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Bair

new foods and stuff suggesting

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I would like to see goats, ducks, and turkeys added to Domestic/Raised animals, and pigs should have more than 1 piglet like in real life.

Also, add the following: rabbits, small birds, squirrels, wild ducks, wild turkeys, elk, moose, and frogs to "Animal Hunting";

Raccoons, skunks, badgers, otters, foxes, coyotes, eagles, hawks, and beavers to "Wild & Aggressive Animals".

Maybe add "Hawk /Falcon Training Skill" to assist players when hunting.

Add vultures and small ants to 'dispose' of carcasses/dead remains if not buried... or let players burn such. 

Allow carts/wagons/players to carry more weight prior to level 20.

 

For Trees, add Hemlock, Hickory, Elm, and Mahogany to "Workable Woods"; Peach, Pear, Plum, Fig, Almond, Pecan, Lime, Grapefruit, Banana, Pomegranate trees to "Harvestable & Edible" foods. 

 

For Farming: we should add Flax, peanuts, cashews, pistachios, watermelons, other squashes such as zucchini, butternut, acorn squash, and yellow squash, several types of beans like Boston, green, kidney, and cannellini beans; the spices cinnamon, black/red pepper and vanilla, okra, turnips, broccoli, spinach, leeks, other melons, radishes, cranberries, currants, all the members of the Peppers Tree', sugar cane. Able to make 'dried fruits like raisins/craisins--then 1 can cook/bake with them, also able to make salads & salad dressings, sausage gravy, salami and pepperoni, more puddings, cakes, and breads recipes and grits. Oh, and different cheeses like cheddar/swiss/colby/Monterey jack/parmesan/mozzarella/bleu cheese/Provolone.

 

Add paint making to Crafting,  maybe add canoes & kayak boats to ships.

 

Instead of players "drowning" when they're near shore, allow them to climb to shore; make leather armor and studded leather armor harder to damage from 'aggressive creatures' fights. Install a Multiple Server Banking, Postal, and Trades system..so like in Freedom Server--players can more easily Trade/Sell/Buy goods.

Maybe put in an NPC Ferry System between the Islands?

 

Make low-level fishing easier on players--more chances to catch something, adding bass/trout/crayfish/shrimps/mussels to that kind of fishing.

 

Add Lobster and crab trapping, oyster harvesting in 'salty waters'.

 

Let players be able to make 'fish ponds' on their deeds that carry trout/crappie/bass/bluegill/catfish/pike/eels.

 

Admittedly, these are but a 'few' ideas on certain improvements. I'm on Melody of Freedom Server if you wish to 'discuss' any of these.

 

Bair

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Yes to new animals, yes to new trees, yes to new crops, yes to added recipes, yes to lobsters, yes to pond fishing and yes to paint!

Edited by Katrat

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So a lot of this is "add new crops and animals" which doesn't really require any discussion, it's a yes/no thing, but there's a few I'm curious about:

 

11 hours ago, Bair said:

Add paint making to Crafting,

There's already a dye system, so a paint making system isn't needed. 

 

11 hours ago, Bair said:

Make low-level fishing easier on players--more chances to catch something, adding bass/trout/crayfish/shrimps/mussels to that kind of fishing.

 

Net fishing is low level fishing, with easier results

 

The rest is just filler content that doesn't really add anything to the game, but doesn't necessarily change things, so go nuts

 

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11 hours ago, Archaed said:
23 hours ago, Bair said:

Add paint making to Crafting,

There's already a dye system, so a paint making system isn't needed. 

 

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I wish they could somehow make other foods more useful.  Right now you fill up on meals and then eat some pizza.  
 

Maybe they need to cap the bonuses the more you eat the same thing forcing you to change diet

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