Posted November 4, 2021 I made a witches hat through archaeology with the following rune: [23:39:24] A brass rune of Vynora has been attached, so it will increase quality at a faster rate when being improved (7.5%) and have a slight glow But it doesn't glow! At all! Is my hat doomed for a not glowy future? Share this post Link to post Share on other sites
Posted November 5, 2021 doesn't glow how... while you wear it or when it's placed on ground? if it's while you equip it, your character can have only 1 light source that renders*, to notice the effect drop anything else like growruned items or lanterns from inventory; or just place the hat somewhere on ground/table/etc.. and it should show some light, doesn't it? Share this post Link to post Share on other sites
Posted November 5, 2021 Both. I've tried dropping it and wearing it with it being the only light source. Nothing! 1 Share this post Link to post Share on other sites
Posted November 5, 2021 OK now I have the same issue with a glowy pottery flask - [23:24:20] A silver rune of Jackal has been attached, so it will have an okay glow and increase volume (7.5%). No glows in inventory or out. Is it me? Share this post Link to post Share on other sites
Posted November 6, 2021 works fine with modern renderer on my end Share this post Link to post Share on other sites
Posted November 6, 2021 It might not be just me... My lovely friend Dalethegood tested the hat, and he sees no glow either. https://prnt.sc/1ykbpd6 Share this post Link to post Share on other sites