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Oblivionnreaver

mob combat ai on the new system

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some weird things i've noticed shield grinding since the combat update

 

1. mobs will focus when not in combat, there just needs to be someone within 10 tiles or so of them, quite a few times i've entered combat with a hell scorp to find it's already focused up to its maximum. Their focus will also not drop if someones in the area, so if you're doing pen training with a large group of them, on the first loop most won't be focused, but once you finish all and start at the beginning, they'll all be focused up.

2. If there's multiple people in the area, they'll all always only target one person even if they can't path to them, but can to you, and when you enter combat with them, they won't turn towards you or change stance, so you can always be fighting with the mob facing away from you for - cr. should be prioritizing people it can path too 

3. if you target something on the other side of a fence, but you're in combat with something else in range, the combat window strobes in and out non-stop and breaks combat

4. If you're shield training with something out of range targeted, the combat window doesn't leave until you get 2 tiles away from whatever way attacking you, if you enter combat with another mob without clearing the window, and you were already skillgain disabled from being in combat for over 15 minutes with the first mob, the new mob will also have skillgain disabled.

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