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Seriphina

Another Seriphina Wishlist

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1. A grey base model of all meditation and floor rugs which allow us to dye them. Been asking since 2017.

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2. Dresses for characters. Some of us are girls. Some of us aren't. Some would like more customization than facial hair. Don't gender lock it, but please add some dresses.

3. Full size versions of the Miner, Digger, Axeman, and swordsman statuettes added to the Archaeology Skill. The item exists for the starter/tutorial area, so please incorporate that for everyone to liven up our villages a bit more.

4. The ability to put more books on empty bookshelves. Seriously, they're sad looking when "full". We want libraries. Some of us have found really cool things to do with these books, and we want it to be visually appealing as well.

5. A fleshed out taxidermy system which allows us to display some of our proud kills and lucky finds.

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6. A Ferryman object which expands the Wagoner system to cross servers with deliveries. This object would be placed at shorelines with access to server borders (not inland lakes, must be salt water) as a connection to the highway system which allows shipping routes to be picked up and ferried to the other servers. On the other side it would be picked up by an idle public wagoner and continue it's journey.

7. The ability to sell containers (non-sealed) that are full on merchants. This would allow armor sets, satchels of small items such as seeds or sprouts, and other items to be sold on merchants in bulk without disrupting the integrity of the deed permissions. Heck even bartenders would be an option with this selling mugs of ale.

8. While we are at it, let us dress our merchants. Liven up those merchant deeds and give some interest to the few NPCs we have.

9. The ability to dye the Canopy Bed. We can dye the regular ones, but not the extra fancy? That seems silly.

10. A deck of playing cards and tarot cards made with papyrusmaking skill. These would open a mini game (like checkers) we can take on the road to pass time before rifts and other adventures. Tarot cards may forecast something interesting (giving a buff for +% chance of rare for period of time, or higher chance of encountering a troll for poor result)

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11. Bone dice carved from skulls for games of chance.

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12. More image options for shop signs.

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13. The ability to relocate a deed token.

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14. Let us craft a token-like item which allows us to withdraw from the bank when placed on a deed. This encourages market deeds and makes our own deeds more customizable.

15. Make going out and hunting away from our deeds more enticing. Give us new mobs, like a troll or goblin camp. Have there be items that we can collect from aggressive corpses, like pieces of new recipe variants. Make uncommon and rare or better crafting variants that are learned through hunting that give us a different-looking crafting option on items, like an armor stand that displays plate instead of studded leather.

 

 

 

And finally, thank you for fulfilling my suggestion of traits for the production animals. It's been a challenge to try to get the right traits on my herd and has made tending the flock more interesting and exciting!

 

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+1 on all that especially #13 - the ability to move your deed token

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+1 All good ideas but I have to give an extra +1each for #'s 1,2,4,9 and 12 plus an extra +100 each for #'s 5 and 13! Actually make that +100000 for #13!

Edited by Katrat
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I'm adding a nautical compass to my wishlist. Just because we can just disembark and wait, doesn't mean we should have to.  (thank you Idlamn for the idea!)

 

Edited by Seriphina
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