Posted April 1, 2022 [07:44:54] You have 5 hours and 9 minutes left. [07:44:54] You can not dig in the solid rock. [07:44:56] You have 5 hours and 8 minutes left. tested again to make sure by spamming like 20 actions and it used another minute of fatigue doing nothing 1 Share this post Link to post Share on other sites
Posted April 1, 2022 [14:53:24] You cannot pray at altars belonging to Vynora. [14:53:25] You have 10 hours and 34 minutes left. [14:53:26] You cannot pray at altars belonging to Vynora. [14:53:31] You cannot pray at altars belonging to Vynora. [14:53:31] You have 10 hours and 33 minutes left. Confirmed with prayers - non prayers. Think the game just subtracts 1 second from an "attempted action" that is instantly cancelled? Share this post Link to post Share on other sites
Posted April 1, 2022 I'm betting this is because stationary bots can't always determine whether they've exhausted a resource or not, so they pay in fatigue for looking silly. Share this post Link to post Share on other sites
Posted April 1, 2022 51 minutes ago, Aeris said: I'm betting this is because stationary bots can't always determine whether they've exhausted a resource or not, so they pay in fatigue for looking silly. too easy to workaround, it's just dev view that fatigue is not important to preserve and use up only when the player gets skill and scale skill return from action's result you can start 1000 actions and press escape to cancel them, every time it starts and some time passes before you press escape, you lose some fatigue, even if you gain no skill from doing that in the case above it's what was deleted - code doesn't check if action have gone through, you fall victim to the initial 1sec timers or full action timer even if it only returns "you cant do that" it counts full 3sec action fatigue Share this post Link to post Share on other sites