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Patch Notes 21/OCT/2021

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Change: Tweaks to mixing dye

  • Color components that are equal in each dye will never be changed in the result. In other words, two dyes with the same amount of red will result in mixed dye with that same amount of red regardless of quality level.
  • Color components that are not equal in each dye will always result in a change in the final product, rounding toward grey (128). In other words, if 1g of RGB 200,200,200 dye is mixed into 10,000L of RGB 1,1,1 dye, the resulting dye will be RGB 2,2,2. This is a special case only applied when the change would have otherwise rounded to nothing, such as when mixing vastly different quantities of dye.
  • Color mixing is rounded to whole values later in the calculation, resulting in increased accuracy of mixing in certain cases.
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As a dye witch, these look like sensible changes that prevent some very edge-case abuses - namely, using high ql dye to improve the RGB  values of low ql dye; as well as improving low ql dye to high ql dye by using a large reservoir of high ql dye.


Going to head to the Transmutation Hut to get a handle on that third bullet point, but it sounds like an improvement as well!    I'm desperately curious to know what events led to these specific tweaks of course, but it's ultimately an idle curiosity.

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14 hours ago, Sidereal said:

I'm desperately curious to know what events led to these specific tweaks of course, but it's ultimately an idle curiosity.


Let me sate that curiosity for you. I used this dye making method to make myself l what I called my personal "lifetime supply of dye". I know of other people who used it but I'm not here to out people who don't want to get outed. It was a process more tedious than panfilling and took quite a lot of time.

I've been publically open with this multiple times on many different medias, including the factional fights live stream. Here's a vod where I show off my "lifetime supply of dye" as well as explain in chat how it was done a while ago:
https://www.twitch.tv/videos/1157443411?t=03h47m51s


GM's confiscated my dye. AMA

Edited by Borstaskor
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On 10/21/2021 at 10:54 PM, DevBlog said:

Color components that are equal in each dye will never be changed in the result. In other words, two dyes with the same amount of red will result in mixed dye with that same amount of red regardless of quality level.

Oh, Platyna will be pleased.  No, hang on, the torch & pitchfork mob had her railroaded.  

 

On 10/23/2021 at 3:06 AM, Borstaskor said:

GM's confiscated my dye. AMA

Apparently after years of open use, it was deemed a bug exploit.  Supplies were tracked down and confiscated - I wonder if it was considered worth the effort.

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This is on NFI, which from what I've heard, was released after the fix. I thought things worked as intended. If I thought it was an exploit, i would obviously not be as blatantly open with showing people my dye stash.

 

I got a lot of fun from being able do dye stuff quite freely, and I do have 90 natsub so it's not like I couldn't make dye without this method.

 

Was it worth the effort? If I hadn't lost dye, definitely. Now? Eeh, kinda still.

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