Sign in to follow this  
Madnath

game crashes after a few dozen mob kills

Recommended Posts

So for the past year or longer even, when I've been hunting, my game client will totally crash when hunting. According to Mr Silakka Gaming, you can see the cause with verboose logging enabled. The game is playing animations with no linked mob. It seems to happen to any mob, not any specific.

Full chat in spoiler, cut down for clarity.

Spoiler

[23:53:25] <Madnath> because I can't be ###### crashing if I go out hunting
[23:53:41] <Storelot> just have 5 clients ready to load when you go hunting
[23:53:49] <Madnath> wurm online moment
[23:53:56] <Madnath> wonder why the game crashes after a kill sometimes
[23:54:11] <Tomatoes> >.<
[23:54:14] <Storelot> the game is trying to play animations with no linked mob
[23:54:29] <Tomatoes> that.....makes sense
[23:54:34] <Storelot> you used to be able to fix it by running no animations
[23:54:41] <Storelot> but the devs decided no you have to have them
[23:55:00] <Madnath> did you ever make a bug report thread for it or should i
[23:55:05] <Storelot> i've made multiple
[23:55:14] <Tomatoes> been days were ive seen my console go nuts trying to remove effects on things that didnt exist
[23:55:14] <Finn> cant now.. must watch the slow death animation with impossible to interact model until it's over
[23:55:18] <Madnath> gonna make another
[23:55:30] <Madnath> if they're gonna do exploration they should really have figured this out
[23:55:36] <Storelot> if you turn on verboose logging you can see it in console
[23:55:55] <Storelot> each time you kill a mob it's still trying to figure out why the previous dead mob is dead
[23:56:05] <Storelot> so kill 1 mob, 1 error message, 2 mobs 2 error messages
[23:56:07] <Storelot> and so on
[23:56:14] <Tomatoes> would burying all mobs on deed help?
[23:56:35] <Storelot> nah only a relog fixes it

 

[23:59:51] <Storelot> [08:59:46] Can't delete creature 5021166909522689 because it doesn't exist

[23:59:55] <Storelot> top notch error reporting

 

Given exploration is coming soon, and more people are gonna be out and about killing as part of the goblin camps, and finding treasures, I am BEGGING for this to be fixed. PLEASE.

 

oh yeah please move to client bugs instead, I got trigger happy

Edited by Madnath
  • Like 3

Share this post


Link to post
Share on other sites

also, a previous thread for it

 

a shocker, another one

 

Edited by Madnath
  • Like 1

Share this post


Link to post
Share on other sites

This sounds like the crash i get when ever ive been out in the wild for way too long, however i never thought to link it to dead mobs. 

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this