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today is the steam 1 yr anniversay? anything happening sales? events? server connection north to south? or na we got our money from steam

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14 minutes ago, Archaed said:

Any of these bans should be the same as macro bans, straight to the bin. 

That's your opinion, and you're entitled to it, my opinion differs.  It'd be interesting to see if this change of policy could have impacted population numbers and might explain months where population drops are larger than normal (bot sweep carried out on X, 15 casualties; RMT ring caught on Y, 5 casualties).

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45 minutes ago, Etherdrifter said:

  It'd be interesting to see if this change of policy could have impacted population numbers and might explain months where population drops are larger than normal (

Interesting thought. I know a lot of people loved wurm for its RMT, aka wurm goods and services translated to RL money. 

 

But even so, isn't RMT banned on steam? Wasn't the removal of RMT one of the conditions for Wurm to be elligible to be listed on steam? 

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55 minutes ago, elentari said:

Wasn't the removal of RMT one of the conditions for Wurm to be elligible to be listed on steam? 

Yes

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Not sure how this thread has posts about banning and real market trading.  On it but maybe start a new post about that complaint.  As it’s really not about the anniversary nor advertising this game to help it. ….. 

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13 hours ago, validate said:

Not sure how this thread has posts about banning and real market trading.  On it but maybe start a new post about that complaint.  As it’s really not about the anniversary nor advertising this game to help it. ….. 

 

"today is the steam 1 yr anniversay? anything happening sales? events? "

 

Posting the one year totals of ALL the people the staff diligently worked hard to catch violating the RMT ban, would be an event.

I believe it would have been a great way to show the playerbase, that the staff is actively working to protect them from that type of illegal activity. As it stands, it appears to me NOT having a public RMT Blacklist, has the visual effect (true or not) of protecting the reputations of those who have committed a major violation of the rules, and yet still continue to play on alt accounts without repercussions.

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4 hours ago, Gumbo said:

As it stands, it appears to me NOT having a public RMT Blacklist, has the visual effect (true or not) of protecting the reputations of those who have committed a major violation of the rules, and yet still continue to play on alt accounts without repercussions.

Or maybe that no one was really caught since players are smart enough to handle this stuff using 3rd party messaging so no logs can be caught in Wurm. This is my personal suspicion of course, don't have anything to back it up with. 

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Not just related to the anniversary, but it is generally depressing and disheartening that "staff" are so inactive on the fora. 

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On 7/27/2021 at 9:41 AM, Ryaanna said:

 

It was sarcasm. Why it can't be on discord?

 

 

Because you can use IRC from within the wurm client, most likely.

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Just something I thought of but:  Do you think that the staff or the developers are actually really Introverted?   So social gatherings and coming out and being really chatty does not really appeal to them.  Or maybe they have anxiety and panic when public speaking. Hmm....

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1 hour ago, Zexos said:

Just something I thought of but:  Do you think that the staff or the developers are actually really Introverted? ..

To me, it appears like a gagging order issued by the management or the dev team leader. I am braced for a nasty surprise after the end of silence.

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8 hours ago, Zexos said:

Just something I thought of but:  Do you think that the staff or the developers are actually really Introverted?   So social gatherings and coming out and being really chatty does not really appeal to them.  Or maybe they have anxiety and panic when public speaking. Hmm....

If you are introverted or suffer from social anxiety, why would you apply for a job which implies socialising?

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Tbh the lack of general communication from the devs / cm over the past year has been a pervasive theme. I get it, it was covid-19 and it came with stress from everyone but it has been such a radio silence this year that I am prepared for the "big announcement no one wants to hear" . It's been over a month since the AH update released and it's still not fixed, horses are randomly dying, traits are an inherited mess, players are upset over the low population and the development (inexistent?) cycle, no roadmap, no plans to increase pop, no marketing, etc. For other games, no news might be good news, but for wurm it's just sad. 

 

Am I missing something?

10 hours ago, TheTrickster said:

Not just related to the anniversary, but it is generally depressing and disheartening that "staff" are so inactive on the fora. 

This....1000x this...why? 

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41 minutes ago, elentari said:

Tbh the lack of general communication from the devs / cm over the past year

 

I understand that you are looking for dev information, but what would a CM be able to tell you? The CMs' task is online chat moderation and working with ingame support tickets. CR communications is not among our tasks and we don't get dev information, so we cannot help, unfortunately.

 

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Its the summer. Holidays in sweden. Rolf going on holiday has been a running meme even decades back

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44 minutes ago, Yaga said:

 

I understand that you are looking for dev information, but what would a CM be able to tell you? The CMs' task is online chat moderation and working with ingame support tickets. CR communications is not among our tasks and we don't get dev information, so we cannot help, unfortunately.

 

I believe CM means Community manager, which is the title Demona has. 

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1 hour ago, Archaed said:

I believe CM means Community manager, which is the title Demona has. 

 

Oh! 😊

That would explain it - my bad! (Or rather: blame ambiguous abbreviations... ;) )

 

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2 hours ago, ThatYoungLad said:

If you are introverted or suffer from social anxiety, why would you apply for a job which implies socialising?

Hmm.....I would say that some developers can be more like background devs.  Who work on the code and features but don't really talk much themselves.

 

8 hours ago, Ekcin said:

To me, it appears like a gagging order issued by the management or the dev team leader. I am braced for a nasty surprise after the end of silence.

Yeah, maybe that is more like it....

 

The Facebook Wurm Page is sort of active though - Posts every 1 - 2 weeks.   Gets some comments and likes on their posts - Wurm Facebook

Edited by Zexos

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10 hours ago, zethreal said:

 

Because you can use IRC from within the wurm client, most likely.

How many ppl do that?

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49 minutes ago, Ryaanna said:

How many ppl do that?

I tried to organise it with the other officers in my deed  (short after the  steam lunch we have like 70 activ people on deed for like 4 weeks and discord is nice but the response time from the current playing were in-game better for small stuff) like a auto join after the start of the client but it's really tricky to set up properly and never catch on. But the system could be nice for friend groups on different deeds who don't want to spam alliance chat with there bantering.

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1 hour ago, Zexos said:

Hmm.....I would say that some developers can be more like background devs.  Who work on the code and features but don't really talk much themselves.

 

Yeah, maybe that is more like it....

 

The Facebook Wurm Page is sort of active though - Posts every 1 - 2 weeks.   Gets some comments and likes on their posts - Wurm Facebook

Does that mean we are cut off information if we don't enter the Mafia's "social network" cloakas and data theft swamps? Could someone forward if anything of relevance is published there?

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We are working on something, will have more details soon! Just getting it coordinated :) 

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14 minutes ago, DemonaNightshade said:

We are working on something, will have more details soon! Just getting it coordinated :) 

Still for the FIRST anniversary, right?

 

I am genuinely kidding, and intend no offence at all.  

 

I haven't slept lately, and while I retain my sense of the ridiculous my sense of propriety seems to be intermittent.

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2 hours ago, TheTrickster said:

I haven't slept lately, and while I retain my sense of the ridiculous my sense of propriety seems to be intermittent.

propriety
NOUN
  1. conformity to conventionally accepted standards of behaviour or morals.

So ... propriety is an illusion based on individual perception of the most immediate and dominant fashion trends in social interaction? I'm guessing that requires the individual to arbitrarily assign more import to the way certain individuals behave, and then also to disregard large amounts of data under the heading of 'they had a bad day', which would actually require said individual to tell you that they HAD a bad day, in order to know to disregard that behavioural data, which would imply the prerequisite that they must value/trust your opinion enough to make such a statement of indication...

 

In hindsight I think I see why I much preferred my mathematics textbooks to interacting with people. The worst thing that ever happen in higher-tier maths was that I got impatient with a seemingly too-simple puzzle and drew the wrong conclusion, but my teacher still gave me extra credit for a detailed and logically substantiated theory which my too-small dataset implied was indeed the case, which raised my mark to bottom-of-the-tier instead of top of the lower-tier. Valuable lesson in not jumping to conclusions, learned.

 

Whereas interacting with the majority of my year-mates; they literally lived in a world where they could just glance in your direction and know that you were all-wrong, unworthy of their time, fully deserving of ceaseless condemnation and to be shunned-on-sight. And they got lots of positive social reinforcement that they were behaving in a correct and highly laudable way for doing so, whereas I only got praise from teachers. But just before we graduated, one of the faceless masses - I knew them all by name, but they were just a homogenous mass of conformity to me - came up to me out of the blue and apologised for bullying me all these years. It had never even occurred to me to label it bullying; he was just doing what he had to to survive, same as me, but within his own social circle.

 

In hindsight, from his perspective, I was one of the privileged few - a student teachers thought was valuable and worthy of their attention, and I conformed to their sense of propriety. Those who couldn't get praise from teachers, those who only ever disappointed them no matter how hard they tried, converted to a very different set of standards of behaviour. But I was never privileged. He had friends, and teachers weren't allowed to be my friends, under threat of being judged corrupted.

 

I look at the way this majority of this community interacts with staff and devs, and I only see schoolkids attempting to interact with teachers. I see children attempting to have a relationship with guardians who are preoccupied with 'adult' priorities. I see strategies on both sides that are doomed to fail. I see only the identical situation I've always seen, in every group interaction I've ever been party or witness to. Only the details change. No-one ever moves on, because no-one ever solves the puzzle; generation after generation, community after community.

 

So I'll say this to you, @TheTrickster; an intermittent sense of propriety is on the same circuit as the intermittent lightbulbs in the EXIT signs, above the only doors that matter in this infinite maze of corridors. Propriety, by definition, can only lead to more of the same.

 

TL;DR:

To the rest of you, I'll say that if I was a dev reading your comments, I wouldn't particularly want to talk to you anymore than I did the other kids in my school. Not because that's the right thing to do, but because the right thing to do is about as clear as the mud churned up by a migrating herd trying to cross a crocodile-infested river. To thank your lucky stars that you have @DemonaNightshade, and to never forget to tell her that you do.

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On 7/24/2021 at 2:18 PM, Ogare said:

It's possible to further the game without puting lots of money into it. We have seen some really cool content for free from WU modders.  I think the big issue is developers who don't seem to care what the majority of paying customers want.

Or simply dont know how to. It's not like the publicly post the dev team and their credentials.

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