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fencejumper

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Sometimes you want to make a trip that would take forever, Such as sailing from the south side of Xanadu to the north, or the east side of Celebration to the west. You might think that you need to sail all around that island to get there, which can take hours on Xanadu!

 

Worry not, there is a quicker way! Plot course can help you to travel to different areas quickly.

 

To travel to the opposite coast you'll need to make 3 server hops using the Plot Course feature. Start at the edge of 1, lets call it east Cele. You'll want to plot course to Exo and sail EAST. Once on Exo, plot course to Xan and sail WEST. Once on Xan, plot course back to Cele and sail EAST. If you haven't gone too much north/south, it should drop you off right where you wanted it to be. Here is a quick little picture that I put together. (Don't judge my paint skills)

 

<see picture below>

 

This will work from any side of any server (Not epic, sorry). East to West, South to North. 

Edited by fencejumper
Bad paint skills :(
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Well, what actually happens with the plotting you described is:

 

qALZFho.jpg

 

Worth mentioning that when plotting you will always enter the new server on the same respective coords - for example if you leave at K you will arrive at K (east-west travel), or if you leave at 13 you will enter at 13 (north-south travel) on the new server.

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It's also a handy way to shortcut long journeys on Indy or even Xan.  Say you want to sail from the north of Indy to the South, but both on the east coast.  Sail east to any 8x8 then south then west again back to Indy - cut your travel time by close to 50%.  For Xan it saves almost 75%.

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Yeah, jumping islands is definately a time saver. A weird workaround, to be honest, but saves a lot of time, especially on Xanadu.

 

To add to this thread, to find out how much time a straight line journey will take, just estimate your position, find your destination, pinch the distance between those and compare  it with how many  grid squares it is on your map. Then see what size a grid square is, check your speed (provided you are on the way there), and then you can calculate how  much time it will take you to reach that.

 

You can use this to leave the game running and go afk for a while. Especially when there isn't any wind.

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4 hours ago, Jaz said:

Well, what actually happens with the plotting you described is:

 

qALZFho.jpg

 

Worth mentioning that when plotting you will always enter the new server on the same respective coords - for example if you leave at K you will arrive at K (east-west travel), or if you leave at 13 you will enter at 13 (north-south travel) on the new server.

 

 

Yeah, much better paint skills, tanks Jaz:D

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