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Cipacadrinho

Lifestyle perks

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Hi!

 

Been playing some CK3 lately and got intrigued by their lifestyle perks system.

 

Basically you have the ability to specialise a character based on what your plans/interests are for a specific period and by doing that you accumulate perks (little bonuses and buffs) that improve your toon and are specific to that said lifestyle.

 

I think this could be either a complement or a replacement for meditation paths because rather than meditating once every 30m or 3h and have an rng chance to get a skill tick then wait 18 days to spam meditate to hopefully get a question pop and advance in that path you can now choose a lifestyle based on what your plans are with that toon and then by playing the toon and performing activities you gain xp that is then used to unlock perks that enhance your toon in performing even better at that specialisation.

 

For  example you could have lifestyle:

 

Smith (perk1: 10% less dmg on tools from imping perk2: 10% less rate of cooling of lumps perk3: forge you fuel will burn as if it was 90ql a.k.a. max ql perk:4 can imp with cold lumps perk5: can get treasure maps from imping)

 

Explorer (perk1: 10% movement speed on non road tiles perk2: 20% less stamina drain while moving and climbing perk3: 50% faster compass  perk4:uniques can smell you and are drawn to you perk5: you ignore the weather and always sail as if strong wind from behind

 

Fighter (perk1: 20% less dmg on your weapon and armor from usage, perk2: 5% more chance to crit and said crit will also act like a 50 LT, perk3: your healing grants you  90% of your heal enchant as health and 10% as stamina, perk4: you have a 33% chance to not use stamina when performing a special move, perk5: you can focus 2 steps/focus action or, perk6: your focus level does not decay as long as you are under 70% hp

 

Priest (perk1: 10% faster natural favor regen perk2: 50% slower alligment decay perk3: 10% more favor from saccing items perk4: non processed items (non chopped diced etc) give 50% more favor (for the lazy priests that dont wanna chop or dice) perk5: all items you sac as a priest while under max favor will still count for deed bonuses

 

Could make it so that one can only have one lifestyle chosen at a time and can switch between them with marks keeping the chosen steps (similar to how meditation works) or reset it at some pagan (goblin camp or religious sites altar) but with the steps reset aswell.

 

There won't be a time gate tho and just have the steps be usable by performing actions using skills that are part of that lifestyle but won't be exclusive to just one (for instance fighting would be suitable for both explorer and fighter)

 

 

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Intriguing.  But, leaning considerably towards "classes" and that will generate a kick back for sure.  I actually think something like this is better than classes.  When you choose a class in most games, you immediately get buffs and barriers.  This instead is more "specializing" for a period and gaining buffs through doing things relevant to that specialization.  I would fit fairly neatly with the skilling system where you improve a skill by doing things that use the skill.

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The only way this would work is if people could respec when they want, but I don't believe the benefits justify the effort to code such a system.  Maybe in another game, Wurm 2?

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