Petya

Client crashes on game load on linux

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Hi all,

 

I recently installed wurm on my laptop which is running arch linux. Wurm is installed via the AUR, however I've had this issue when I download the tar.gz launcher manually from the official site.

Install goes fine, however once I launch the game I am greeted by the loading screen and loading commences, but as soon as it finishes the client crashes. I have the log below, the game crashes on line 626. It is a null pointer exception, and I cannot ferret out what might be causing it based on the log.

 

My graphics driver is up to date. I am currently using the modesetting driver, but I have also tried with the xf86-video-intel driver as well. Any advice will be helpful.

 

[08:46:14] 
[08:46:14] Preparing to enable console logging.
[08:46:14] Now logging to /home/USERNAME/games/wurm/console.Petya.log
[08:46:14] Time is Thu Sep 09 08:46:14 CDT 2021
[08:46:14] Running client version 4.2.41
[08:46:14]          client build# 70ec8400abab79e6d89b0ef64571b3ccf4c6390e
[08:46:14]      client build time 2021-06-17 15:27
[08:46:14] 
[08:46:14] === System information ===
[08:46:14] Executing from /home/USERNAME/.wurm-launcher/
[08:46:14] Operating system: Linux (arch: amd64, version: 5.13.13-arch1-1)
[08:46:14] Java version: 1.8.0_211 (Oracle Corporation) <http://java.oracle.com/>
[08:46:14] Jvm version: 25.211-b12 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
[08:46:14] Available CPUs: 4
[08:46:14] 
[08:46:14] 
[08:46:14] === Wurm options ===
[08:46:14] animation_playback_self = 0
[08:46:14] ao_level = 1
[08:46:14] auto_mipmaps_enabled = 1
[08:46:14] auto_run_source = 0
[08:46:14] cavedetail = 2
[08:46:14] censor_chat = true
[08:46:14] collada_animations = 3
[08:46:14] colorItemsDamage = true
[08:46:14] color_black = 0.0,0.0,0.0,1.0
[08:46:14] color_cyan = 0.0,1.0,1.0,1.0
[08:46:14] color_enchant_desc = 0.5,0.5,1.0,1.0
[08:46:14] color_enchant_name = 0.0,0.5,0.5,1.0
[08:46:14] color_enchant_power = 0.0,1.0,1.0,1.0
[08:46:14] color_error = 1.0,0.3,0.3,1.0
[08:46:14] color_fuchsia = 1.0,0.0,1.0,1.0
[08:46:14] color_green = 0.4,0.72,0.47,1.0
[08:46:14] color_grey = 0.5,0.75,1.0,1.0
[08:46:14] color_lime = 0.5,1.0,0.5,1.0
[08:46:14] color_maroon = 0.5,0.0,0.0,1.0
[08:46:14] color_navy_blue = 0.23,0.39,1.0,1.0
[08:46:14] color_orange = 1.0,0.58,0.04,1.0
[08:46:14] color_outline_ally = 0.5,1.0,0.5,1.0
[08:46:14] color_outline_friend = 0.5,0.75,1.0,1.0
[08:46:14] color_outline_hostile = 1.0,0.0,0.0,1.0
[08:46:14] color_outline_neutral = 0.5,0.5,1.0,1.0
[08:46:14] color_purple = 0.5,0.0,0.5,1.0
[08:46:14] color_red = 1.0,0.0,0.0,1.0
[08:46:14] color_royal_blue = 0.5,0.5,1.0,1.0
[08:46:14] color_salve_acid = 1.0,1.0,0.0,1.0
[08:46:14] color_salve_fire = 1.0,0.0,0.0,1.0
[08:46:14] color_salve_frost = 0.0,0.0,1.0,1.0
[08:46:14] color_silver = 0.75,0.75,0.75,1.0
[08:46:14] color_system = 0.5,1.0,0.5,1.0
[08:46:14] color_teal = 0.0,0.5,0.5,1.0
[08:46:14] color_white = 1.0,1.0,1.0,1.0
[08:46:14] color_yellow = 1.0,1.0,0.0,1.0
[08:46:14] combat_world_text = true
[08:46:14] compressed_textures = false
[08:46:14] compressed_textures_S3TC = true
[08:46:14] contribution_culling = 200
[08:46:14] custim_timer_source = 1
[08:46:14] customTimer1 = -1|-1
[08:46:14] customTimer2 = -1|-1
[08:46:14] customTimer3 = -1|-1
[08:46:14] customTimer4 = -1|-1
[08:46:14] customTimer5 = -1|-1
[08:46:14] debug_mode = false
[08:46:14] defaultActions_source = 0
[08:46:14] depth_clamp_enabled = 2
[08:46:14] disable_select_all_shortcut = false
[08:46:14] display_settings = false:true:0:1024:768:32:-1:false:true
[08:46:14] enable_contribution_culling = false
[08:46:14] enable_debugs = false
[08:46:14] enable_lod = true
[08:46:14] enable_seasonal_mappings = true
[08:46:14] enable_shift_drag = false
[08:46:14] enable_volumetric_fog = true
[08:46:14] enable_vsync = false
[08:46:14] enable_world_drag = true
[08:46:14] event_log_rotation = 2
[08:46:14] exec_source = 0
[08:46:14] fast_yield = false
[08:46:14] fbo_enabled = 2
[08:46:14] fog_coord_src = 0
[08:46:14] font_antialias = 2
[08:46:14] font_bold = 11
[08:46:14] font_default = 11
[08:46:14] font_header = 24
[08:46:14] font_italian = 11
[08:46:14] font_monospaced = 11
[08:46:14] font_static = 11
[08:46:14] fov_horizontal = 80
[08:46:14] fps_limit = 60
[08:46:14] fps_limit_background = 30
[08:46:14] fps_limit_enabled = true
[08:46:14] free_look_mode_disable_on_close_component = false
[08:46:14] free_look_mode_disable_on_combat = false
[08:46:14] free_look_mode_disable_on_open_component = false
[08:46:14] free_look_mode_sensitivity = 10
[08:46:14] game_client_thread_priority = 2
[08:46:14] glsl_debug_loading = false
[08:46:14] glsl_enabled = 2
[08:46:14] gpu_skinning = true
[08:46:14] gui_opacity = 3
[08:46:14] gui_skin = 1
[08:46:14] hard_mode = false
[08:46:14] has_read_eula = true
[08:46:14] head_bob = false
[08:46:14] hide_cursor_with_ui = false
[08:46:14] hide_inactive_friends = false
[08:46:14] hide_menu_examine = false
[08:46:14] hide_menu_no_target = false
[08:46:14] hide_menu_spam_mode = true
[08:46:14] hide_menu_stop = false
[08:46:14] hide_onscreen_fail_messages = false
[08:46:14] hide_onscreen_hostile_messages = false
[08:46:14] hide_onscreen_info_messages = false
[08:46:14] hide_personal_goal = false
[08:46:14] high_res_binoculars = true
[08:46:14] hint_texture_scaling = 2
[08:46:14] impColumn = true
[08:46:14] inverse_mouse = false
[08:46:14] irc_log_rotation = 2
[08:46:14] irc_notif = 0
[08:46:14] item_creature_render_distance = 3
[08:46:14] key_bindings_source = 0
[08:46:14] keyboard_layout = 0
[08:46:14] limit_dynamic_lights = true
[08:46:14] loadInventoryStartup = true
[08:46:14] local_list_in_event = false
[08:46:14] lod = 1
[08:46:14] log_extra_errors = false
[08:46:14] log_gl_errors = false
[08:46:14] mark_text_read = true
[08:46:14] material_as_suffix = true
[08:46:14] max_dynamic_lights = 8
[08:46:14] max_shader_lights = 8
[08:46:14] max_texture_size = 2
[08:46:14] mega_texture_size = 5
[08:46:14] model_loader_thread_priority = 2
[08:46:14] model_loading_threads = 3
[08:46:14] mount_control_mode = 0
[08:46:14] mount_rotation = false
[08:46:14] mouse_camera_sensitivity = 10.0
[08:46:14] mouse_smoothing = 0.0
[08:46:14] multicolor_usage = 1
[08:46:14] multidraw_enabled = 1
[08:46:14] no_brightness = false
[08:46:14] no_terrain_render = false
[08:46:14] no_world_render = false
[08:46:14] non_power_of_two = 1
[08:46:14] normal_maps = true
[08:46:14] occlusion_queries_enabled = 2
[08:46:14] offscreen_texture_size = 2
[08:46:14] other_log_rotation = 2
[08:46:14] outline_picking = true
[08:46:14] player_texture_size = 2
[08:46:14] quick_keybinds = true
[08:46:14] reflection_texture_size = 2
[08:46:14] reflections = 2
[08:46:14] remember_password = true
[08:46:14] render_bloom = false
[08:46:14] render_distant_terrain = true
[08:46:14] render_fxaa = true
[08:46:14] render_sun_glare = false
[08:46:14] render_vignette = false
[08:46:14] renderer_type = 1
[08:46:14] resident_models = false
[08:46:14] save_skills_on_quit = false
[08:46:14] screen_brightness = 0.0
[08:46:14] screen_shake = true
[08:46:14] screenshot_file_format = 1
[08:46:14] season_override = 0
[08:46:14] send_extra_tile_data = false
[08:46:14] setting_timestamps = true
[08:46:14] settings_version = 14
[08:46:14] shadow_level = 0
[08:46:14] shadow_mapsize = 1
[08:46:14] shift_drag_default = 10
[08:46:14] showKChat = true
[08:46:14] show_body_in_inventory = false
[08:46:14] show_creature_overlay = true
[08:46:14] show_detailed_hover = true
[08:46:14] show_examine_world_text = true
[08:46:14] show_hit_direction_indicator = true
[08:46:14] show_local_world_text = true
[08:46:14] show_old_menu = false
[08:46:14] show_old_quickbar = false
[08:46:14] show_tab_blinking = true
[08:46:14] silent_friends_update = false
[08:46:14] skillgain_minimum = 2
[08:46:14] skillgain_no_alignment = true
[08:46:14] skillgain_no_favor = true
[08:46:14] skydetail = 1
[08:46:14] sound_al_gain = 5
[08:46:14] sound_buzzlevel = 2
[08:46:14] sound_cache_enabled = true
[08:46:14] sound_doppler_enabled = false
[08:46:14] sound_engine = 2
[08:46:14] sound_footstepslevel = 10
[08:46:14] sound_music_level = 4
[08:46:14] sound_play_PMAlert = false
[08:46:14] sound_play_UIsounds = true
[08:46:14] sound_play_ambients = true
[08:46:14] sound_play_buzz = true
[08:46:14] sound_play_combat = true
[08:46:14] sound_play_door = true
[08:46:14] sound_play_emotes = true
[08:46:14] sound_play_footsteps = true
[08:46:14] sound_play_music = true
[08:46:14] sound_play_weather = true
[08:46:14] sound_play_work = true
[08:46:14] structure_render_distance = 3
[08:46:14] submit_client_data = 1
[08:46:14] supersampling = 0
[08:46:14] swap_mouse_buttons = false
[08:46:14] terrain_res = 2
[08:46:14] test_attach_equipment = false
[08:46:14] test_mode = 0
[08:46:14] thirdPerson = false
[08:46:14] tile_transitions = true
[08:46:14] tiledecorations = 2
[08:46:14] togglePushToTalk = true
[08:46:14] treelist_outline = true
[08:46:14] trees = 3
[08:46:14] ui_font_scale = 100
[08:46:14] ui_scale = 110
[08:46:14] update_optional = true
[08:46:14] use_alpha_particles = true
[08:46:14] use_anisotropic_filtering = 4
[08:46:14] use_antialiasing = 1
[08:46:14] use_default_action = true
[08:46:14] use_fast_clock_work_around = true
[08:46:14] use_nano_timer = false
[08:46:14] use_non_alpha_particles = true
[08:46:14] use_phobia_models = false
[08:46:14] use_tree_models = true
[08:46:14] use_weather_particles = true
[08:46:14] vbo_enabled = 1
[08:46:14] vg_ui_theme = 1
[08:46:14] viewport_bob = true
[08:46:14] water_detail = 2
[08:46:14] 
[08:46:15] Setting up WurmModel Model Loader
[08:46:16] Executing /home/USERNAME/games/wurm/configs/default/keybindings.txt
[08:46:16] Translating legacy key NUMPAD7 to KP_7
[08:46:16] Translating legacy key NUMPAD9 to KP_9
[08:46:16] Translating legacy key SUBTRACT to KP_SUBTRACT
[08:46:16] Translating legacy key ADD to KP_ADD
[08:46:16] Translating legacy key EQUALS to EQUAL
[08:46:16] Translating legacy key NUMPAD8 to KP_8
[08:46:16] Translating legacy key NUMPAD5 to KP_5
[08:46:16] Translating legacy key MULTIPLY to KP_MULTIPLY
[08:46:16] Translating legacy key NUMPAD1 to KP_1
[08:46:16] Translating legacy key NUMPAD0 to KP_0
[08:46:16] Translating legacy key NUMPAD3 to KP_3
[08:46:16] Translating legacy key NUMPAD2 to KP_2
[08:46:16] Translating legacy key DECIMAL to KP_DECIMAL
[08:46:16] Translating legacy key DIVIDE to KP_DIVIDE
[08:46:16] Translating legacy key NUMPAD6 to KP_6
[08:46:16] Translating legacy key NUMPAD4 to KP_4
[08:46:17] Word filter loaded: 23
[08:46:18] Starting global frame job manager with 4 worker threads
[08:46:18] Starting global lazy job manager with 2 worker threads
[08:46:18] Setting up OpenAL Sound Engine
[08:46:18] OpenAL version: 1.1 ALSOFT 1.19.1
[08:46:18] OpenAL renderer: OpenAL Soft
[08:46:18] OpenAL vendor: OpenAL Community
[08:46:18] OpenAL extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[08:46:18] Generating: 128 source channels.
[08:46:18] 
[08:46:18] === OpenGL information ===
[08:46:18] LWJGL version: 3.2.3 1.2.0
[08:46:18] OpenGL vendor: Intel
[08:46:18] OpenGL renderer: Mesa Intel(R) HD Graphics 520 (SKL GT2)
[08:46:18] OpenGL version: 4.6 (Compatibility Profile) Mesa 21.2.1
[08:46:18] OpenGL extensions:
[08:46:18]     GL_ARB_multisample
[08:46:18]     GL_EXT_abgr
[08:46:18]     GL_EXT_bgra
[08:46:18]     GL_EXT_blend_color
[08:46:18]     GL_EXT_blend_minmax
[08:46:18]     GL_EXT_blend_subtract
[08:46:18]     GL_EXT_copy_texture
[08:46:18]     GL_EXT_subtexture
[08:46:18]     GL_EXT_texture_object
[08:46:18]     GL_EXT_vertex_array
[08:46:18]     GL_EXT_compiled_vertex_array
[08:46:18]     GL_EXT_texture
[08:46:18]     GL_EXT_texture3D
[08:46:18]     GL_IBM_rasterpos_clip
[08:46:18]     GL_ARB_point_parameters
[08:46:18]     GL_EXT_draw_range_elements
[08:46:18]     GL_EXT_packed_pixels
[08:46:18]     GL_EXT_point_parameters
[08:46:18]     GL_EXT_rescale_normal
[08:46:18]     GL_EXT_separate_specular_color
[08:46:18]     GL_EXT_texture_edge_clamp
[08:46:18]     GL_SGIS_generate_mipmap
[08:46:18]     GL_SGIS_texture_border_clamp
[08:46:18]     GL_SGIS_texture_edge_clamp
[08:46:18]     GL_SGIS_texture_lod
[08:46:18]     GL_ARB_framebuffer_sRGB
[08:46:18]     GL_ARB_multitexture
[08:46:18]     GL_EXT_framebuffer_sRGB
[08:46:18]     GL_IBM_multimode_draw_arrays
[08:46:18]     GL_IBM_texture_mirrored_repeat
[08:46:18]     GL_3DFX_texture_compression_FXT1
[08:46:18]     GL_ARB_texture_cube_map
[08:46:18]     GL_ARB_texture_env_add
[08:46:18]     GL_ARB_transpose_matrix
[08:46:18]     GL_EXT_blend_func_separate
[08:46:18]     GL_EXT_fog_coord
[08:46:18]     GL_EXT_multi_draw_arrays
[08:46:18]     GL_EXT_secondary_color
[08:46:18]     GL_EXT_texture_env_add
[08:46:18]     GL_EXT_texture_filter_anisotropic
[08:46:18]     GL_EXT_texture_lod_bias
[08:46:18]     GL_INGR_blend_func_separate
[08:46:18]     GL_NV_blend_square
[08:46:18]     GL_NV_light_max_exponent
[08:46:18]     GL_NV_texgen_reflection
[08:46:18]     GL_NV_texture_env_combine4
[08:46:18]     GL_S3_s3tc
[08:46:18]     GL_SUN_multi_draw_arrays
[08:46:18]     GL_ARB_texture_border_clamp
[08:46:18]     GL_ARB_texture_compression
[08:46:18]     GL_EXT_framebuffer_object
[08:46:18]     GL_EXT_texture_compression_s3tc
[08:46:18]     GL_EXT_texture_env_combine
[08:46:18]     GL_EXT_texture_env_dot3
[08:46:18]     GL_MESA_window_pos
[08:46:18]     GL_NV_packed_depth_stencil
[08:46:18]     GL_NV_texture_rectangle
[08:46:18]     GL_ARB_depth_texture
[08:46:18]     GL_ARB_occlusion_query
[08:46:18]     GL_ARB_shadow
[08:46:18]     GL_ARB_texture_env_combine
[08:46:18]     GL_ARB_texture_env_crossbar
[08:46:18]     GL_ARB_texture_env_dot3
[08:46:18]     GL_ARB_texture_mirrored_repeat
[08:46:18]     GL_ARB_window_pos
[08:46:18]     GL_ATI_fragment_shader
[08:46:18]     GL_EXT_stencil_two_side
[08:46:18]     GL_EXT_texture_cube_map
[08:46:18]     GL_NV_copy_depth_to_color
[08:46:18]     GL_NV_depth_clamp
[08:46:18]     GL_NV_fog_distance
[08:46:18]     GL_NV_half_float
[08:46:18]     GL_APPLE_packed_pixels
[08:46:18]     GL_ARB_draw_buffers
[08:46:18]     GL_ARB_fragment_program
[08:46:18]     GL_ARB_fragment_shader
[08:46:18]     GL_ARB_shader_objects
[08:46:18]     GL_ARB_vertex_program
[08:46:18]     GL_ARB_vertex_shader
[08:46:18]     GL_ATI_draw_buffers
[08:46:18]     GL_ATI_texture_env_combine3
[08:46:18]     GL_ATI_texture_float
[08:46:18]     GL_EXT_shadow_funcs
[08:46:18]     GL_EXT_stencil_wrap
[08:46:18]     GL_MESA_pack_invert
[08:46:18]     GL_NV_primitive_restart
[08:46:18]     GL_ARB_depth_clamp
[08:46:18]     GL_ARB_fragment_program_shadow
[08:46:18]     GL_ARB_half_float_pixel
[08:46:18]     GL_ARB_occlusion_query2
[08:46:18]     GL_ARB_point_sprite
[08:46:18]     GL_ARB_shading_language_100
[08:46:18]     GL_ARB_sync
[08:46:18]     GL_ARB_texture_non_power_of_two
[08:46:18]     GL_ARB_vertex_buffer_object
[08:46:18]     GL_ATI_blend_equation_separate
[08:46:18]     GL_EXT_blend_equation_separate
[08:46:18]     GL_OES_read_format
[08:46:18]     GL_ARB_color_buffer_float
[08:46:18]     GL_ARB_pixel_buffer_object
[08:46:18]     GL_ARB_texture_compression_rgtc
[08:46:18]     GL_ARB_texture_float
[08:46:18]     GL_ARB_texture_rectangle
[08:46:18]     GL_EXT_packed_float
[08:46:18]     GL_EXT_pixel_buffer_object
[08:46:18]     GL_EXT_texture_compression_dxt1
[08:46:18]     GL_EXT_texture_compression_rgtc
[08:46:18]     GL_EXT_texture_rectangle
[08:46:18]     GL_EXT_texture_sRGB
[08:46:18]     GL_EXT_texture_shared_exponent
[08:46:18]     GL_ARB_framebuffer_object
[08:46:18]     GL_EXT_framebuffer_blit
[08:46:18]     GL_EXT_framebuffer_multisample
[08:46:18]     GL_EXT_packed_depth_stencil
[08:46:18]     GL_ARB_vertex_array_object
[08:46:18]     GL_ATI_separate_stencil
[08:46:18]     GL_EXT_draw_buffers2
[08:46:18]     GL_EXT_draw_instanced
[08:46:18]     GL_EXT_gpu_program_parameters
[08:46:18]     GL_EXT_gpu_shader4
[08:46:18]     GL_EXT_texture_array
[08:46:18]     GL_EXT_texture_integer
[08:46:18]     GL_EXT_texture_sRGB_decode
[08:46:18]     GL_EXT_timer_query
[08:46:18]     GL_OES_EGL_image
[08:46:18]     GL_AMD_performance_monitor
[08:46:18]     GL_EXT_texture_buffer_object
[08:46:18]     GL_AMD_texture_texture4
[08:46:18]     GL_ARB_copy_buffer
[08:46:18]     GL_ARB_depth_buffer_float
[08:46:18]     GL_ARB_draw_instanced
[08:46:18]     GL_ARB_half_float_vertex
[08:46:18]     GL_ARB_instanced_arrays
[08:46:18]     GL_ARB_map_buffer_range
[08:46:18]     GL_ARB_texture_buffer_object
[08:46:18]     GL_ARB_texture_rg
[08:46:18]     GL_ARB_texture_swizzle
[08:46:18]     GL_ARB_vertex_array_bgra
[08:46:18]     GL_EXT_texture_swizzle
[08:46:18]     GL_EXT_vertex_array_bgra
[08:46:18]     GL_NV_conditional_render
[08:46:18]     GL_AMD_conservative_depth
[08:46:18]     GL_AMD_depth_clamp_separate
[08:46:18]     GL_AMD_draw_buffers_blend
[08:46:18]     GL_AMD_seamless_cubemap_per_texture
[08:46:18]     GL_AMD_shader_stencil_export
[08:46:18]     GL_ARB_ES2_compatibility
[08:46:18]     GL_ARB_blend_func_extended
[08:46:18]     GL_ARB_compatibility
[08:46:18]     GL_ARB_debug_output
[08:46:18]     GL_ARB_draw_buffers_blend
[08:46:18]     GL_ARB_draw_elements_base_vertex
[08:46:18]     GL_ARB_explicit_attrib_location
[08:46:18]     GL_ARB_fragment_coord_conventions
[08:46:18]     GL_ARB_provoking_vertex
[08:46:18]     GL_ARB_sample_shading
[08:46:18]     GL_ARB_sampler_objects
[08:46:18]     GL_ARB_seamless_cube_map
[08:46:18]     GL_ARB_shader_stencil_export
[08:46:18]     GL_ARB_shader_texture_lod
[08:46:18]     GL_ARB_tessellation_shader
[08:46:18]     GL_ARB_texture_buffer_object_rgb32
[08:46:18]     GL_ARB_texture_cube_map_array
[08:46:18]     GL_ARB_texture_gather
[08:46:18]     GL_ARB_texture_multisample
[08:46:18]     GL_ARB_texture_query_lod
[08:46:18]     GL_ARB_texture_rgb10_a2ui
[08:46:18]     GL_ARB_uniform_buffer_object
[08:46:18]     GL_ARB_vertex_type_2_10_10_10_rev
[08:46:18]     GL_EXT_provoking_vertex
[08:46:18]     GL_EXT_texture_snorm
[08:46:18]     GL_MESA_texture_signed_rgba
[08:46:18]     GL_NV_copy_image
[08:46:18]     GL_NV_texture_barrier
[08:46:18]     GL_ARB_draw_indirect
[08:46:18]     GL_ARB_get_program_binary
[08:46:18]     GL_ARB_gpu_shader5
[08:46:18]     GL_ARB_gpu_shader_fp64
[08:46:18]     GL_ARB_robustness
[08:46:18]     GL_ARB_separate_shader_objects
[08:46:18]     GL_ARB_shader_bit_encoding
[08:46:18]     GL_ARB_shader_precision
[08:46:18]     GL_ARB_shader_subroutine
[08:46:18]     GL_ARB_texture_compression_bptc
[08:46:18]     GL_ARB_timer_query
[08:46:18]     GL_ARB_transform_feedback2
[08:46:18]     GL_ARB_transform_feedback3
[08:46:18]     GL_ARB_vertex_attrib_64bit
[08:46:18]     GL_ARB_viewport_array
[08:46:18]     GL_EXT_direct_state_access
[08:46:18]     GL_EXT_vertex_attrib_64bit
[08:46:18]     GL_AMD_multi_draw_indirect
[08:46:18]     GL_ANGLE_texture_compression_dxt3
[08:46:18]     GL_ANGLE_texture_compression_dxt5
[08:46:18]     GL_ARB_base_instance
[08:46:18]     GL_ARB_compressed_texture_pixel_storage
[08:46:18]     GL_ARB_conservative_depth
[08:46:18]     GL_ARB_internalformat_query
[08:46:18]     GL_ARB_map_buffer_alignment
[08:46:18]     GL_ARB_shader_atomic_counters
[08:46:18]     GL_ARB_shader_image_load_store
[08:46:18]     GL_ARB_shading_language_420pack
[08:46:18]     GL_ARB_shading_language_packing
[08:46:18]     GL_ARB_texture_storage
[08:46:18]     GL_ARB_transform_feedback_instanced
[08:46:18]     GL_EXT_framebuffer_multisample_blit_scaled
[08:46:18]     GL_EXT_transform_feedback
[08:46:18]     GL_AMD_query_buffer_object
[08:46:18]     GL_AMD_shader_trinary_minmax
[08:46:18]     GL_AMD_vertex_shader_layer
[08:46:18]     GL_AMD_vertex_shader_viewport_index
[08:46:18]     GL_ARB_ES3_compatibility
[08:46:18]     GL_ARB_arrays_of_arrays
[08:46:18]     GL_ARB_clear_buffer_object
[08:46:18]     GL_ARB_compute_shader
[08:46:18]     GL_ARB_copy_image
[08:46:18]     GL_ARB_explicit_uniform_location
[08:46:18]     GL_ARB_fragment_layer_viewport
[08:46:18]     GL_ARB_framebuffer_no_attachments
[08:46:18]     GL_ARB_invalidate_subdata
[08:46:18]     GL_ARB_multi_draw_indirect
[08:46:18]     GL_ARB_program_interface_query
[08:46:18]     GL_ARB_robust_buffer_access_behavior
[08:46:18]     GL_ARB_shader_image_size
[08:46:18]     GL_ARB_shader_storage_buffer_object
[08:46:18]     GL_ARB_stencil_texturing
[08:46:18]     GL_ARB_texture_buffer_range
[08:46:18]     GL_ARB_texture_query_levels
[08:46:18]     GL_ARB_texture_storage_multisample
[08:46:18]     GL_ARB_texture_view
[08:46:18]     GL_ARB_vertex_attrib_binding
[08:46:18]     GL_KHR_debug
[08:46:18]     GL_KHR_robustness
[08:46:18]     GL_KHR_texture_compression_astc_ldr
[08:46:18]     GL_AMD_pinned_memory
[08:46:18]     GL_ARB_buffer_storage
[08:46:18]     GL_ARB_clear_texture
[08:46:18]     GL_ARB_compute_variable_group_size
[08:46:18]     GL_ARB_enhanced_layouts
[08:46:18]     GL_ARB_indirect_parameters
[08:46:18]     GL_ARB_internalformat_query2
[08:46:18]     GL_ARB_multi_bind
[08:46:18]     GL_ARB_query_buffer_object
[08:46:18]     GL_ARB_seamless_cubemap_per_texture
[08:46:18]     GL_ARB_shader_draw_parameters
[08:46:18]     GL_ARB_shader_group_vote
[08:46:18]     GL_ARB_shading_language_include
[08:46:18]     GL_ARB_texture_mirror_clamp_to_edge
[08:46:18]     GL_ARB_texture_stencil8
[08:46:18]     GL_ARB_vertex_type_10f_11f_11f_rev
[08:46:18]     GL_EXT_shader_framebuffer_fetch
[08:46:18]     GL_EXT_shader_integer_mix
[08:46:18]     GL_INTEL_performance_query
[08:46:18]     GL_ARB_ES3_1_compatibility
[08:46:18]     GL_ARB_clip_control
[08:46:18]     GL_ARB_conditional_render_inverted
[08:46:18]     GL_ARB_cull_distance
[08:46:18]     GL_ARB_derivative_control
[08:46:18]     GL_ARB_direct_state_access
[08:46:18]     GL_ARB_get_texture_sub_image
[08:46:18]     GL_ARB_pipeline_statistics_query
[08:46:18]     GL_ARB_shader_texture_image_samples
[08:46:18]     GL_ARB_texture_barrier
[08:46:18]     GL_ARB_transform_feedback_overflow_query
[08:46:18]     GL_EXT_polygon_offset_clamp
[08:46:18]     GL_KHR_blend_equation_advanced
[08:46:18]     GL_KHR_blend_equation_advanced_coherent
[08:46:18]     GL_KHR_context_flush_control
[08:46:18]     GL_KHR_robust_buffer_access_behavior
[08:46:18]     GL_ARB_fragment_shader_interlock
[08:46:18]     GL_ARB_gpu_shader_int64
[08:46:18]     GL_ARB_parallel_shader_compile
[08:46:18]     GL_ARB_post_depth_coverage
[08:46:18]     GL_ARB_shader_atomic_counter_ops
[08:46:18]     GL_ARB_shader_ballot
[08:46:18]     GL_ARB_shader_clock
[08:46:18]     GL_ARB_shader_viewport_layer_array
[08:46:18]     GL_EXT_shader_samples_identical
[08:46:18]     GL_EXT_texture_sRGB_R8
[08:46:18]     GL_KHR_no_error
[08:46:18]     GL_KHR_texture_compression_astc_sliced_3d
[08:46:18]     GL_NV_fragment_shader_interlock
[08:46:18]     GL_ARB_gl_spirv
[08:46:18]     GL_ARB_spirv_extensions
[08:46:18]     GL_MESA_shader_integer_functions
[08:46:18]     GL_ARB_polygon_offset_clamp
[08:46:18]     GL_ARB_texture_filter_anisotropic
[08:46:18]     GL_EXT_memory_object
[08:46:18]     GL_EXT_memory_object_fd
[08:46:18]     GL_EXT_semaphore
[08:46:18]     GL_EXT_semaphore_fd
[08:46:18]     GL_KHR_parallel_shader_compile
[08:46:18]     GL_EXT_EGL_image_storage
[08:46:18]     GL_EXT_shader_framebuffer_fetch_non_coherent
[08:46:18]     GL_EXT_texture_shadow_lod
[08:46:18]     GL_INTEL_blackhole_render
[08:46:18]     GL_INTEL_shader_atomic_float_minmax
[08:46:18]     GL_INTEL_shader_integer_functions2
[08:46:18]     GL_MESA_framebuffer_flip_y
[08:46:18]     GL_NV_compute_shader_derivatives
[08:46:18]     GL_EXT_EGL_sync
[08:46:18]     GL_EXT_demote_to_helper_invocation
[08:46:18] OpenGL pixel format: 8:8:8:8
[08:46:18] OpenGL depth format: 24:8
[08:46:18] 
[08:46:18] GLSL version: 4.60
[08:46:18] GLSL max vertex uniforms: 16384 (16384)
[08:46:18] GLSL max fragment uniforms: 16384 (16384)
[08:46:18] GLSL max varyings: 128 (128)
[08:46:18] GLSL max lights: 8 (8)
[08:46:18] GLSL defines (4.6): #define USE_CLIP_VERTEX 1
[08:46:18] 
[08:46:18] Vertex/index buffer memory limit: 0MiB
[08:46:18] Starting workaround for fast running clocks
[08:46:18] Using LWJGL timer.
[08:46:19] Startup Phase - Initializing..
[08:46:19] Preloading builtin materials
[08:46:20] Preloading builtin materials done
[08:46:20] Setting up Collada Model Loader
[08:46:20] Launching Collada Model Loader threads
[08:46:20] Launching WOM Loader threads
[08:46:20] Startup Phase - Setting up..
[08:46:20] Loading window positions from /home/USERNAME/games/wurm/players/Petya/windows_1920x1036.txt
[08:46:20] Loading props file /home/USERNAME/games/wurm/players/Petya/windows_1920x1036.txt
[08:46:20] Gui initialized
[08:46:20] Startup Phase - Preparing terrain...
[08:46:21] WARNING: Unable to compile pixel shader (shader.hbao_blur.fragment): class.k7VBF5FYrx: 0:57(13): error: no function with name 'texture2D'
[08:46:21] 0:57(13): error: type mismatch
[08:46:21] 0:58(12): warning: `aoz' used uninitialized
[08:46:21] 0:59(12): warning: `aoz' used uninitialized
[08:46:21] 0:73(13): error: no function with name 'texture2D'
[08:46:21] 0:73(13): error: type mismatch
[08:46:21] 0:74(19): warning: `aoz' used uninitialized
[08:46:21] 0:75(19): warning: `aoz' used uninitialized
[08:46:21] 
[08:46:22] Startup Phase - Connecting ..
[08:46:30] Disabling Nagles
[08:46:30] Writing to /home/USERNAME/games/wurm/players/Petya/logs/_Event.2021-09.txt
[08:46:30] Disabling Nagles
[08:46:32] Writing to /home/USERNAME/games/wurm/players/Petya/logs/CA_HELP.2021-09.txt
[08:46:32] Writing to /home/USERNAME/games/wurm/players/Petya/logs/GL-Freedom.2021-09.txt
[08:46:32] Writing to /home/USERNAME/games/wurm/players/Petya/logs/Freedom.2021-09.txt
[08:46:32] Writing to /home/USERNAME/games/wurm/players/Petya/logs/Trade.2021-09.txt
[08:46:32] Login successful
[08:46:32] Executing /home/USERNAME/games/wurm/configs/default/autorun.txt
[08:46:32] Starting update of login splash image...
[08:46:33] Water reflection offscreen size 960x518
[08:46:33] Finished loading new login splash image!
[08:46:33] Execution aborted at connection 1, iteration 0
[08:46:33] Run time 0s, local time Thu Sep 09 08:46:33 CDT 2021
[08:46:33] Destroying game window
[08:46:34] ====== CLIENT CRASH ======
[08:46:34] Unexpected crash while playing
[08:46:34] java.lang.NullPointerException
[08:46:34] 	at class.uEEfPFt2Z5.mMV5oPkCW(SourceFile:1473)
[08:46:34] 	at class.fIrbai3zy.FZOk5L6Gfy(SourceFile:6925)
[08:46:34] 	at class.bHq8iF5t3H.fgtPPuD8uC(SourceFile:1711)
[08:46:34] 	at class.bHq8iF5t3H.mMV5oPkCW(SourceFile:1356)
[08:46:34] 	at com.wurmonline.client.WurmClientBase.yuix3IabUz(SourceFile:12526)
[08:46:34] 	at com.wurmonline.client.WurmClientBase.run(SourceFile:36321)
[08:46:34] 	at java.lang.Thread.run(Thread.java:748)
[08:46:38] Exiting Wurm after an Error
[08:46:38] Time is Thu Sep 09 08:46:38 CDT 2021
[08:46:38] Performing final cleanup after playing 0s
[08:46:38] Saving props file /home/USERNAME/games/wurm/players/Petya/playerdata.txt
[08:46:38] Saving props file /home/USERNAME/games/wurm/configs/default/gamesettings.txt
[08:46:38] Saving props file /home/USERNAME/games/wurm/players/Petya/stats.txt
[08:46:38] Saving window positions to /home/USERNAME/games/wurm/players/Petya/windows_1920x1036.txt
[08:46:38] Saving props file /home/USERNAME/games/wurm/players/Petya/windows_1920x1036.txt
[08:46:38] Shutting down OpenAL subsystem.
[08:46:38] WOM Loader exited.
[08:46:38] Job executor 0 terminating
[08:46:38] Collada Model Loader exited.
[08:46:38] Job executor 1 terminating
[08:46:38] Job executor 2 terminating
[08:46:38] WOM Loader exited.
[08:46:38] Job executor 3 terminating
[08:46:38] WOM Loader exited.
[08:46:38] WOM Loader exited.
[08:46:38] JCEF Shutting Down
[08:46:38] Fast Clock Workaround Thread exited.
[08:46:38] shutdown on Thread[AWT-EventQueue-0,6,main]
[08:46:38] JCEF Shut Down
[08:46:38] Destroying game window
[08:46:38] [LWJGL] GLFW_NOT_INITIALIZED error
[08:46:38] 	Description : The GLFW library is not initialized
[08:46:38] 	Stacktrace  :
[08:46:38] 		org.lwjgl.glfw.GLFW.glfwDestroyWindow(GLFW.java:1924)
[08:46:38] 		com.wurmonline.client.yuix3IabUz.XwhlvVTrl(SourceFile:476)
[08:46:38] 		com.wurmonline.client.WurmClientBase.XwhlvVTrl(SourceFile:1922)
[08:46:38] 		com.wurmonline.client.mMV5oPkCW.mMV5oPkCW(SourceFile:200)
[08:46:38] 		com.wurmonline.client.mMV5oPkCW.actionPerformed(SourceFile:194)
[08:46:38] 		javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:2022)
[08:46:38] 		javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2348)
[08:46:38] 		javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:402)
[08:46:38] 		javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:259)
[08:46:38] 		javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:252)
[08:46:38] 		java.awt.Component.processMouseEvent(Component.java:6539)
[08:46:38] 		javax.swing.JComponent.processMouseEvent(JComponent.java:3324)
[08:46:38] 		java.awt.Component.processEvent(Component.java:6304)
[08:46:38] 		java.awt.Container.processEvent(Container.java:2239)
[08:46:38] 		java.awt.Component.dispatchEventImpl(Component.java:4889)
[08:46:38] 		java.awt.Container.dispatchEventImpl(Container.java:2297)
[08:46:38] 		java.awt.Component.dispatchEvent(Component.java:4711)
[08:46:38] 		java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4904)
[08:46:38] 		java.awt.LightweightDispatcher.processMouseEvent(Container.java:4535)
[08:46:38] 		java.awt.LightweightDispatcher.dispatchEvent(Container.java:4476)
[08:46:38] 		java.awt.Container.dispatchEventImpl(Container.java:2283)
[08:46:38] 		java.awt.Window.dispatchEventImpl(Window.java:2746)
[08:46:38] 		java.awt.Component.dispatchEvent(Component.java:4711)
[08:46:38] 		java.awt.EventQueue.dispatchEventImpl(EventQueue.java:760)
[08:46:38] 		java.awt.EventQueue.access$500(EventQueue.java:97)
[08:46:38] 		java.awt.EventQueue$3.run(EventQueue.java:709)
[08:46:38] 		java.awt.EventQueue$3.run(EventQueue.java:703)
[08:46:38] 		java.security.AccessController.doPrivileged(Native Method)
[08:46:38] 		java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:74)
[08:46:38] 		java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:84)
[08:46:38] 		java.awt.EventQueue$4.run(EventQueue.java:733)
[08:46:38] 		java.awt.EventQueue$4.run(EventQueue.java:731)
[08:46:38] 		java.security.AccessController.doPrivileged(Native Method)
[08:46:38] 		java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:74)
[08:46:38] 		java.awt.EventQueue.dispatchEvent(EventQueue.java:730)
[08:46:38] 		java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:205)
[08:46:38] 		java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
[08:46:38] 		java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
[08:46:38] 		java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
[08:46:38] 		java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
[08:46:38] 		java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
[08:46:38] Goodbye.
[08:46:38] Exit.
[08:46:38] WARNING: OpenAL was already stopped.

 

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Err I just realized there's a forum for posting linux issues. I apologize for not seeing that. I can't figure out how to delete posts, so please delete this.

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Moved to Linux issues. 

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As a workaround you can try disabling Ambient Occlusion (Post-Process tab) in the launcher settings before starting the client, then things should be fine.

It does not play nice with the Mesa driver on at least some cards currently.

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2 hours ago, Saroman said:

As a workaround you can try disabling Ambient Occlusion (Post-Process tab) in the launcher settings before starting the client, then things should be fine.

It does not play nice with the Mesa driver on at least some cards currently.

Awesome, that worked! Thank you!

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