Posted June 7, 2021 Hi Currently a WL kingdom has 3 gods which means they get 3x champs/god so they can have 9 champs at the same time while BL only has Libila so they can only have 3 champs at the same time. So either make Mag a BL god and reshufle all spells and abilities for a 2vs2 scenario or give libila 9x champs? could also make WL gods be able to have just 1 champ at one time so is 3 champs vs 3 champs? Share this post Link to post Share on other sites
Posted June 7, 2021 but its not just two kingdoms involved Share this post Link to post Share on other sites
Posted June 7, 2021 True but all possible variations of kingdoms should have the same potential power no? If someone joins a WL kingdom have the potential for 9 champs on field at the same time, people that can fight as priests and imp at the same time while a BL would only have a max potential of 33% of that. So it is a design problem not a player choice problem since there is no choice currently. Share this post Link to post Share on other sites
Posted June 7, 2021 (edited) 1 hour ago, Cipacadrinho said: give libila 9x champs 9>3 ?? 1 hour ago, Cipacadrinho said: Currently a WL kingdom has 3 gods which means they get 3x champs/god so they can have 9 champs at the same time while BL only has Libila so they can only have 3 champs at the same time. wait what Edited June 7, 2021 by Votip 2 Share this post Link to post Share on other sites
Posted June 7, 2021 1 hour ago, Cipacadrinho said: Currently a WL kingdom has 3 gods which means they get 3x champs/god so they can have 9 champs at the same time while BL only has Libila so they can only have 3 champs at the same time. What? You can only have 1 champion of each god, if anything - BL is more OP since every lib champ has scorn of lib and lots of damage spells, while WL kingdoms only get 1 healing champ, and a vyn champ isnt that good either. 2 Share this post Link to post Share on other sites
Posted June 7, 2021 wait WL does not have 3 champs / god? Share this post Link to post Share on other sites
Posted June 7, 2021 So how about Mag as a BL then? and then we have Lib vs Fo healers and will make Mag vs Vyn crowd controllers? And spread the enchanting and other stuff amongt them. Share this post Link to post Share on other sites
Posted June 7, 2021 My suggestion would be to make FO neutral.... That way BL kingdoms could have Libila vs Mag pretty much and would have a healer support as the WL kingdoms do. Honestly think Libila is OP with combat spells, but lacks healing since the scorn most of the days heals about nothing. So why add more damage to BL? Instead give em the chance to use a top healer like the WL kingdoms can use Fo. Seems we would have well balanced kingdoms this way. Just my opinion, or hey just keep ignoring the huge dif of might between a WL and BL kingdom and dare to say its balanced. Share this post Link to post Share on other sites
Posted June 7, 2021 The way I c it, currently BL kingdoms got Lib as a combat priest as WL kingdoms got Mag as their combat priest. The huge difference is that WL kingdoms then have 2 support priests that are Vyn and Fo. BL kingdoms got like none. So yea, add a new exclusive BL support priest also or make the current Fo a neutral priest. Hey Libila corrupted Fo with her looks and dark beauty and now he goes both ways 😁 Share this post Link to post Share on other sites
Posted June 7, 2021 its already 3 lib champs for hots and 1 fo 1 vyn 1 mag champ for wl kingdoms, and lib champs are the strongest champ with their spell pool and monster immunity, especially if theyre all hate for tanglewave immunity they just scorn eaxh other and cast drain health/stam and you cant really fight a well coordinated group of them Share this post Link to post Share on other sites
Posted June 7, 2021 I see a common theme here, people saying that Lib is overpowered and/or self suficient already so no need to shuffle deities and such. In my opinion that is another argument towards moving one WL deity to BL because as long as Lib will have to be competitive against 3x other gods she will have to be overpowered or noone will play it. And that is before we consider the fact that half her stuff can't even be used on pve servers. So a 2v2 would mean devs could reshuffle spells in such a manner where each deity will have their strenghts and weaknesses but as long as the spell list of one must compete with the spell list of three close balance in power is not possible. Share this post Link to post Share on other sites
Posted June 7, 2021 -1 if only for the reason that such a radical change would render Wurm unplayable for months if not longer before the worst bugs and side effects were ironed out. PvP simply is not worth to disrupt the game to that extent. Think about more evolutionary steps if at all. Share this post Link to post Share on other sites