Jonathon

Client not showing wikisearch, character and crafting window

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Hi

 

The client is not showing wikisearch, character and crafting window. Other windows worked (cooking, backpack, inventory)

 

It has happened a couple of times before and it's solved by restarting the client (but the quit window didn't work so I have to start a new instance and login on the new one)

 

On console log it states:

 

09:49:34] Invalid position data stored for Character
[09:49:34] Invalid position data stored for creation
[09:49:34] Invalid position data stored for wikisearch

 

Using the Live client, tried to change window size, change it to another screen, refocus it and nothing happened.

 

Issue while using keybindings or clicking on the button

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Can you please post the entire console log file in a spoiler. This will help to narrow down exactly where the problem is. Also any reproduction steps.

 

Also, if you are unable to quit the game using the Escape > quit, Try using F12 to get the quit popup. If all that fails open console with F1 and type reallyquit.

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Spoiler

[09:26:50]
[09:26:50] Preparing to enable console logging.
[09:26:50] Now logging to C:\Users\USERNAME\wurm\console.Jonathon.log
[09:26:50] Time is Tue May 31 09:26:50 CEST 2022
[09:26:50] Running client version 4.2.51
[09:26:50]          client build# 95e6294b9c8209f16366827bcf028c6873393d02
[09:26:50]      client build time 2022-03-08 13:36
[09:26:50]
[09:26:50] === System information ===
[09:26:50] Executing from C:\Users\USERNAME\AppData\Local\Programs\Wurm Online\
[09:26:50] Operating system: Windows 10 (arch: amd64, version: 10.0)
[09:26:50] Java version: 1.8.0_201 (Oracle Corporation) <http://java.oracle.com/>
[09:26:50] Jvm version: 25.201-b09 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
[09:26:50] Available CPUs: 16
[09:26:50]
[09:26:50]
[09:26:50] === Wurm options ===
[09:26:50] animation_playback_self = 0
[09:26:50] ao_level = 1
[09:26:50] auto_mipmaps_enabled = 1
[09:26:50] auto_run_source = 0
[09:26:50] cavedetail = 2
[09:26:50] censor_chat = false
[09:26:50] collada_animations = 3
[09:26:50] colorItemsDamage = true
[09:26:50] color_black = 0.0,0.0,0.0,1.0
[09:26:50] color_cyan = 0.0,1.0,1.0,1.0
[09:26:50] color_enchant_desc = 0.5,0.5,1.0,1.0
[09:26:50] color_enchant_name = 0.0,0.5,0.5,1.0
[09:26:50] color_enchant_power = 0.0,1.0,1.0,1.0
[09:26:50] color_error = 1.0,0.3,0.3,1.0
[09:26:50] color_fuchsia = 1.0,0.0,1.0,1.0
[09:26:50] color_green = 0.4,0.72,0.47,1.0
[09:26:50] color_grey = 0.5,0.75,1.0,1.0
[09:26:50] color_lime = 0.5,1.0,0.5,1.0
[09:26:50] color_maroon = 0.5,0.0,0.0,1.0
[09:26:50] color_navy_blue = 0.23,0.39,1.0,1.0
[09:26:50] color_orange = 1.0,0.58,0.04,1.0
[09:26:50] color_outline_ally = 0.5,1.0,0.5,1.0
[09:26:50] color_outline_friend = 0.5,0.75,1.0,1.0
[09:26:50] color_outline_hostile = 1.0,0.0,0.0,1.0
[09:26:50] color_outline_neutral = 0.5,0.5,1.0,1.0
[09:26:50] color_purple = 0.5,0.0,0.5,1.0
[09:26:50] color_red = 1.0,0.0,0.0,1.0
[09:26:50] color_royal_blue = 0.5,0.5,1.0,1.0
[09:26:50] color_salve_acid = 1.0,1.0,0.0,1.0
[09:26:50] color_salve_fire = 1.0,0.0,0.0,1.0
[09:26:50] color_salve_frost = 0.0,0.0,1.0,1.0
[09:26:50] color_silver = 0.75,0.75,0.75,1.0
[09:26:50] color_system = 0.5,1.0,0.5,1.0
[09:26:50] color_teal = 0.0,0.5,0.5,1.0
[09:26:50] color_white = 1.0,1.0,1.0,1.0
[09:26:50] color_yellow = 1.0,1.0,0.0,1.0
[09:26:50] combat_world_text = true
[09:26:50] compressed_textures = false
[09:26:50] compressed_textures_S3TC = true
[09:26:50] contribution_culling = 200
[09:26:50] custim_timer_source = 1
[09:26:50] customTimer1 = -1|-1
[09:26:50] customTimer2 = -1|-1
[09:26:50] customTimer3 = -1|-1
[09:26:50] customTimer4 = -1|-1
[09:26:50] customTimer5 = -1|-1
[09:26:50] debug_mode = false
[09:26:50] defaultActions_source = 0
[09:26:50] depth_clamp_enabled = 2
[09:26:50] disable_select_all_shortcut = false
[09:26:50] display_settings = false:false:0:1920:1080:32:-1:false:true
[09:26:50] enable_contribution_culling = false
[09:26:50] enable_debugs = false
[09:26:50] enable_ingame_wurmpedia = true
[09:26:50] enable_lod = true
[09:26:50] enable_seasonal_mappings = true
[09:26:50] enable_shift_drag = true
[09:26:50] enable_volumetric_fog = true
[09:26:50] enable_vsync = true
[09:26:50] enable_world_drag = true
[09:26:50] event_log_rotation = 2
[09:26:50] exec_source = 0
[09:26:50] fast_yield = false
[09:26:50] fbo_enabled = 2
[09:26:50] flashAssist_climbing = true
[09:26:50] flashAssist_inventory = true
[09:26:50] flashAssist_stamina_low = true
[09:26:50] flashAssist_stamina_water = true
[09:26:50] fog_coord_src = 0
[09:26:50] font_antialias = 2
[09:26:50] font_bold = 11
[09:26:50] font_default = 11
[09:26:50] font_header = 24
[09:26:50] font_italian = 11
[09:26:50] font_monospaced = 11
[09:26:50] font_static = 11
[09:26:50] fov_horizontal = 80
[09:26:50] fps_limit = 60
[09:26:50] fps_limit_background = 30
[09:26:50] fps_limit_enabled = true
[09:26:50] free_look_mode_disable_on_close_component = false
[09:26:50] free_look_mode_disable_on_combat = false
[09:26:50] free_look_mode_disable_on_open_component = false
[09:26:50] free_look_mode_sensitivity = 10
[09:26:50] game_client_thread_priority = 2
[09:26:50] glsl_debug_loading = false
[09:26:50] glsl_enabled = 2
[09:26:50] gpu_skinning = true
[09:26:50] gui_opacity = 3
[09:26:50] gui_skin = 1
[09:26:50] hard_mode = false
[09:26:50] has_read_eula = true
[09:26:50] head_bob = false
[09:26:50] hide_cursor_with_ui = false
[09:26:50] hide_inactive_friends = false
[09:26:50] hide_menu_examine = false
[09:26:50] hide_menu_no_target = false
[09:26:50] hide_menu_spam_mode = true
[09:26:50] hide_menu_stop = false
[09:26:50] hide_onscreen_fail_messages = false
[09:26:50] hide_onscreen_hostile_messages = false
[09:26:50] hide_onscreen_info_messages = false
[09:26:50] hide_personal_goal = false
[09:26:50] high_res_binoculars = true
[09:26:50] hint_texture_scaling = 2
[09:26:50] impColumn = true
[09:26:50] inverse_mouse = false
[09:26:50] irc_log_rotation = 2
[09:26:50] irc_notif = 0
[09:26:50] item_creature_render_distance = 4
[09:26:50] key_bindings_source = 0
[09:26:50] keyboard_layout = 0
[09:26:50] limit_dynamic_lights = true
[09:26:50] loadInventoryStartup = true
[09:26:50] local_list_in_event = true
[09:26:50] lod = 2
[09:26:50] log_extra_errors = false
[09:26:50] log_gl_errors = false
[09:26:50] mark_text_read = true
[09:26:50] material_as_suffix = true
[09:26:50] max_dynamic_lights = 8
[09:26:50] max_shader_lights = 8
[09:26:50] max_texture_size = 3
[09:26:50] mega_texture_size = 6
[09:26:50] model_loader_thread_priority = 2
[09:26:50] model_loading_threads = 4
[09:26:50] mount_control_mode = 0
[09:26:50] mount_rotation = false
[09:26:50] mouse_camera_sensitivity = 10.0
[09:26:50] mouse_smoothing = 0.0
[09:26:50] multicolor_usage = 1
[09:26:50] multidraw_enabled = 1
[09:26:50] no_brightness = false
[09:26:50] no_terrain_render = false
[09:26:50] no_world_render = false
[09:26:50] non_power_of_two = 1
[09:26:50] normal_maps = true
[09:26:50] occlusion_queries_enabled = 2
[09:26:50] offscreen_texture_size = 2
[09:26:50] other_log_rotation = 2
[09:26:50] outline_picking = true
[09:26:50] player_texture_size = 2
[09:26:50] quick_keybinds = true
[09:26:50] reflection_texture_size = 2
[09:26:50] reflections = 4
[09:26:50] remember_password = true
[09:26:50] render_bloom = false
[09:26:50] render_distant_terrain = true
[09:26:50] render_fxaa = true
[09:26:50] render_sun_glare = false
[09:26:50] render_vignette = false
[09:26:50] renderer_type = 1
[09:26:50] resident_models = false
[09:26:50] save_skills_on_quit = true
[09:26:50] screen_brightness = 0.0
[09:26:50] screen_shake = true
[09:26:50] screenshot_file_format = 1
[09:26:50] season_override = 0
[09:26:50] send_extra_tile_data = false
[09:26:50] setting_timestamps = true
[09:26:50] settings_version = 14
[09:26:50] shadow_level = 0
[09:26:50] shadow_mapsize = 1
[09:26:50] shift_drag_default = 10
[09:26:50] showKChat = true
[09:26:50] show_body_in_inventory = false
[09:26:50] show_creature_overlay = true
[09:26:50] show_detailed_hover = true
[09:26:50] show_examine_world_text = true
[09:26:50] show_hit_direction_indicator = true
[09:26:50] show_local_world_text = true
[09:26:50] show_old_menu = false
[09:26:50] show_old_quickbar = false
[09:26:50] show_tab_blinking = true
[09:26:50] silent_friends_update = false
[09:26:50] skillgain_minimum = 4
[09:26:50] skillgain_no_alignment = false
[09:26:50] skillgain_no_favor = false
[09:26:50] skydetail = 2
[09:26:50] sound_al_gain = 1
[09:26:50] sound_buzzlevel = 2
[09:26:50] sound_cache_enabled = true
[09:26:50] sound_doppler_enabled = false
[09:26:50] sound_engine = 2
[09:26:50] sound_footstepslevel = 10
[09:26:50] sound_music_level = 4
[09:26:50] sound_play_PMAlert = false
[09:26:50] sound_play_UIsounds = true
[09:26:50] sound_play_ambients = true
[09:26:50] sound_play_buzz = true
[09:26:50] sound_play_combat = true
[09:26:50] sound_play_door = true
[09:26:50] sound_play_emotes = true
[09:26:50] sound_play_footsteps = true
[09:26:50] sound_play_music = true
[09:26:50] sound_play_weather = true
[09:26:50] sound_play_work = true
[09:26:50] structure_render_distance = 4
[09:26:50] submit_client_data = 1
[09:26:50] supersampling = 0
[09:26:50] swap_mouse_buttons = false
[09:26:50] terrain_res = 2
[09:26:50] test_attach_equipment = false
[09:26:50] test_mode = 0
[09:26:50] thirdPerson = false
[09:26:50] tile_transitions = true
[09:26:50] tiledecorations = 3
[09:26:50] togglePushToTalk = true
[09:26:50] treelist_outline = true
[09:26:50] trees = 4
[09:26:50] ui_font_scale = 100
[09:26:50] ui_scale = 100
[09:26:50] update_optional = true
[09:26:50] use_alpha_particles = true
[09:26:50] use_anisotropic_filtering = 4
[09:26:50] use_antialiasing = 1
[09:26:50] use_default_action = true
[09:26:50] use_fast_clock_work_around = true
[09:26:50] use_nano_timer = false
[09:26:50] use_non_alpha_particles = true
[09:26:50] use_phobia_models = false
[09:26:50] use_tree_models = true
[09:26:50] use_weather_particles = true
[09:26:50] vbo_enabled = 1
[09:26:50] vg_ui_theme = 0
[09:26:50] viewport_bob = true
[09:26:50] water_detail = 2
[09:26:50] water_transparency = false
[09:26:50]
[09:26:51] Setting up WurmModel Model Loader
[09:26:51] Executing C:\Users\USERNAME\wurm\configs\default\keybindings.txt
[09:26:51] Translating legacy key NUMPAD9 to KP_9
[09:26:51] Translating legacy key EQUALS to EQUAL
[09:26:51] Translating legacy key ADD to KP_ADD
[09:26:51] Translating legacy key NUMPAD8 to KP_8
[09:26:51] Translating legacy key NUMPAD5 to KP_5
[09:26:51] Translating legacy key NUMPAD1 to KP_1
[09:26:51] Translating legacy key NUMPAD0 to KP_0
[09:26:51] Translating legacy key NUMPAD3 to KP_3
[09:26:51] Translating legacy key NUMPAD2 to KP_2
[09:26:51] Translating legacy key DECIMAL to KP_DECIMAL
[09:26:51] Translating legacy key DIVIDE to KP_DIVIDE
[09:26:51] Translating legacy key NUMPAD4 to KP_4
[09:26:51] Translating legacy key NUMPAD7 to KP_7
[09:26:51] Translating legacy key SUBTRACT to KP_SUBTRACT
[09:26:51] Translating legacy key MULTIPLY to KP_MULTIPLY
[09:26:51] Translating legacy key NUMPAD6 to KP_6
[09:26:52] Word filter loaded: 23
[09:26:52] Starting global frame job manager with 16 worker threads
[09:26:52] Starting global lazy job manager with 8 worker threads
[09:26:52] Setting up OpenAL Sound Engine
[09:26:52] OpenAL version: 1.1 ALSOFT 1.19.1
[09:26:52] OpenAL renderer: OpenAL Soft
[09:26:52] OpenAL vendor: OpenAL Community
[09:26:52] OpenAL extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[09:26:52] Generating: 128 source channels.
[09:26:52]
[09:26:52] === OpenGL information ===
[09:26:52] LWJGL version: 3.2.3 1.2.0
[09:26:52] OpenGL vendor: NVIDIA Corporation
[09:26:52] OpenGL renderer: NVIDIA GeForce GTX 1660 Ti with Max-Q Design/PCIe/SSE2
[09:26:52] OpenGL version: 4.6.0 NVIDIA 512.95
[09:26:52] OpenGL extensions:
[09:26:52]     GL_AMD_multi_draw_indirect
[09:26:52]     GL_AMD_seamless_cubemap_per_texture
[09:26:52]     GL_AMD_vertex_shader_viewport_index
[09:26:52]     GL_AMD_vertex_shader_layer
[09:26:52]     GL_ARB_arrays_of_arrays
[09:26:52]     GL_ARB_base_instance
[09:26:52]     GL_ARB_bindless_texture
[09:26:52]     GL_ARB_blend_func_extended
[09:26:52]     GL_ARB_buffer_storage
[09:26:52]     GL_ARB_clear_buffer_object
[09:26:52]     GL_ARB_clear_texture
[09:26:52]     GL_ARB_clip_control
[09:26:52]     GL_ARB_color_buffer_float
[09:26:52]     GL_ARB_compatibility
[09:26:52]     GL_ARB_compressed_texture_pixel_storage
[09:26:52]     GL_ARB_conservative_depth
[09:26:52]     GL_ARB_compute_shader
[09:26:52]     GL_ARB_compute_variable_group_size
[09:26:52]     GL_ARB_conditional_render_inverted
[09:26:52]     GL_ARB_copy_buffer
[09:26:52]     GL_ARB_copy_image
[09:26:52]     GL_ARB_cull_distance
[09:26:52]     GL_ARB_debug_output
[09:26:52]     GL_ARB_depth_buffer_float
[09:26:52]     GL_ARB_depth_clamp
[09:26:52]     GL_ARB_depth_texture
[09:26:52]     GL_ARB_derivative_control
[09:26:52]     GL_ARB_direct_state_access
[09:26:52]     GL_ARB_draw_buffers
[09:26:52]     GL_ARB_draw_buffers_blend
[09:26:52]     GL_ARB_draw_indirect
[09:26:52]     GL_ARB_draw_elements_base_vertex
[09:26:52]     GL_ARB_draw_instanced
[09:26:52]     GL_ARB_enhanced_layouts
[09:26:52]     GL_ARB_ES2_compatibility
[09:26:52]     GL_ARB_ES3_compatibility
[09:26:52]     GL_ARB_ES3_1_compatibility
[09:26:52]     GL_ARB_ES3_2_compatibility
[09:26:52]     GL_ARB_explicit_attrib_location
[09:26:52]     GL_ARB_explicit_uniform_location
[09:26:52]     GL_ARB_fragment_coord_conventions
[09:26:52]     GL_ARB_fragment_layer_viewport
[09:26:52]     GL_ARB_fragment_program
[09:26:52]     GL_ARB_fragment_program_shadow
[09:26:52]     GL_ARB_fragment_shader
[09:26:52]     GL_ARB_fragment_shader_interlock
[09:26:52]     GL_ARB_framebuffer_no_attachments
[09:26:52]     GL_ARB_framebuffer_object
[09:26:52]     GL_ARB_framebuffer_sRGB
[09:26:52]     GL_ARB_geometry_shader4
[09:26:52]     GL_ARB_get_program_binary
[09:26:52]     GL_ARB_get_texture_sub_image
[09:26:52]     GL_ARB_gl_spirv
[09:26:52]     GL_ARB_gpu_shader5
[09:26:52]     GL_ARB_gpu_shader_fp64
[09:26:52]     GL_ARB_gpu_shader_int64
[09:26:52]     GL_ARB_half_float_pixel
[09:26:52]     GL_ARB_half_float_vertex
[09:26:52]     GL_ARB_imaging
[09:26:52]     GL_ARB_indirect_parameters
[09:26:52]     GL_ARB_instanced_arrays
[09:26:52]     GL_ARB_internalformat_query
[09:26:52]     GL_ARB_internalformat_query2
[09:26:52]     GL_ARB_invalidate_subdata
[09:26:52]     GL_ARB_map_buffer_alignment
[09:26:52]     GL_ARB_map_buffer_range
[09:26:52]     GL_ARB_multi_bind
[09:26:52]     GL_ARB_multi_draw_indirect
[09:26:52]     GL_ARB_multisample
[09:26:52]     GL_ARB_multitexture
[09:26:52]     GL_ARB_occlusion_query
[09:26:52]     GL_ARB_occlusion_query2
[09:26:52]     GL_ARB_parallel_shader_compile
[09:26:52]     GL_ARB_pipeline_statistics_query
[09:26:52]     GL_ARB_pixel_buffer_object
[09:26:52]     GL_ARB_point_parameters
[09:26:52]     GL_ARB_point_sprite
[09:26:52]     GL_ARB_polygon_offset_clamp
[09:26:52]     GL_ARB_post_depth_coverage
[09:26:52]     GL_ARB_program_interface_query
[09:26:52]     GL_ARB_provoking_vertex
[09:26:52]     GL_ARB_query_buffer_object
[09:26:52]     GL_ARB_robust_buffer_access_behavior
[09:26:52]     GL_ARB_robustness
[09:26:52]     GL_ARB_sample_locations
[09:26:52]     GL_ARB_sample_shading
[09:26:52]     GL_ARB_sampler_objects
[09:26:52]     GL_ARB_seamless_cube_map
[09:26:52]     GL_ARB_seamless_cubemap_per_texture
[09:26:52]     GL_ARB_separate_shader_objects
[09:26:52]     GL_ARB_shader_atomic_counter_ops
[09:26:52]     GL_ARB_shader_atomic_counters
[09:26:52]     GL_ARB_shader_ballot
[09:26:52]     GL_ARB_shader_bit_encoding
[09:26:52]     GL_ARB_shader_clock
[09:26:52]     GL_ARB_shader_draw_parameters
[09:26:52]     GL_ARB_shader_group_vote
[09:26:52]     GL_ARB_shader_image_load_store
[09:26:52]     GL_ARB_shader_image_size
[09:26:52]     GL_ARB_shader_objects
[09:26:52]     GL_ARB_shader_precision
[09:26:52]     GL_ARB_shader_storage_buffer_object
[09:26:52]     GL_ARB_shader_subroutine
[09:26:52]     GL_ARB_shader_texture_image_samples
[09:26:52]     GL_ARB_shader_texture_lod
[09:26:52]     GL_ARB_shading_language_100
[09:26:52]     GL_ARB_shader_viewport_layer_array
[09:26:52]     GL_ARB_shading_language_420pack
[09:26:52]     GL_ARB_shading_language_include
[09:26:52]     GL_ARB_shading_language_packing
[09:26:52]     GL_ARB_shadow
[09:26:52]     GL_ARB_sparse_buffer
[09:26:52]     GL_ARB_sparse_texture
[09:26:52]     GL_ARB_sparse_texture2
[09:26:52]     GL_ARB_sparse_texture_clamp
[09:26:52]     GL_ARB_spirv_extensions
[09:26:52]     GL_ARB_stencil_texturing
[09:26:52]     GL_ARB_sync
[09:26:52]     GL_ARB_tessellation_shader
[09:26:52]     GL_ARB_texture_barrier
[09:26:52]     GL_ARB_texture_border_clamp
[09:26:52]     GL_ARB_texture_buffer_object
[09:26:52]     GL_ARB_texture_buffer_object_rgb32
[09:26:52]     GL_ARB_texture_buffer_range
[09:26:52]     GL_ARB_texture_compression
[09:26:52]     GL_ARB_texture_compression_bptc
[09:26:52]     GL_ARB_texture_compression_rgtc
[09:26:52]     GL_ARB_texture_cube_map
[09:26:52]     GL_ARB_texture_cube_map_array
[09:26:52]     GL_ARB_texture_env_add
[09:26:52]     GL_ARB_texture_env_combine
[09:26:52]     GL_ARB_texture_env_crossbar
[09:26:52]     GL_ARB_texture_env_dot3
[09:26:52]     GL_ARB_texture_filter_anisotropic
[09:26:52]     GL_ARB_texture_filter_minmax
[09:26:52]     GL_ARB_texture_float
[09:26:52]     GL_ARB_texture_gather
[09:26:52]     GL_ARB_texture_mirror_clamp_to_edge
[09:26:52]     GL_ARB_texture_mirrored_repeat
[09:26:52]     GL_ARB_texture_multisample
[09:26:52]     GL_ARB_texture_non_power_of_two
[09:26:52]     GL_ARB_texture_query_levels
[09:26:52]     GL_ARB_texture_query_lod
[09:26:52]     GL_ARB_texture_rectangle
[09:26:52]     GL_ARB_texture_rg
[09:26:52]     GL_ARB_texture_rgb10_a2ui
[09:26:52]     GL_ARB_texture_stencil8
[09:26:52]     GL_ARB_texture_storage
[09:26:52]     GL_ARB_texture_storage_multisample
[09:26:52]     GL_ARB_texture_swizzle
[09:26:52]     GL_ARB_texture_view
[09:26:52]     GL_ARB_timer_query
[09:26:52]     GL_ARB_transform_feedback2
[09:26:52]     GL_ARB_transform_feedback3
[09:26:52]     GL_ARB_transform_feedback_instanced
[09:26:52]     GL_ARB_transform_feedback_overflow_query
[09:26:52]     GL_ARB_transpose_matrix
[09:26:52]     GL_ARB_uniform_buffer_object
[09:26:52]     GL_ARB_vertex_array_bgra
[09:26:52]     GL_ARB_vertex_array_object
[09:26:52]     GL_ARB_vertex_attrib_64bit
[09:26:52]     GL_ARB_vertex_attrib_binding
[09:26:52]     GL_ARB_vertex_buffer_object
[09:26:52]     GL_ARB_vertex_program
[09:26:52]     GL_ARB_vertex_shader
[09:26:52]     GL_ARB_vertex_type_10f_11f_11f_rev
[09:26:52]     GL_ARB_vertex_type_2_10_10_10_rev
[09:26:52]     GL_ARB_viewport_array
[09:26:52]     GL_ARB_window_pos
[09:26:52]     GL_ATI_draw_buffers
[09:26:52]     GL_ATI_texture_float
[09:26:52]     GL_ATI_texture_mirror_once
[09:26:52]     GL_S3_s3tc
[09:26:52]     GL_EXT_texture_env_add
[09:26:52]     GL_EXT_abgr
[09:26:52]     GL_EXT_bgra
[09:26:52]     GL_EXT_bindable_uniform
[09:26:52]     GL_EXT_blend_color
[09:26:52]     GL_EXT_blend_equation_separate
[09:26:52]     GL_EXT_blend_func_separate
[09:26:52]     GL_EXT_blend_minmax
[09:26:52]     GL_EXT_blend_subtract
[09:26:52]     GL_EXT_compiled_vertex_array
[09:26:52]     GL_EXT_Cg_shader
[09:26:52]     GL_EXT_depth_bounds_test
[09:26:52]     GL_EXT_direct_state_access
[09:26:52]     GL_EXT_draw_buffers2
[09:26:52]     GL_EXT_draw_instanced
[09:26:52]     GL_EXT_draw_range_elements
[09:26:52]     GL_EXT_fog_coord
[09:26:52]     GL_EXT_framebuffer_blit
[09:26:52]     GL_EXT_framebuffer_multisample
[09:26:52]     GL_EXTX_framebuffer_mixed_formats
[09:26:52]     GL_EXT_framebuffer_multisample_blit_scaled
[09:26:52]     GL_EXT_framebuffer_object
[09:26:52]     GL_EXT_framebuffer_sRGB
[09:26:52]     GL_EXT_geometry_shader4
[09:26:52]     GL_EXT_gpu_program_parameters
[09:26:52]     GL_EXT_gpu_shader4
[09:26:52]     GL_EXT_multi_draw_arrays
[09:26:52]     GL_EXT_multiview_texture_multisample
[09:26:52]     GL_EXT_multiview_timer_query
[09:26:52]     GL_EXT_packed_depth_stencil
[09:26:52]     GL_EXT_packed_float
[09:26:52]     GL_EXT_packed_pixels
[09:26:52]     GL_EXT_pixel_buffer_object
[09:26:52]     GL_EXT_point_parameters
[09:26:52]     GL_EXT_polygon_offset_clamp
[09:26:52]     GL_EXT_post_depth_coverage
[09:26:52]     GL_EXT_provoking_vertex
[09:26:52]     GL_EXT_raster_multisample
[09:26:52]     GL_EXT_rescale_normal
[09:26:52]     GL_EXT_secondary_color
[09:26:52]     GL_EXT_separate_shader_objects
[09:26:52]     GL_EXT_separate_specular_color
[09:26:52]     GL_EXT_shader_image_load_formatted
[09:26:52]     GL_EXT_shader_image_load_store
[09:26:52]     GL_EXT_shader_integer_mix
[09:26:52]     GL_EXT_shadow_funcs
[09:26:52]     GL_EXT_sparse_texture2
[09:26:52]     GL_EXT_stencil_two_side
[09:26:52]     GL_EXT_stencil_wrap
[09:26:52]     GL_EXT_texture3D
[09:26:52]     GL_EXT_texture_array
[09:26:52]     GL_EXT_texture_buffer_object
[09:26:52]     GL_EXT_texture_compression_dxt1
[09:26:52]     GL_EXT_texture_compression_latc
[09:26:52]     GL_EXT_texture_compression_rgtc
[09:26:52]     GL_EXT_texture_compression_s3tc
[09:26:52]     GL_EXT_texture_cube_map
[09:26:52]     GL_EXT_texture_edge_clamp
[09:26:52]     GL_EXT_texture_env_combine
[09:26:52]     GL_EXT_texture_env_dot3
[09:26:52]     GL_EXT_texture_filter_anisotropic
[09:26:52]     GL_EXT_texture_filter_minmax
[09:26:52]     GL_EXT_texture_integer
[09:26:52]     GL_EXT_texture_lod
[09:26:52]     GL_EXT_texture_lod_bias
[09:26:52]     GL_EXT_texture_mirror_clamp
[09:26:52]     GL_EXT_texture_object
[09:26:52]     GL_EXT_texture_shadow_lod
[09:26:52]     GL_EXT_texture_shared_exponent
[09:26:52]     GL_EXT_texture_sRGB
[09:26:52]     GL_EXT_texture_sRGB_R8
[09:26:52]     GL_EXT_texture_sRGB_decode
[09:26:52]     GL_EXT_texture_storage
[09:26:52]     GL_EXT_texture_swizzle
[09:26:52]     GL_EXT_timer_query
[09:26:52]     GL_EXT_transform_feedback2
[09:26:52]     GL_EXT_vertex_array
[09:26:52]     GL_EXT_vertex_array_bgra
[09:26:52]     GL_EXT_vertex_attrib_64bit
[09:26:52]     GL_EXT_window_rectangles
[09:26:52]     GL_EXT_import_sync_object
[09:26:52]     GL_IBM_rasterpos_clip
[09:26:52]     GL_IBM_texture_mirrored_repeat
[09:26:52]     GL_KHR_context_flush_control
[09:26:52]     GL_KHR_debug
[09:26:52]     GL_EXT_memory_object
[09:26:52]     GL_EXT_memory_object_win32
[09:26:52]     GL_NV_memory_object_sparse
[09:26:52]     GL_EXT_win32_keyed_mutex
[09:26:52]     GL_KHR_parallel_shader_compile
[09:26:52]     GL_KHR_no_error
[09:26:52]     GL_KHR_robust_buffer_access_behavior
[09:26:52]     GL_KHR_robustness
[09:26:52]     GL_EXT_semaphore
[09:26:52]     GL_EXT_semaphore_win32
[09:26:52]     GL_NV_timeline_semaphore
[09:26:52]     GL_KHR_shader_subgroup
[09:26:52]     GL_KTX_buffer_region
[09:26:52]     GL_NV_alpha_to_coverage_dither_control
[09:26:52]     GL_NV_bindless_multi_draw_indirect
[09:26:52]     GL_NV_bindless_multi_draw_indirect_count
[09:26:52]     GL_NV_bindless_texture
[09:26:52]     GL_NV_blend_equation_advanced
[09:26:52]     GL_NV_blend_equation_advanced_coherent
[09:26:52]     GL_NVX_blend_equation_advanced_multi_draw_buffers
[09:26:52]     GL_NV_blend_minmax_factor
[09:26:52]     GL_NV_blend_square
[09:26:52]     GL_NV_clip_space_w_scaling
[09:26:52]     GL_NV_command_list
[09:26:52]     GL_NV_compute_program5
[09:26:52]     GL_NV_compute_shader_derivatives
[09:26:52]     GL_NV_conditional_render
[09:26:52]     GL_NV_conservative_raster
[09:26:52]     GL_NV_conservative_raster_dilate
[09:26:52]     GL_NV_conservative_raster_pre_snap
[09:26:52]     GL_NV_conservative_raster_pre_snap_triangles
[09:26:52]     GL_NV_conservative_raster_underestimation
[09:26:52]     GL_NV_copy_depth_to_color
[09:26:52]     GL_NV_copy_image
[09:26:52]     GL_NV_depth_buffer_float
[09:26:52]     GL_NV_depth_clamp
[09:26:52]     GL_NV_draw_texture
[09:26:52]     GL_NV_draw_vulkan_image
[09:26:52]     GL_NV_ES1_1_compatibility
[09:26:52]     GL_NV_ES3_1_compatibility
[09:26:52]     GL_NV_explicit_multisample
[09:26:52]     GL_NV_feature_query
[09:26:52]     GL_NV_fence
[09:26:52]     GL_NV_fill_rectangle
[09:26:52]     GL_NV_float_buffer
[09:26:52]     GL_NV_fog_distance
[09:26:52]     GL_NV_fragment_coverage_to_color
[09:26:52]     GL_NV_fragment_program
[09:26:52]     GL_NV_fragment_program_option
[09:26:52]     GL_NV_fragment_program2
[09:26:52]     GL_NV_fragment_shader_barycentric
[09:26:52]     GL_NV_fragment_shader_interlock
[09:26:52]     GL_NV_framebuffer_mixed_samples
[09:26:52]     GL_NV_framebuffer_multisample_coverage
[09:26:52]     GL_NV_geometry_shader4
[09:26:52]     GL_NV_geometry_shader_passthrough
[09:26:52]     GL_NV_gpu_program4
[09:26:52]     GL_NV_internalformat_sample_query
[09:26:52]     GL_NV_gpu_program4_1
[09:26:52]     GL_NV_gpu_program5
[09:26:52]     GL_NV_gpu_program5_mem_extended
[09:26:52]     GL_NV_gpu_program_fp64
[09:26:52]     GL_NV_gpu_shader5
[09:26:52]     GL_NV_half_float
[09:26:52]     GL_NV_light_max_exponent
[09:26:52]     GL_NV_memory_attachment
[09:26:52]     GL_NV_mesh_shader
[09:26:52]     GL_NV_multisample_coverage
[09:26:52]     GL_NV_multisample_filter_hint
[09:26:52]     GL_NV_occlusion_query
[09:26:52]     GL_NV_packed_depth_stencil
[09:26:52]     GL_NV_parameter_buffer_object
[09:26:52]     GL_NV_parameter_buffer_object2
[09:26:52]     GL_NV_path_rendering
[09:26:52]     GL_NV_path_rendering_shared_edge
[09:26:52]     GL_NV_pixel_data_range
[09:26:52]     GL_NV_point_sprite
[09:26:52]     GL_NV_primitive_restart
[09:26:52]     GL_NV_query_resource
[09:26:52]     GL_NV_query_resource_tag
[09:26:52]     GL_NV_register_combiners
[09:26:52]     GL_NV_register_combiners2
[09:26:52]     GL_NV_representative_fragment_test
[09:26:52]     GL_NV_sample_locations
[09:26:52]     GL_NV_sample_mask_override_coverage
[09:26:52]     GL_NV_scissor_exclusive
[09:26:52]     GL_NV_shader_atomic_counters
[09:26:52]     GL_NV_shader_atomic_float
[09:26:52]     GL_NV_shader_atomic_float64
[09:26:52]     GL_NV_shader_atomic_fp16_vector
[09:26:52]     GL_NV_shader_atomic_int64
[09:26:52]     GL_NV_shader_buffer_load
[09:26:52]     GL_NV_shader_storage_buffer_object
[09:26:52]     GL_NV_shader_subgroup_partitioned
[09:26:52]     GL_NV_shader_texture_footprint
[09:26:52]     GL_NV_shading_rate_image
[09:26:52]     GL_NV_stereo_view_rendering
[09:26:52]     GL_NV_texgen_reflection
[09:26:52]     GL_NV_texture_barrier
[09:26:52]     GL_NV_texture_compression_vtc
[09:26:52]     GL_NV_texture_env_combine4
[09:26:52]     GL_NV_texture_multisample
[09:26:52]     GL_NV_texture_rectangle
[09:26:52]     GL_NV_texture_rectangle_compressed
[09:26:52]     GL_NV_texture_shader
[09:26:52]     GL_NV_texture_shader2
[09:26:52]     GL_NV_texture_shader3
[09:26:52]     GL_NV_transform_feedback
[09:26:52]     GL_NV_transform_feedback2
[09:26:52]     GL_NV_uniform_buffer_unified_memory
[09:26:52]     GL_NV_vertex_array_range
[09:26:52]     GL_NV_vertex_array_range2
[09:26:52]     GL_NV_vertex_attrib_integer_64bit
[09:26:52]     GL_NV_vertex_buffer_unified_memory
[09:26:52]     GL_NV_vertex_program
[09:26:52]     GL_NV_vertex_program1_1
[09:26:52]     GL_NV_vertex_program2
[09:26:52]     GL_NV_vertex_program2_option
[09:26:52]     GL_NV_vertex_program3
[09:26:52]     GL_NV_viewport_array2
[09:26:52]     GL_NV_viewport_swizzle
[09:26:52]     GL_NVX_conditional_render
[09:26:52]     GL_NVX_linked_gpu_multicast
[09:26:52]     GL_NV_gpu_multicast
[09:26:52]     GL_NVX_gpu_multicast2
[09:26:52]     GL_NVX_progress_fence
[09:26:52]     GL_NVX_gpu_memory_info
[09:26:52]     GL_NVX_multigpu_info
[09:26:52]     GL_NVX_nvenc_interop
[09:26:52]     GL_NV_shader_thread_group
[09:26:52]     GL_NV_shader_thread_shuffle
[09:26:52]     GL_KHR_blend_equation_advanced
[09:26:52]     GL_KHR_blend_equation_advanced_coherent
[09:26:52]     GL_OVR_multiview
[09:26:52]     GL_OVR_multiview2
[09:26:52]     GL_SGIS_generate_mipmap
[09:26:52]     GL_SGIS_texture_lod
[09:26:52]     GL_SGIX_depth_texture
[09:26:52]     GL_SGIX_shadow
[09:26:52]     GL_SUN_slice_accum
[09:26:52]     GL_WIN_swap_hint
[09:26:52]     WGL_EXT_swap_control
[09:26:52] OpenGL pixel format: 8:8:8:8
[09:26:52] OpenGL depth format: 24:8
[09:26:52]
[09:26:52] GLSL version: 4.60 NVIDIA
[09:26:52] GLSL max vertex uniforms: 4096 (4096)
[09:26:52] GLSL max fragment uniforms: 4096 (4096)
[09:26:52] GLSL max varyings: 124 (124)
[09:26:52] GLSL max lights: 8 (8)
[09:26:52] GLSL defines (4.6): #define USE_CLIP_VERTEX 1
[09:26:52]
[09:26:52] Vertex/index buffer memory limit: 3072MiB
[09:26:52] Starting workaround for fast running clocks
[09:26:52] Using LWJGL timer.
[09:26:53] Startup Phase - Initializing..
[09:26:53] Preloading builtin materials
[09:26:54] Preloading builtin materials done
[09:26:54] Setting up Collada Model Loader
[09:26:54] Launching Collada Model Loader threads
[09:26:54] Launching WOM Loader threads
[09:26:54] Startup Phase - Setting up..
[09:26:54] No positions file for 0x0
[09:26:54] No position data stored for fightwindow
[09:26:54] No position data stored for healthbar
[09:26:54] No position data stored for missionprogress
[09:26:54] No position data stored for target
[09:26:54] No position data stored for selected
[09:26:54] No position data stored for quickbar
[09:26:54] No position data stored for toolbelt
[09:26:54] No position data stored for compass
[09:26:54] No position data stored for skillTracker
[09:26:54] No position data stored for notification
[09:26:54] No position data stored for statusEffect
[09:26:54] No position data stored for skills
[09:26:54] No position data stored for spelleffects
[09:26:54] No position data stored for missions
[09:26:54] No position data stored for achievementWindow
[09:26:54] No position data stored for chat
[09:26:54] No position data stored for event
[09:26:54] No position data stored for inventory
[09:26:54] No position data stored for Character
[09:26:54] No position data stored for timers
[09:26:54] No position data stored for creation
[09:26:54] No position data stored for creationList
[09:26:54] No position data stored for recipeList
[09:26:54] No position data stored for journal
[09:26:54] No position data stored for equipment
[09:26:54] No position data stored for wikisearch
[09:26:54] No position data stored for stats
[09:26:54] No position data stored for friend
[09:26:54] No position data stored for support
[09:26:54] No position data stored for trade
[09:26:54] Gui initialized
[09:26:54] Startup Phase - Preparing terrain...
[09:26:55] Could not complete FBO with format (0x1908): 36054 (0x8cd6)
[09:26:55] Could not complete FBO with format (0x1908): 36054 (0x8cd6)
[09:26:56] Startup Phase - Connecting ..
[09:26:56] Disabling Nagles
[09:26:57] Writing to C:\Users\USERNAME\wurm\players\Jonathon\logs\_Event.2022-05.txt
[09:26:57] Disabling Nagles
[09:26:57] Writing to C:\Users\USERNAME\wurm\players\Jonathon\logs\_Friends.2022-05.txt
[09:26:57] Writing to C:\Users\USERNAME\wurm\players\Jonathon\logs\Alliance.2022-05.txt
[09:26:58] Writing to C:\Users\USERNAME\wurm\players\Jonathon\logs\CA_HELP.2022-05.txt
[09:26:58] Writing to C:\Users\USERNAME\wurm\players\Jonathon\logs\GL-Freedom.2022-05.txt
[09:26:58] Writing to C:\Users\USERNAME\wurm\players\Jonathon\logs\Freedom.2022-05.txt
[09:26:58] Writing to C:\Users\USERNAME\wurm\players\Jonathon\logs\Trade.2022-05.txt
[09:26:58] Login successful
[09:26:58] Executing C:\Users\USERNAME\wurm\configs\default\autorun.txt
[09:26:58] Starting update of login splash image...
[09:26:58] Finished loading new login splash image!
[09:26:59] Loading window positions from C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1063.txt
[09:26:59] Loading props file C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1063.txt
[09:26:59] Water reflection offscreen size 960x531
[09:27:01] Initializing font texture for Cry Uncial (64). Texture Size: 2048
[09:27:01] Saving window positions to C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1063.txt
[09:27:01] Saving props file C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1063.txt
[09:27:01] Loading window positions from C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1017.txt
[09:27:01] Loading props file C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1017.txt
[09:27:02] Water reflection offscreen size 960x508
[09:32:35] Writing to C:\Users\USERNAME\wurm\players\Jonathon\logs\_Skills.2022-05.txt
[09:38:35] Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt
[09:38:35] Keybindings saved.
[09:38:35] Keybindings saved.
[09:38:47] Loading config high ql
[09:38:47] Loading props file C:\Users\USERNAME\wurm\configs\high ql\gamesettings.txt
[09:38:47] Executing C:\Users\USERNAME\wurm\configs\high ql\keybindings.txt
[09:38:47] Keybinds UI: Secondary keybind for "screenshot": F11
[09:38:47] Keybinds UI: Key SHIFT+I already bound to INVESTIGATE. Replaced with IDENTIFY
[09:38:47] Keybinds UI: Secondary keybind for IDENTIFY: SHIFT+I
[09:38:47] Keybinds UI: Secondary keybind for "toggle freelookmode": SHIFT+V
[09:38:47] Keybinds UI: Secondary keybind for LOAD_TOOLBELT2: CTRL+SHIFT+2
[09:38:47] Keybinds UI: Key SHIFT+M already bound to MINE_UP. Replaced with MINE_DOWN
[09:38:47] Keybinds UI: Secondary keybind for MINE_DOWN: SHIFT+M
[09:38:47] Keybinds UI: Secondary keybind for LOAD_TOOLBELT3: CTRL+SHIFT+3
[09:38:47] Keybinds UI: Secondary keybind for LOAD_TOOLBELT1: CTRL+SHIFT+1
[09:38:47] Keybinds UI: Secondary keybind for NEXT_TAB: TAB
[09:38:47] Keybinds UI: Key CTRL+F already bound to FORAGE. Replaced with BOTANIZE
[09:38:47] Keybinds UI: Secondary keybind for BOTANIZE: CTRL+F
[09:38:47] Keybinds UI: Secondary keybind for AIM_UPPER_LEFT: NUMPAD7
[09:38:47] Keybinds UI: Secondary keybind for "say /fl": F8
[09:38:47] Keybinds UI: Secondary keybind for LOAD_TOOLBELT4: CTRL+SHIFT+4
[09:38:47] Keybinds UI: Secondary keybind for LOAD_TOOLBELT5: CTRL+SHIFT+5
[09:38:47] Keybinds UI: Secondary keybind for MINE_TUNNEL: CTRL+T
[09:38:47] Keybinds UI: Secondary keybind for CUT_DOWN: K
[09:38:47] Keybinds UI: Secondary keybind for "toggle gui": F10
[09:38:47] Keybinds UI: Secondary keybind for FARM: L
[09:38:47] Keybinds UI: Secondary keybind for MOVE_BACK: DOWN
[09:38:47] Keybinds UI: Secondary keybind for MOVE_BACK: S
[09:38:47] Keybinds UI: Secondary keybind for AUTORUN: X
[09:38:47] Keybinds UI: Secondary keybind for HARVEST: CTRL+L
[09:38:47] Keybinds UI: Secondary keybind for TURN_UP: PAGE_UP
[09:38:47] Keybinds UI: Secondary keybind for "quit": F12
[09:38:47] Keybinds UI: Secondary keybind for MOVE_RIGHT: D
[09:38:47] Keybinds UI: Secondary keybind for AIM_UPPER_RIGHT: NUMPAD9
[09:38:47] Keybinds UI: Secondary keybind for ACTIVATE_TOOL6: 6
[09:38:47] Keybinds UI: Secondary keybind for MOVE_FORWARD: UP
[09:38:47] Keybinds UI: Secondary keybind for MOVE_FORWARD: W
[09:38:47] Keybinds UI: Secondary keybind for ACTIVATE_TOOL7: 7
[09:38:47] Keybinds UI: Secondary keybind for ACTIVATE_TOOL4: 4
[09:38:47] Keybinds UI: Secondary keybind for ACTIVATE_TOOL5: 5
[09:38:47] Keybinds UI: Secondary keybind for ZOOM_OUT: MINUS
[09:38:47] Keybinds UI: Secondary keybind for ZOOM_OUT: SUBTRACT
[09:38:47] Keybinds UI: Secondary keybind for ZOOM_IN: EQUALS
[09:38:47] Keybinds UI: Secondary keybind for ZOOM_IN: ADD
[09:38:47] Keybinds UI: Secondary keybind for GROOM: P
[09:38:47] Keybinds UI: Secondary keybind for ACTIVATE_TOOL8: 8
[09:38:47] Keybinds UI: Secondary keybind for AIM_UPPER_MIDDLE: NUMPAD8
[09:38:47] Keybinds UI: Secondary keybind for PROSPECT: CTRL+P
[09:38:47] Keybinds UI: Secondary keybind for CHANGE_VIEW: V
[09:38:47] Keybinds UI: Secondary keybind for STOP_OR_MAIN_MENU: ESCAPE
[09:38:47] Keybinds UI: Secondary keybind for ACTIVATE_TOOL9: 9
[09:38:47] Keybinds UI: Secondary keybind for ACTIVATE_TOOL9: CTRL+9
[09:38:47] Keybinds UI: Secondary keybind for "toggle inventory": F3
[09:38:47] Keybinds UI: Secondary keybind for AIM_MIDDLE: NUMPAD5
[09:38:47] Keybinds UI: Secondary keybind for MOVE_LEFT: A
[09:38:47] Keybinds UI: Secondary keybind for DEFAULT_ACTION: F
[09:38:47] Keybinds UI: Secondary keybind for PREVIOUS_TAB: SHIFT+TAB
[09:38:47] Keybinds UI: Secondary keybind for ACTIVATE_TOOL2: 2
[09:38:47] Keybinds UI: Secondary keybind for ACTIVATE_TOOL3: 3
[09:38:47] Keybinds UI: Secondary keybind for ACTIVATE_TOOL1: 1
[09:38:47] Keybinds UI: Secondary keybind for DEFEND_UPPER: MULTIPLY
[09:38:47] Keybinds UI: Secondary keybind for AIM_LOWER_LEFT: NUMPAD1
[09:38:47] Keybinds UI: Key CTRL+M already bound to MINE_DOWN. Replaced with MINE_UP
[09:38:47] Keybinds UI: Secondary keybind for SPECIAL_MOVE5: 0
[09:38:47] Keybinds UI: Secondary keybind for PICK_SPROUT: CTRL+K
[09:38:47] Keybinds UI: Secondary keybind for PUSH: J
[09:38:47] Keybinds UI: Secondary keybind for IMPROVE: I
[09:38:47] Keybinds UI: Secondary keybind for "say guards! Go for them": G
[09:38:47] Keybinds UI: Secondary keybind for MAIN_MENU: O
[09:38:47] Keybinds UI: Secondary keybind for FOCUS: NUMPAD0
[09:38:47] Keybinds UI: Secondary keybind for TURN_DOWN: PAGE_DOWN
[09:38:47] Keybinds UI: Secondary keybind for AIM_LOWER_RIGHT: NUMPAD3
[09:38:47] Keybinds UI: Secondary keybind for "toggle character": F9
[09:38:47] Keybinds UI: Secondary keybind for "say /sleep": F5
[09:38:47] Keybinds UI: Secondary keybind for AIM_LOWER_MIDDLE: NUMPAD2
[09:38:47] Keybinds UI: Secondary keybind for NEXT_WINDOW: CTRL+TAB
[09:38:47] Keybinds UI: Secondary keybind for MINE_FORWARD: M
[09:38:47] Keybinds UI: Secondary keybind for REPAIR: R
[09:38:47] Keybinds UI: Secondary keybind for FIRSTAID: SHIFT+F
[09:38:47] Keybinds UI: Secondary keybind for "say /time": F6
[09:38:47] Keybinds UI: Key H already bound to "toggle wikisearch". Replaced with TOGGLE_CHARACTER_WINDOW
[09:38:47] Keybinds UI: Secondary keybind for TOGGLE_CHARACTER_WINDOW: H
[09:38:47] Keybinds UI: Secondary keybind for SHIELD_BASH: DECIMAL
[09:38:47] Keybinds UI: Key CTRL+I already bound to IDENTIFY. Replaced with INVESTIGATE
[09:38:47] Keybinds UI: Secondary keybind for "toggle console": F1
[09:38:47] Keybinds UI: Secondary keybind for TURN_CLOCKWISE: CTRL+J
[09:38:47] Keybinds UI: Secondary keybind for TURN_RIGHT: RIGHT
[09:38:47] Keybinds UI: Secondary keybind for TURN_RIGHT: E
[09:38:47] Keybinds UI: Secondary keybind for PULL: SHIFT+J
[09:38:47] Keybinds UI: Secondary keybind for DIG: N
[09:38:47] Keybinds UI: Secondary keybind for TOGGLE_CLIMB: C
[09:38:47] Keybinds UI: Secondary keybind for TURN_LEFT: LEFT
[09:38:47] Keybinds UI: Secondary keybind for TURN_LEFT: Q
[09:38:47] Keybinds UI: Secondary keybind for DREDGE: CTRL+N
[09:38:47] Keybinds UI: Secondary keybind for STRAFE: INSERT
[09:38:47] Keybinds UI: Secondary keybind for "say /mission": F7
[09:38:47] Keybinds UI: Secondary keybind for CHOP_UP: SHIFT+K
[09:38:47] Keybinds UI: Secondary keybind for DIG_TO_PILE: SHIFT+N
[09:38:47] Keybinds UI: Secondary keybind for DEFEND_LEFT: DIVIDE
[09:38:47] Keybinds UI: Secondary keybind for COMBINE: U
[09:38:47] Keybinds UI: Secondary keybind for SELL: Y
[09:38:47] Keybinds UI: Secondary keybind for AIM_RIGHT: NUMPAD6
[09:38:47] Keybinds UI: Secondary keybind for TOGGLE_CHAT: ENTER
[09:38:47] Keybinds UI: Secondary keybind for TOGGLE_CHAT: T
[09:38:47] Keybinds UI: Secondary keybind for TOGGLE_CRAFTING: B
[09:38:47] Keybinds UI: Secondary keybind for AIM_LEFT: NUMPAD4
[09:38:47] Keybinds UI: Secondary keybind for "toggle stats": F4
[09:38:47] Keybinds UI: Secondary keybind for "toggle skills": F2
[09:38:47] Keybinds UI: Secondary keybind for SOW: SHIFT+L
[09:38:47] Keybinds UI: Secondary keybind for PREVIOUS_WINDOW: CTRL+SHIFT+TAB
[09:38:47] Keybinds UI: Secondary keybind for TOGGLE_MAP: ALT+M
[09:38:47] Options up-to-date!
[09:39:05] Loading config default
[09:39:05] Loading props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt
[09:39:05] Executing C:\Users\USERNAME\wurm\configs\default\keybindings.txt
[09:39:05] Keybinds UI: Secondary keybind for STOP_OR_MAIN_MENU: ESCAPE
[09:39:05] Keybinds UI: Secondary keybind for TOGGLE_CHAT: ENTER
[09:39:05] Keybinds UI: Secondary keybind for NEXT_TAB: TAB
[09:39:05] Keybinds UI: Secondary keybind for BOTANIZE: BACKSPACE
[09:39:05] Keybinds UI: Secondary keybind for PREVIOUS_TAB: SHIFT+TAB
[09:39:05] Keybinds UI: Secondary keybind for STRAFE: INSERT
[09:39:05] Keybinds UI: Secondary keybind for NEXT_WINDOW: CTRL+TAB
[09:39:05] Keybinds UI: Secondary keybind for TURN_RIGHT: RIGHT
[09:39:05] Keybinds UI: Secondary keybind for PREVIOUS_WINDOW: CTRL+SHIFT+TAB
[09:39:05] Keybinds UI: Secondary keybind for TURN_LEFT: LEFT
[09:39:05] Keybinds UI: Secondary keybind for MOVE_BACK: DOWN
[09:39:05] Keybinds UI: Secondary keybind for MOVE_FORWARD: UP
[09:39:05] Keybinds UI: Secondary keybind for TURN_UP: PAGE_UP
[09:39:05] Keybinds UI: Secondary keybind for TURN_DOWN: PAGE_DOWN
[09:39:05] Keybinds UI: Secondary keybind for "toggle console": F1
[09:39:05] Keybinds UI: Secondary keybind for "toggle skills": F2
[09:39:05] Keybinds UI: Secondary keybind for "toggle inventory": F3
[09:39:05] Keybinds UI: Secondary keybind for "toggle stats": F4
[09:39:05] Keybinds UI: Secondary keybind for "say /sleep": F5
[09:39:05] Keybinds UI: Secondary keybind for "say /time": F6
[09:39:05] Keybinds UI: Secondary keybind for "say /mission": F7
[09:39:05] Keybinds UI: Secondary keybind for "say /fl": F8
[09:39:05] Keybinds UI: Secondary keybind for "toggle character": F9
[09:39:05] Keybinds UI: Secondary keybind for "toggle gui": F10
[09:39:05] Keybinds UI: Secondary keybind for "screenshot": F11
[09:39:05] Keybinds UI: Secondary keybind for "quit": F12
[09:39:05] Keybinds UI: Secondary keybind for ZOOM_OUT: MINUS
[09:39:05] Keybinds UI: Secondary keybind for LOAD_TOOLBELT5: CTRL+SHIFT+5
[09:39:05] Keybinds UI: Secondary keybind for SPECIAL_MOVE5: 0
[09:39:05] Keybinds UI: Secondary keybind for LOAD_TOOLBELT4: CTRL+SHIFT+4
[09:39:05] Keybinds UI: Secondary keybind for ACTIVATE_TOOL1: 1
[09:39:05] Keybinds UI: Secondary keybind for LOAD_TOOLBELT7: CTRL+SHIFT+7
[09:39:05] Keybinds UI: Secondary keybind for ACTIVATE_TOOL2: 2
[09:39:05] Keybinds UI: Secondary keybind for LOAD_TOOLBELT6: CTRL+SHIFT+6
[09:39:05] Keybinds UI: Secondary keybind for ACTIVATE_TOOL3: 3
[09:39:05] Keybinds UI: Secondary keybind for LOAD_TOOLBELT1: CTRL+SHIFT+1
[09:39:05] Keybinds UI: Secondary keybind for ACTIVATE_TOOL4: 4
[09:39:05] Keybinds UI: Secondary keybind for ACTIVATE_TOOL5: 5
[09:39:05] Keybinds UI: Secondary keybind for LOAD_TOOLBELT3: CTRL+SHIFT+3
[09:39:05] Keybinds UI: Secondary keybind for ACTIVATE_TOOL6: 6
[09:39:05] Keybinds UI: Secondary keybind for LOAD_TOOLBELT2: CTRL+SHIFT+2
[09:39:05] Keybinds UI: Secondary keybind for ACTIVATE_TOOL7: 7
[09:39:05] Keybinds UI: Secondary keybind for ACTIVATE_TOOL8: 8
[09:39:05] Keybinds UI: Secondary keybind for ACTIVATE_TOOL9: 9
[09:39:05] Keybinds UI: Secondary keybind for ZOOM_IN: EQUALS
[09:39:05] Keybinds UI: Secondary keybind for ACTIVATE_TOOL9: CTRL+9
[09:39:05] Keybinds UI: Secondary keybind for FOCUS: NUMPAD0
[09:39:05] Keybinds UI: Secondary keybind for MOVE_LEFT: A
[09:39:05] Keybinds UI: Secondary keybind for AIM_LOWER_LEFT: NUMPAD1
[09:39:05] Keybinds UI: Secondary keybind for AIM_LOWER_MIDDLE: NUMPAD2
[09:39:05] Keybinds UI: Key CTRL+F already bound to BOTANIZE. Replaced with FORAGE
[09:39:05] Keybinds UI: Secondary keybind for CONTINUE: SHIFT+C
[09:39:05] Keybinds UI: Secondary keybind for TOGGLE_CRAFTING: B
[09:39:05] Keybinds UI: Secondary keybind for AIM_LOWER_RIGHT: NUMPAD3
[09:39:05] Keybinds UI: Secondary keybind for TOGGLE_CLIMB: C
[09:39:05] Keybinds UI: Secondary keybind for AIM_LEFT: NUMPAD4
[09:39:05] Keybinds UI: Secondary keybind for MOVE_RIGHT: D
[09:39:05] Keybinds UI: Secondary keybind for AIM_MIDDLE: NUMPAD5
[09:39:05] Keybinds UI: Secondary keybind for TURN_RIGHT: E
[09:39:05] Keybinds UI: Secondary keybind for GATHER: SHIFT+G
[09:39:05] Keybinds UI: Secondary keybind for DEFAULT_ACTION: F
[09:39:05] Keybinds UI: Secondary keybind for AIM_RIGHT: NUMPAD6
[09:39:05] Keybinds UI: Secondary keybind for FIRSTAID: SHIFT+F
[09:39:05] Keybinds UI: Secondary keybind for AIM_UPPER_LEFT: NUMPAD7
[09:39:05] Keybinds UI: Secondary keybind for "say guards! Go for them": G
[09:39:05] Keybinds UI: Secondary keybind for HARVEST: CTRL+L
[09:39:05] Keybinds UI: Key H already bound to TOGGLE_CHARACTER_WINDOW. Replaced with "toggle wikisearch"
[09:39:05] Keybinds UI: Secondary keybind for AIM_UPPER_MIDDLE: NUMPAD8
[09:39:05] Keybinds UI: Key SHIFT+I already bound to IDENTIFY. Replaced with INVESTIGATE
[09:39:05] Keybinds UI: Secondary keybind for INVESTIGATE: SHIFT+I
[09:39:05] Keybinds UI: Key CTRL+M already bound to MINE_UP. Replaced with MINE_DOWN
[09:39:05] Keybinds UI: Secondary keybind for MINE_DOWN: CTRL+M
[09:39:05] Keybinds UI: Secondary keybind for AIM_UPPER_RIGHT: NUMPAD9
[09:39:05] Keybinds UI: Secondary keybind for TOGGLE_CHARACTER: SHIFT+H
[09:39:05] Keybinds UI: Secondary keybind for IMPROVE: I
[09:39:05] Keybinds UI: Secondary keybind for PUSH: J
[09:39:05] Keybinds UI: Secondary keybind for SHIELD_BASH: DECIMAL
[09:39:05] Keybinds UI: Secondary keybind for DREDGE: CTRL+N
[09:39:05] Keybinds UI: Secondary keybind for CHOP_UP: SHIFT+K
[09:39:05] Keybinds UI: Secondary keybind for PULL: SHIFT+J
[09:39:05] Keybinds UI: Secondary keybind for DEFEND_LEFT: DIVIDE
[09:39:05] Keybinds UI: Secondary keybind for CUT_DOWN: K
[09:39:05] Keybinds UI: Secondary keybind for FARM: L
[09:39:05] Keybinds UI: Key SHIFT+M already bound to MINE_DOWN. Replaced with MINE_UP
[09:39:05] Keybinds UI: Secondary keybind for DEFEND_UPPER: MULTIPLY
[09:39:05] Keybinds UI: Secondary keybind for TOGGLE_CHARACTER_WINDOW: CTRL+H
[09:39:05] Keybinds UI: Secondary keybind for SOW: SHIFT+L
[09:39:05] Keybinds UI: Key CTRL+I already bound to INVESTIGATE. Replaced with IDENTIFY
[09:39:05] Keybinds UI: Secondary keybind for ZOOM_OUT: SUBTRACT
[09:39:05] Keybinds UI: Secondary keybind for MINE_FORWARD: M
[09:39:05] Keybinds UI: Secondary keybind for ZOOM_IN: ADD
[09:39:05] Keybinds UI: Secondary keybind for DIG: N
[09:39:05] Keybinds UI: Secondary keybind for TURN_CLOCKWISE: CTRL+J
[09:39:05] Keybinds UI: Secondary keybind for DIG_TO_PILE: SHIFT+N
[09:39:05] Keybinds UI: Secondary keybind for PICK_SPROUT: CTRL+K
[09:39:05] Keybinds UI: Secondary keybind for MAIN_MENU: O
[09:39:05] Keybinds UI: Secondary keybind for TOGGLE_MAP: ALT+M
[09:39:05] Keybinds UI: Secondary keybind for MINE_TUNNEL: CTRL+T
[09:39:05] Keybinds UI: Secondary keybind for GROOM: P
[09:39:05] Keybinds UI: Secondary keybind for TURN_LEFT: Q
[09:39:05] Keybinds UI: Secondary keybind for REPAIR: R
[09:39:05] Keybinds UI: Secondary keybind for MOVE_BACK: S
[09:39:05] Keybinds UI: Secondary keybind for PROSPECT: CTRL+P
[09:39:05] Keybinds UI: Secondary keybind for CENTER_VIEW: ALT+V
[09:39:05] Keybinds UI: Secondary keybind for TOGGLE_CHAT: T
[09:39:05] Keybinds UI: Secondary keybind for COMBINE: U
[09:39:05] Keybinds UI: Secondary keybind for CHANGE_VIEW: V
[09:39:05] Keybinds UI: Secondary keybind for "toggle freelookmode": SHIFT+V
[09:39:05] Keybinds UI: Secondary keybind for MOVE_FORWARD: W
[09:39:05] Keybinds UI: Secondary keybind for AUTORUN: X
[09:39:05] Keybinds UI: Secondary keybind for SELL: Y
[09:39:05] Options up-to-date!
[09:39:35] Unknown command: exit
[09:47:29] Saving window positions to C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1017.txt
[09:47:29] Saving props file C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1017.txt
[09:47:29] Loading window positions from C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1063.txt
[09:47:29] Loading props file C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1063.txt
[09:47:29] Invalid position data stored for Character
[09:47:29] Invalid position data stored for creation
[09:47:29] Invalid position data stored for wikisearch
[09:47:29] Water reflection offscreen size 960x531
[09:47:34] Saving window positions to C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1063.txt
[09:47:34] Saving props file C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1063.txt
[09:47:34] Loading window positions from C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1017.txt
[09:47:34] Loading props file C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1017.txt
[09:47:34] Invalid position data stored for Character
[09:47:34] Invalid position data stored for creation
[09:47:34] Invalid position data stored for wikisearch
[09:47:34] Water reflection offscreen size 960x508
[09:48:36] Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt
[09:48:36] Keybindings saved.
[09:48:36] Keybindings saved.
[09:48:36] Saving window positions to C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1017.txt
[09:48:36] Saving props file C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1017.txt
[09:48:36] No positions file for 1680x1050
[09:48:36] No position data stored for target
[09:48:36] No position data stored for Character
[09:48:36] No position data stored for inventory
[09:48:36] No position data stored for 6604460784619266
[09:48:36] No position data stored for notification
[09:48:36] No position data stored for healthbar
[09:48:36] No position data stored for selected
[09:48:36] No position data stored for stats
[09:48:36] No position data stored for skills
[09:48:36] No position data stored for 2261419097589762
[09:48:36] No position data stored for timers
[09:48:36] No position data stored for friend
[09:48:36] No position data stored for statusEffect
[09:48:36] No position data stored for equipment
[09:48:36] No position data stored for achievementWindow
[09:48:36] No position data stored for creationList
[09:48:36] No position data stored for event
[09:48:36] No position data stored for trade
[09:48:36] No position data stored for 2261419097589762
[09:48:36] No position data stored for spelleffects
[09:48:36] No position data stored for creation
[09:48:36] No position data stored for skillTracker
[09:48:36] No position data stored for compass
[09:48:36] No position data stored for 5503064253402882
[09:48:36] No position data stored for support
[09:48:36] No position data stored for 5972013730500354
[09:48:36] No position data stored for wikisearch
[09:48:36] No position data stored for recipeList
[09:48:36] No position data stored for fightwindow
[09:48:36] No position data stored for quickbar
[09:48:36] No position data stored for 4301825670907394
[09:48:36] No position data stored for toolbelt
[09:48:36] No position data stored for missionprogress
[09:48:36] No position data stored for missions
[09:48:36] No position data stored for chat
[09:48:36] No position data stored for journal
[09:48:36] Water reflection offscreen size 840x525
[09:49:21] Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt
[09:49:21] Keybindings saved.
[09:49:21] Keybindings saved.
[09:49:21] Saving window positions to C:\Users\USERNAME\wurm\players\Jonathon\windows_1680x1050.txt
[09:49:21] Saving props file C:\Users\USERNAME\wurm\players\Jonathon\windows_1680x1050.txt
[09:49:21] Loading window positions from C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1017.txt
[09:49:21] Loading props file C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1017.txt
[09:49:21] Invalid position data stored for Character
[09:49:21] Invalid position data stored for creation
[09:49:21] Invalid position data stored for wikisearch
[09:49:21] Water reflection offscreen size 960x508
[09:49:26] Saving window positions to C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1017.txt
[09:49:26] Saving props file C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1017.txt
[09:49:26] No positions file for 2402x1055
[09:49:26] No position data stored for target
[09:49:26] No position data stored for Character
[09:49:26] No position data stored for inventory
[09:49:26] No position data stored for 6604460784619266
[09:49:26] No position data stored for notification
[09:49:26] No position data stored for healthbar
[09:49:26] No position data stored for selected
[09:49:26] No position data stored for stats
[09:49:26] No position data stored for skills
[09:49:26] No position data stored for 2261419097589762
[09:49:26] No position data stored for timers
[09:49:26] No position data stored for friend
[09:49:26] No position data stored for statusEffect
[09:49:26] No position data stored for equipment
[09:49:26] No position data stored for achievementWindow
[09:49:26] No position data stored for creationList
[09:49:26] No position data stored for event
[09:49:26] No position data stored for trade
[09:49:26] No position data stored for 2261419097589762
[09:49:26] No position data stored for spelleffects
[09:49:26] No position data stored for creation
[09:49:26] No position data stored for skillTracker
[09:49:26] No position data stored for compass
[09:49:26] No position data stored for 5503064253402882
[09:49:26] No position data stored for support
[09:49:26] No position data stored for 5972013730500354
[09:49:26] No position data stored for wikisearch
[09:49:26] No position data stored for recipeList
[09:49:26] No position data stored for fightwindow
[09:49:26] No position data stored for quickbar
[09:49:26] No position data stored for 4301825670907394
[09:49:26] No position data stored for toolbelt
[09:49:26] No position data stored for missionprogress
[09:49:26] No position data stored for missions
[09:49:26] No position data stored for chat
[09:49:26] No position data stored for journal
[09:49:26] Water reflection offscreen size 1201x527
[09:49:27] Saving window positions to C:\Users\USERNAME\wurm\players\Jonathon\windows_2402x1055.txt
[09:49:27] Saving props file C:\Users\USERNAME\wurm\players\Jonathon\windows_2402x1055.txt
[09:49:27] Loading window positions from C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1001.txt
[09:49:27] Loading props file C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1001.txt
[09:49:27] Water reflection offscreen size 960x500
[09:49:31] Saving window positions to C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1001.txt
[09:49:31] Saving props file C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1001.txt
[09:49:31] Loading window positions from C:\Users\USERNAME\wurm\players\Jonathon\windows_2402x1055.txt
[09:49:31] Loading props file C:\Users\USERNAME\wurm\players\Jonathon\windows_2402x1055.txt
[09:49:31] Invalid position data stored for Character
[09:49:31] Invalid position data stored for creation
[09:49:31] Invalid position data stored for wikisearch
[09:49:31] Water reflection offscreen size 1201x527
[09:49:34] Saving window positions to C:\Users\USERNAME\wurm\players\Jonathon\windows_2402x1055.txt
[09:49:34] Saving props file C:\Users\USERNAME\wurm\players\Jonathon\windows_2402x1055.txt
[09:49:34] Loading window positions from C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1017.txt
[09:49:34] Loading props file C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1017.txt
[09:49:34] Invalid position data stored for Character
[09:49:34] Invalid position data stored for creation
[09:49:34] Invalid position data stored for wikisearch
[09:49:34] Water reflection offscreen size 960x508
[09:49:42] bind B TOGGLE_CRAFTING

Console log from that session posted

 

I logged from other client instance and then disconnected the current one, but I kept a coy of the existing console.log

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Thank you. It seems that your window position file might have gotten corrupted, not sure if that's 100% the cause, but try deleting these files:

 

[09:49:34] Loading window positions from C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1017.txt

[09:49:34] Saving window positions to C:\Users\USERNAME\wurm\players\Jonathon\windows_2402x1055.txt

[09:49:31] Saving window positions to C:\Users\USERNAME\wurm\players\Jonathon\windows_1920x1001.txt

 

Pretty much anything along those lines. Let us know if it continues.

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Removed files with game off

 

Starting game, all works fine (the issue only happened twice in the last 6 months)

 

If it happen again, I'll check that window* files.

 

Thanks a lot

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