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QBit

Settlement Siege

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Hello everyone, I've been looking around regarding the subject but couldn't really find much info at all but I was hoping someone would be able to enlighten me on whether or not its possible to make a mod that changes current monster ai (or introduces a custom mod) so that over time when they spawn within a certain distance of settlements they would end up actively attacking similarly to how players would attack to try and take out said settlement.

 

If its something that can be done I would appreciate it if I could get some pointers on where to start with trying to make the mod(if no one else is interested in making something like this) or changing the settings if the options are there already there, I myself dont really have any experience with actually coding but I can understand various languages it to an extent.

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