Posted October 12, 2021 Hi I would like to ask you for a favor it can be removed from the code info about start movement and finished movement custom npc to log? ************************************************************* public void setNextMovement(IMovementStep nextMovement) { if (nextMovement != null) { CustomNpcMod.logInfo(String.format("New movement for %s: %s", getCreature().getName(), nextMovement.toString())); } this.nextMovement = nextMovement; ************************************************************* if ((next != null) && next.pollMovement(creature, creature.getStatus(), this, data, delta)) { CustomNpcMod.logInfo(String.format("Movement finished for %s: %s", creature.getName(), next.toString())); data.setNextMovement(null) ************************************************************* I think it slows down the system and fills the log unnecessarily Thank you very much Share this post Link to post Share on other sites