17. [1351,1996]
    18. [1351,2004]
    19. [1355,2008]
    20. [1355,2025]
    21. [1359,2025]
    22. [1359,2053] connects to existing hwy

       
  2. Connects L19 and K19
    1. [2512,2047]
    2. [2512,1849]

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DEEDS

  1. [2503,2520] Silverhold
  2. [2439,2545] Trollstead
  3. [2229,2528] Starter Outpost
  4. [2234,2486] Argon
  5. [2315,2299] Neverland

 

  1. [2462,2543] Alfheim
    • (Correction, Settlement Token is here)
  2. [2407,2929] Balsom Hill -> Balsam Hill
    • (Name changed)
  3. [3253,2895] Nidavellir
    • (Location correction, it's currently showing at a wrong spot on map)

 

GUARD TOWERS

  1. [2426,2541] Thorodinson 834
  2. [2434,2762] Alaun 106
  3. [2378,2820] Michio 602
  4. [2213,3128] Daagard 250
  5. [2290,2341] Woahnelly 938

 

HIGHWAYS

  1. Connecting Hwy together in N19
    1. [2454,2503]
    2. [2513,2503]

       
  2. [2454,2639] to [2454,2567] is labeled "Harmony Bay Bridge" in-game (currently on community map it shows the name "Blackwatch Bridge North")

     
  3. Highway around Blackwatch island O18/O19
    1. [2475,2724] (this is the last coordinate i left off on way back whenever)
    2. [2475,2726]
    3. [2478,2729]
    4. [2478,2745]
    5. [2469,2754]
    6. [2469,2761]
    7. [2464,2766]
    8. [2464,2767]
    9. [2458,2773]
    10. [2454,2773]
    11. [2453,2774]
    12. [2450,2774]
    13. [2445,2769]
    14. [2443,2769]
    15. [2440,2765]
    16. [2428,2765]
    17. [2418,2775]
    18. [2415,2775]
    19. [2415,2791]
    20. [2407,2799]
    21. [2402,2799]
    22. [2400,2801]
    23. [2397,2801]
    24. [2395,2799]
    25. [2380,2799]

       
  4. Highway extends from Moenia Memorial Span in P19
    1. [2508,2975]
    2. [2423,2975]
    3. [2423,2929]

       
  5. continuation of O17 highway
    1. [2176,2706]
    2. [2190,2692]
    3. [2196,2692]
    4. [2196,2688]
    5. [2200,2688]
    6. [2200,2686]
    7. [2204,2686]
    8. [2204,2676]
    9. [2208,2676]
    10. [2208,2660]
    11. [2211,2660]
    12. [2211,2656]
    13. [2227,2656]
    14. [2227,2644]
    15. [2228,2643]
    16. [2228,2633]
    17. [2225,2633]
    18. [2225,2624]
    19. [2222,2624]
    20. [2218,2620]
  6. Small branch off highway in M18
    1. [2313,2319]
    2. [2313,2303]

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On 8/25/2022 at 9:19 AM, Lovelie said:

it looks good down there!! Thank you :D

 

 

DEEDS

 

  • The settlement of Hardly Here has just been disbanded

 

GUARD TOWERS

 

HIGHWAYS

  1. Continues previous hwy from last post, K12 to K13 to L13 (last coord i left off on was [1145,1948] )
    1. [1193,1948]
    2. [1195,1950]
    3. [1202,1950]
    4. [1203,1949]
    5. [1220,1949]
    6. [1222,1951]
    7. [1222,1958]
    8. [1239,1958]
    9. [1239,1962]
    10. [1281,1962]
    11. [1285,1966]
    12. [1301,1966]
    13. [1302,1965]
    14. [1322,1965]
    15. [1343,1985]
    16. [1343,1988]
    17. [1351,1996]
    18. [1351,2004]
    19. [1355,2008]
    20. [1355,2025]
    21. [1359,2025]
    22. [1359,2053] connects to existing hwy

       
  2. Connects L19 and K19
    1. [2512,2047]
    2. [2512,1849]

 

Sorry, took a day off. Wasn't feeling hot yesterday. Updooted.

 

  

On 8/25/2022 at 12:39 PM, Thely said:

Please add Deed: Rafi [3463,3427]

 

Updooted.

  

On 8/25/2022 at 1:45 PM, Lovelie said:

DEEDS

  1. [2503,2520] Silverhold
  2. [2439,2545] Trollstead
  3. [2229,2528] Starter Outpost
  4. [2234,2486] Argon
  5. [2315,2299] Neverland

 

  1. [2462,2543] Alfheim
    • (Correction, Settlement Token is here)
  2. [2407,2929] Balsom Hill -> Balsam Hill
    • (Name changed)
  3. [3253,2895] Nidavellir
    • (Location correction, it's currently showing at a wrong spot on map)

 

GUARD TOWERS

  1. [2426,2541] Thorodinson 834
  2. [2434,2762] Alaun 106
  3. [2378,2820] Michio 602
  4. [2213,3128] Daagard 250
  5. [2290,2341] Woahnelly 938

 

HIGHWAYS

  1. Connecting Hwy together in N19
    1. [2454,2503]
    2. [2513,2503]

       
  2. [2454,2639] to [2454,2567] is labeled "Harmony Bay Bridge" in-game (currently on community map it shows the name "Blackwatch Bridge North")

     
  3. Highway around Blackwatch island O18/O19
    1. [2475,2724] (this is the last coordinate i left off on way back whenever)
    2. [2475,2726]
    3. [2478,2729]
    4. [2478,2745]
    5. [2469,2754]
    6. [2469,2761]
    7. [2464,2766]
    8. [2464,2767]
    9. [2458,2773]
    10. [2454,2773]
    11. [2453,2774]
    12. [2450,2774]
    13. [2445,2769]
    14. [2443,2769]
    15. [2440,2765]
    16. [2428,2765]
    17. [2418,2775]
    18. [2415,2775]
    19. [2415,2791]
    20. [2407,2799]
    21. [2402,2799]
    22. [2400,2801]
    23. [2397,2801]
    24. [2395,2799]
    25. [2380,2799]

       
  4. Highway extends from Moenia Memorial Span in P19
    1. [2508,2975]
    2. [2423,2975]
    3. [2423,2929]

       
  5. continuation of O17 highway
    1. [2176,2706]
    2. [2190,2692]
    3. [2196,2692]
    4. [2196,2688]
    5. [2200,2688]
    6. [2200,2686]
    7. [2204,2686]
    8. [2204,2676]
    9. [2208,2676]
    10. [2208,2660]
    11. [2211,2660]
    12. [2211,2656]
    13. [2227,2656]
    14. [2227,2644]
    15. [2228,2643]
    16. [2228,2633]
    17. [2225,2633]
    18. [2225,2624]
    19. [2222,2624]
    20. [2218,2620]
  6. Small branch off highway in M18
    1. [2313,2319]
    2. [2313,2303]

 

Pretty sure I got the O17. If not, let me know.

 

On 8/25/2022 at 6:43 PM, Neroden said:

Guard Towers:

[2223,3129] Daagard 250

 

 

Lovelie beat you to it.

 

  

7 hours ago, Kierim said:

hello, i rerouted the highway here a bit

 

please add:

[1950,2467] to [1888,2467] connects the highway south of Vindobona

turn north

[1888,2467] to [1888,2446] and connects to the highway to vanguard

 

please remove:

[1950,2467] to [1950, 2446]

turn west

[1950, 2446] to [1888,2446]

 

Please rename Guard Tower:
Kierem 610 - [1976,2411] should be Kierim 610 - [1976,2411] 😉

 

 

Updooted, but I don't understand what you want removed as these coordinates break the highway system. I had to rewrite it a few times, so I made a guess, and you'll have to double check.

Edited by Viceren
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I have an idea in my mind the way O17 connects to highway system, but I will wait til I return there to confirm and post :) 

 

DEEDS

 

  • [590,1989] Horizon
    • Slight location correction; Settlement Token is here
  • [666,2032] Gonheim
    • Slight location correction; Settlement Token is here

 

  • [584,1166] Emberwynn Harbor
    • The settlement of Emberwynn Harbor has just been disbanded.


 

GUARD TOWERS

  1. [1678,661] Mannfred 282
  2. [673,2032] Gondric 90
  3. [1289,2126] Mayah 66
  4. [1310,2075] Blueskies 674

 

 

HIGHWAYS

 

  1. Extension of H10 highway
    1. [585,1228]
    2. [585,1290]
    3. [635,1290]
    4. [635,1329]

       
  2. Connecting from end of long tunnel in J9 to the existing highway in L10
    1. [391,1697]
    2. [384,1697]
    3. [384,1671]
    4. [390,1665]
    5. [402,1665]
    6. [416,1679]
    7. [416,1702]
    8. [431,1718]
    9. [475,1718]
    10. [608,1851]
    11. [608,1988]

       
  3. Small extension of highway in L10
    1. [630,2043]
    2. [636,2043]
    3. [636,2010]

       
  4. PLEASE REMOVE: This highway in L11 has been removed and replaced
  5. New replacement highway, from L11 to West Island Bridge in L14 (creates completely straight line from L11 to L19)
    1. [791,2140]
    2. [1096,2140] Yaros' Lakeside Bridge begins
    3. [1110,2140] Yaros' Lakeside Bridge ends, highway continues
    4. [1365,2140] Highway connects to West Island Bridge

       
  6. Extension that intersects highway in L13
    1. [1294,2191]
    2. [1294,2172]
    3. [1295,2171]
    4. [1295,2163]
    5. [1294,2162]
    6. [1294,2126]
Edited by Lovelie

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I should probably post about my tunnel I finished some time ago. It's currently a shallow boat tunnel:

 

[1721,1170] to [1774,1170]

[1774,1170] to [1774,1227]

[1774,1227] to [1833,1227]

 

And I guess I will refer to it as Hwesta's Folly.

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15 hours ago, Lovelie said:

I have an idea in my mind the way O17 connects to highway system, but I will wait til I return there to confirm and post :) 

 

DEEDS

 

  • [590,1989] Horizon
    • Slight location correction; Settlement Token is here
  • [666,2032] Gonheim
    • Slight location correction; Settlement Token is here

 

  • [584,1166] Emberwynn Harbor
    • The settlement of Emberwynn Harbor has just been disbanded.


 

GUARD TOWERS

  1. [1678,661] Mannfred 282
  2. [673,2032] Gondric 90
  3. [1289,2126] Mayah 66
  4. [1310,2075] Blueskies 674

 

 

HIGHWAYS

 

  1. Extension of H10 highway
    1. [585,1228]
    2. [585,1290]
    3. [635,1290]
    4. [635,1329]

       
  2. Connecting from end of long tunnel in J9 to the existing highway in L10
    1. [391,1697]
    2. [384,1697]
    3. [384,1671]
    4. [390,1665]
    5. [402,1665]
    6. [416,1679]
    7. [416,1702]
    8. [431,1718]
    9. [475,1718]
    10. [608,1851]
    11. [608,1988]

       
  3. Small extension of highway in L10
    1. [630,2043]
    2. [636,2043]
    3. [636,2010]

       
  4. PLEASE REMOVE: This highway in L11 has been removed and replaced
  5. New replacement highway, from L11 to West Island Bridge in L14 (creates completely straight line from L11 to L19)
    1. [791,2140]
    2. [1096,2140] Yaros' Lakeside Bridge begins
    3. [1110,2140] Yaros' Lakeside Bridge ends, highway continues
    4. [1365,2140] Highway connects to West Island Bridge

       
  6. Extension that intersects highway in L13
    1. [1294,2191]
    2. [1294,2172]
    3. [1295,2171]
    4. [1295,2163]
    5. [1294,2162]
    6. [1294,2126]

 

13 hours ago, Hwesta said:

I should probably post about my tunnel I finished some time ago. It's currently a shallow boat tunnel:

 

[1721,1170] to [1774,1170]

[1774,1170] to [1774,1227]

[1774,1227] to [1833,1227]

 

And I guess I will refer to it as Hwesta's Folly.

 

Updooted.

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DEEDS

  • [1408,343] Always Ohio
  • [1568,409] The Green Heritage
  • [782,645] Dragonfire Coast
     
  • [1546,418] Libertaria
    • (Slight location correction; Settlement Token is here)
  • [1607,391] Coastal Breeze
    • (Location correction; Settlement Token is here)
  • [1042,479] Rayen's Resort
    • (Settlement Token is here, missing apostrophe in name)
       
  • The settlement of Ogre's Grotto has just been disbanded.

  • The settlement of Cohne has just been disbanded.

  • The settlement of Xiaxis has just been disbanded.
     

GUARD TOWERS

 

 

HIGHWAYS

  1. PLEASE REMOVE: highway in D14, correction recorded below
  2. Correction of road in D14 to C14
    1. [1416,386]
    2. [1416,370]
    3. [1396,370]
    4. [1396,353]
       
  3. Small extension in D13
    1. [1243,410]
    2. [1218,410]
    3. [1218,417]
       
  4. Small extension in E11
    1. [849,592]
    2. [849,610]
    3. [831,610]
       
  5. Extension/loop in E11
    1. [831,645]
    2. [792,645]
    3. [792,676]
    4. [831,676]

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2 hours ago, Lovelie said:

DEEDS

  • [1408,343] Always Ohio
  • [1568,409] The Green Heritage
  • [782,645] Dragonfire Coast
     
  • [1546,418] Libertaria
    • (Slight location correction; Settlement Token is here)
  • [1607,391] Coastal Breeze
    • (Location correction; Settlement Token is here)
  • [1042,479] Rayen's Resort
    • (Settlement Token is here, missing apostrophe in name)
       
  • The settlement of Ogre's Grotto has just been disbanded.

  • The settlement of Cohne has just been disbanded.

  • The settlement of Xiaxis has just been disbanded.
     

 

GUARD TOWERS

 

 

HIGHWAYS

  1. PLEASE REMOVE: highway in D14, correction recorded below
  2. Correction of road in D14 to C14
    1. [1416,386]
    2. [1416,370]
    3. [1396,370]
    4. [1396,353]
       
  3. Small extension in D13
    1. [1243,410]
    2. [1218,410]
    3. [1218,417]
       
  4. Small extension in E11
    1. [849,592]
    2. [849,610]
    3. [831,610]
       
  5. Extension/loop in E11
    1. [831,645]
    2. [792,645]
    3. [792,676]
    4. [831,676]

 

Updooted.

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On 8/27/2022 at 10:45 PM, Viceren said:

Updooted, but I don't understand what you want removed as these coordinates break the highway system. I had to rewrite it a few times, so I made a guess, and you'll have to double check.

 

Perfect, sorry for the confusion

Edited by Kierim

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finally went last night to finish the southeast area of Harmony! it was a challenge, a lot of impressive terraforming and lots of bridges so had to manually count tiles for almost all of it

 

DEEDS

  1. [2983,2215] Mirkwood
  2. [3537,3254] Nangijala
  3. [3495,3311] Valora
  4. [3443,3492] Paradise
  5. [3393,3509] Sunset
  6. [3483,3413] Druid Bay
  7. [3423,3441] Hedge Hog
  8. [3454,3292] Gallag Mining Co
  9. [1828,1187] Technoto
  10. [1892,1109] Train Wreck

 

  • [3454,3432] Rafi
    • (Location correction, Settlement Token is here)
  • [2685,2778] Four Roses Equestrian Park
    • (Name change from Shra's Forest)

 

  • The settlement of Kaer Morhen has just been disbanded.

 

GUARD TOWERS

  1. [3257,3101] Robw 146
  2. [3307,3103] Inoc 42
  3. [3501,3309] Wolfblood 618
  4. [3497,3407] Gwenifer 74
  5. [3448,3472] Blpolarbear 114
    1. (just want to note that it's a lowercase L)

 

HIGHWAYS

  1. please REMOVE highway disconnected/doesn't exist:
    1. [2955,2200]
    2. [3008,2200]
    3. [3008,2239]
    4. [3018,2239]
    5. [3018,2289]
    6. [3005,2290]
    7. [3004,2305]

       
  2. Tunnels in R23 to R24 named Soul's Passage
    1. [3413,3222] Tunnel western entrance
    2. [3524,3222] Tunnel eastern end
       
    3. [3475,3222] Tunnel intersection, go south
    4. [3475,3302] Tunnel southern entrance/end

       
  3. Highways and bridges from R24 to S24 (Here there are many many bridges, even over land -- but I only notated the bridges that are above Water to match the same convention as the rest of map)
    1. [3475,3303] Highway
    2. [3475,3306] Highway end
    3. [3475,3307] Bridge begins
    4. [3475,3344] Bridge ends,
    5. [3475,3345] becomes Highway
    6. [3475,3368] Highway ends
    7. [3475,3369] Bridges begin
    8. [3475,3417] Bridges end,
    9. [3475,3418] becomes Highway
    10. [3475,3424]
    11. [3474,3425]
    12. [3474,3441] Highway ends
    13. [3474,3442] Bridge begins
    14. [3474,3452] Bridge ends,
    15. [3474,3453] becomes Highway
    16. [3474,3456]
    17. [3462,3456]
    18. [3462,3487]
    19. [3460,3489] Highway ends
    20. [3459,3489] Bridge begins
    21. [3446,3489] Bridge ends,
    22. [3447,3489] becomes highway
    23. [3437,3489]
    24. [3437,3493]
    25. [3445,3493]

       
  4. S24 to S23 Highways continued/connected with above
    1. [3437,3489] (starting from this intersection)
    2. [3437,3477]
    3. [3434,3477]
    4. [3433,3478]
    5. [3424,3478]
    6. [3424,3480]
    7. [3410,3493]
    8. [3369,3493]
    9. [3369,3500]
    10. [3364,3500]
    11. [3363,3500] Southern Harmony Alliance Bridge
    12. [3206,3500] Southern Harmony Alliance Bridge 
      1. (PLEASE REMOVE: Bridge [3365,3501] to [3207,3501] -- the coordinates above replace/fix them)

         
  5. Small extension in S24
    1. [3474,3453] (starting from this intersection)
    2. [3478,3453]
    3. [3478,3434]

 

NAMED AREAS

I discussed with some people who live in these places or know the local residents there, these are the names they use to call these areas. Please add them yellow label, like "Doggo Lake" label in G16 or "Tuatha Point" in D14/E14 for examples :)

  • Goldfish Isle
    • This island in R19 - R20, S18 - S20, T19
  • Frog Wizard Fjord
    • This water in G19, H17 - H19, I18
Edited by Lovelie

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4 hours ago, Lovelie said:

finally went last night to finish the southeast area of Harmony! it was a challenge, a lot of impressive terraforming and lots of bridges so had to manually count tiles for almost all of it

 

DEEDS

  1. [2983,2215] Mirkwood
  2. [3537,3254] Nangijala
  3. [3495,3311] Valora
  4. [3443,3492] Paradise
  5. [3393,3509] Sunset
  6. [3483,3413] Druid Bay
  7. [3423,3441] Hedge Hog
  8. [3454,3292] Gallag Mining Co
  9. [1828,1187] Technoto
  10. [1892,1109] Train Wreck

 

  • [3454,3432] Rafi
    • (Location correction, Settlement Token is here)
  • [2685,2778] Four Roses Equestrian Park
    • (Name change from Shra's Forest)

 

  • The settlement of Kaer Morhen has just been disbanded.

 

GUARD TOWERS

  1. [3257,3101] Robw 146
  2. [3307,3103] Inoc 42
  3. [3501,3309] Wolfblood 618
  4. [3497,3407] Gwenifer 74
  5. [3448,3472] Blpolarbear 114
    1. (just want to note that it's a lowercase L)

 

HIGHWAYS

  1. please REMOVE highway disconnected/doesn't exist:
    1. [2955,2200]
    2. [3008,2200]
    3. [3008,2239]
    4. [3018,2239]
    5. [3018,2289]
    6. [3005,2290]
    7. [3004,2305]

       
  2. Tunnels in R23 to R24 named Soul's Passage
    1. [3413,3222] Tunnel western entrance
    2. [3524,3222] Tunnel eastern end
       
    3. [3475,3222] Tunnel intersection, go south
    4. [3475,3302] Tunnel southern entrance/end

       
  3. Highways and bridges from R24 to S24 (Here there are many many bridges, even over land -- but I only notated the bridges that are above Water to match the same convention as the rest of map)
    1. [3475,3303] Highway
    2. [3475,3306] Highway end
    3. [3475,3307] Bridge begins
    4. [3475,3344] Bridge ends,
    5. [3475,3345] becomes Highway
    6. [3475,3368] Highway ends
    7. [3475,3369] Bridges begin
    8. [3475,3417] Bridges end,
    9. [3475,3418] becomes Highway
    10. [3475,3424]
    11. [3474,3425]
    12. [3474,3441] Highway ends
    13. [3474,3442] Bridge begins
    14. [3474,3452] Bridge ends,
    15. [3474,3453] becomes Highway
    16. [3474,3456]
    17. [3462,3456]
    18. [3462,3487]
    19. [3460,3489] Highway ends
    20. [3459,3489] Bridge begins
    21. [3446,3489] Bridge ends,
    22. [3447,3489] becomes highway
    23. [3437,3489]
    24. [3437,3493]
    25. [3445,3493]

       
  4. S24 to S23 Highways continued/connected with above
    1. [3437,3489] (starting from this intersection)
    2. [3437,3477]
    3. [3434,3477]
    4. [3433,3478]
    5. [3424,3478]
    6. [3424,3480]
    7. [3410,3493]
    8. [3369,3493]
    9. [3369,3500]
    10. [3364,3500]
    11. [3363,3500] Southern Harmony Alliance Bridge
    12. [3206,3500] Southern Harmony Alliance Bridge 
      1. (PLEASE REMOVE: Bridge [3365,3501] to [3207,3501] -- the coordinates above replace/fix them)

         
  5. Small extension in S24
    1. [3474,3453] (starting from this intersection)
    2. [3478,3453]
    3. [3478,3434]

 

NAMED AREAS

I discussed with some people who live in these places or know the local residents there, these are the names they use to call these areas. Please add them yellow label, like "Doggo Lake" label in G16 or "Tuatha Point" in D14/E14 for examples :)

  • Goldfish Isle
    • This island in R19 - R20, S18 - S20, T19
  • Frog Wizard Fjord
    • This water in G19, H17 - H19, I18

 

Updooted. This was not a fun one to add. Break up the highway and bridges in the future. Also give at least 2 pixels distance between the bridges and highways, or the highways overwrite the small bridges you're adding.

 

As for the named areas. I need coordinates, not grids. Otherwise I'm guessing. Pick some coordinates where you feel the writing would be best highlighted. Finally, be extremely careful doing named areas as well - they can cause major conflicts. I know from personal experience.

  • Like 1

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12 hours ago, Sabrinawaveshadow said:

add Wolfwater    coordinates  are #3434, 1256 on harmony .. thank you

 

 

Updooted.

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