Posted May 30, 2021 I keep having problems running out of memory whilst logging in a number of alts on the same machine since the update, I even doubled my RAM to 16gb but all this seems to have done is create memory leaks and doubles my RAM usage per client from 800MB to 1.6-2GB. The alt clients kept dropping today until I finally won a prize! It's the same message on a few clients. Congratulations, you found a bug in the test client: <Unable to load texture data from graphics.jar:texture/sprite/leaf.png> Please post the console log below on the wurm online forums, and describe what you were doing when it happened. Contents of console.log: [13:18:35] [13:18:35] Preparing to enable console logging. [13:18:35] Now logging to C:\Games\Wurm Online\console.Dufon.log [13:18:35] Time is Sun May 30 13:18:35 BST 2021 [13:18:35] Running client version 4.2.39 [13:18:35] client build# 022fd802523f350d411105a9d8de2901bab6904b [13:18:35] client build time 2021-05-26 15:42 [13:18:35] [13:18:35] === System information === [13:18:35] Executing from C:\Games\Wurm Online\ [13:18:35] Operating system: Windows Server 2016 (arch: amd64, version: 10.0) [13:18:35] Java version: 1.8.0_201 (Oracle Corporation) <http://java.oracle.com/> [13:18:35] Jvm version: 25.201-b09 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM] [13:18:35] Available CPUs: 4 [13:18:35] [13:18:35] [13:18:35] === Wurm options === [13:18:35] animation_playback_self = 2 [13:18:35] ao_level = 0 [13:18:35] auto_mipmaps_enabled = 1 [13:18:35] auto_run_source = 0 [13:18:35] cavedetail = 0 [13:18:35] censor_chat = false [13:18:35] collada_animations = 0 [13:18:35] colorItemsDamage = true [13:18:35] color_black = 0.0,0.0,0.0,1.0 [13:18:35] color_cyan = 0.0,1.0,1.0,1.0 [13:18:35] color_enchant_desc = 0.5,0.5,1.0,1.0 [13:18:35] color_enchant_name = 0.0,0.5,0.5,1.0 [13:18:35] color_enchant_power = 0.0,1.0,1.0,1.0 [13:18:35] color_error = 1.0,0.3,0.3,1.0 [13:18:35] color_fuchsia = 1.0,0.0,1.0,1.0 [13:18:35] color_green = 0.4,0.72,0.47,1.0 [13:18:35] color_grey = 0.5,0.75,1.0,1.0 [13:18:35] color_lime = 0.5,1.0,0.5,1.0 [13:18:35] color_maroon = 0.5,0.0,0.0,1.0 [13:18:35] color_navy_blue = 0.23,0.39,1.0,1.0 [13:18:35] color_orange = 1.0,0.58,0.04,1.0 [13:18:35] color_outline_ally = 0.5,1.0,0.5,1.0 [13:18:35] color_outline_friend = 0.5,0.75,1.0,1.0 [13:18:35] color_outline_hostile = 1.0,0.0,0.0,1.0 [13:18:35] color_outline_neutral = 0.5,0.5,1.0,1.0 [13:18:35] color_purple = 0.5,0.0,0.5,1.0 [13:18:35] color_red = 1.0,0.0,0.0,1.0 [13:18:35] color_royal_blue = 0.5,0.5,1.0,1.0 [13:18:35] color_salve_acid = 1.0,1.0,0.0,1.0 [13:18:35] color_salve_fire = 1.0,0.0,0.0,1.0 [13:18:35] color_salve_frost = 0.0,0.0,1.0,1.0 [13:18:35] color_silver = 0.75,0.75,0.75,1.0 [13:18:35] color_system = 0.5,1.0,0.5,1.0 [13:18:35] color_teal = 0.0,0.5,0.5,1.0 [13:18:35] color_white = 1.0,1.0,1.0,1.0 [13:18:35] color_yellow = 1.0,1.0,0.0,1.0 [13:18:35] combat_world_text = true [13:18:35] compressed_textures = false [13:18:35] compressed_textures_S3TC = true [13:18:35] contribution_culling = 0 [13:18:35] custim_timer_source = 1 [13:18:35] customTimer1 = -1|-1 [13:18:35] customTimer2 = -1|-1 [13:18:35] customTimer3 = -1|-1 [13:18:35] customTimer4 = -1|-1 [13:18:35] customTimer5 = -1|-1 [13:18:35] debug_mode = false [13:18:35] defaultActions_source = 0 [13:18:35] depth_clamp_enabled = 2 [13:18:35] disable_select_all_shortcut = false [13:18:35] display_settings = false:false:0:640:480:32:-1:false:false [13:18:35] enable_contribution_culling = true [13:18:35] enable_debugs = false [13:18:35] enable_lod = true [13:18:35] enable_seasonal_mappings = true [13:18:35] enable_shift_drag = false [13:18:35] enable_volumetric_fog = false [13:18:35] enable_vsync = false [13:18:35] enable_world_drag = true [13:18:35] event_log_rotation = 2 [13:18:35] exec_source = 0 [13:18:35] fast_yield = false [13:18:35] fbo_enabled = 2 [13:18:35] fog_coord_src = 0 [13:18:35] font_antialias = 2 [13:18:35] font_bold = 11 [13:18:35] font_default = 11 [13:18:35] font_header = 24 [13:18:35] font_italian = 11 [13:18:35] font_monospaced = 11 [13:18:35] font_static = 11 [13:18:35] fov_horizontal = 80 [13:18:35] fps_limit = 30 [13:18:35] fps_limit_background = 15 [13:18:35] fps_limit_enabled = true [13:18:35] free_look_mode_disable_on_close_component = false [13:18:35] free_look_mode_disable_on_combat = false [13:18:35] free_look_mode_disable_on_open_component = false [13:18:35] free_look_mode_sensitivity = 10 [13:18:35] game_client_thread_priority = 2 [13:18:35] glsl_debug_loading = false [13:18:35] glsl_enabled = 2 [13:18:35] gpu_skinning = true [13:18:35] gui_opacity = 4 [13:18:35] gui_skin = 1 [13:18:35] hard_mode = false [13:18:35] has_read_eula = true [13:18:35] head_bob = false [13:18:35] hide_cursor_with_ui = false [13:18:35] hide_inactive_friends = false [13:18:35] hide_menu_examine = false [13:18:35] hide_menu_no_target = false [13:18:35] hide_menu_spam_mode = true [13:18:35] hide_menu_stop = false [13:18:35] hide_onscreen_fail_messages = false [13:18:35] hide_onscreen_hostile_messages = false [13:18:35] hide_onscreen_info_messages = false [13:18:35] hide_personal_goal = true [13:18:35] high_res_binoculars = false [13:18:35] hint_texture_scaling = 2 [13:18:35] impColumn = true [13:18:35] inverse_mouse = false [13:18:35] irc_log_rotation = 2 [13:18:35] irc_notif = 0 [13:18:35] item_creature_render_distance = 0 [13:18:35] key_bindings_source = 0 [13:18:35] keyboard_layout = 0 [13:18:35] limit_dynamic_lights = true [13:18:35] loadInventoryStartup = true [13:18:35] local_list_in_event = true [13:18:35] lod = 0 [13:18:35] log_extra_errors = false [13:18:35] log_gl_errors = false [13:18:35] mark_text_read = true [13:18:35] material_as_suffix = true [13:18:35] max_dynamic_lights = 1 [13:18:35] max_shader_lights = 8 [13:18:35] max_texture_size = 0 [13:18:35] mega_texture_size = 6 [13:18:35] model_loader_thread_priority = 2 [13:18:35] model_loading_threads = 3 [13:18:35] mount_control_mode = 0 [13:18:35] mount_rotation = false [13:18:35] mouse_camera_sensitivity = 3.0088496 [13:18:35] mouse_smoothing = 0.0 [13:18:35] multicolor_usage = 1 [13:18:35] multidraw_enabled = 1 [13:18:35] no_brightness = false [13:18:35] no_terrain_render = false [13:18:35] no_world_render = true [13:18:35] non_power_of_two = 1 [13:18:35] normal_maps = false [13:18:35] occlusion_queries_enabled = 2 [13:18:35] offscreen_texture_size = 0 [13:18:35] other_log_rotation = 2 [13:18:35] outline_picking = true [13:18:35] player_texture_size = 2 [13:18:35] quick_keybinds = true [13:18:35] reflection_texture_size = 0 [13:18:35] reflections = 0 [13:18:35] remember_password = true [13:18:35] render_bloom = false [13:18:35] render_distant_terrain = false [13:18:35] render_fxaa = true [13:18:35] render_sun_glare = false [13:18:35] render_vignette = false [13:18:35] renderer_type = 0 [13:18:35] resident_models = false [13:18:35] save_skills_on_quit = false [13:18:35] screen_brightness = 0.0 [13:18:35] screen_shake = false [13:18:35] screenshot_file_format = 1 [13:18:35] season_override = 0 [13:18:35] send_extra_tile_data = false [13:18:35] setting_timestamps = true [13:18:35] settings_version = 14 [13:18:35] shadow_level = 0 [13:18:35] shadow_mapsize = 0 [13:18:35] shift_drag_default = 10 [13:18:35] showKChat = true [13:18:35] show_body_in_inventory = true [13:18:35] show_creature_overlay = true [13:18:35] show_detailed_hover = true [13:18:35] show_examine_world_text = true [13:18:35] show_hit_direction_indicator = true [13:18:35] show_local_world_text = true [13:18:35] show_old_menu = false [13:18:35] show_old_quickbar = false [13:18:35] show_tab_blinking = true [13:18:35] silent_friends_update = false [13:18:35] skillgain_minimum = 5 [13:18:35] skillgain_no_alignment = true [13:18:35] skillgain_no_favor = true [13:18:35] skydetail = 0 [13:18:35] sound_al_gain = 0 [13:18:35] sound_buzzlevel = 2 [13:18:35] sound_cache_enabled = false [13:18:35] sound_doppler_enabled = false [13:18:35] sound_engine = 2 [13:18:35] sound_footstepslevel = 10 [13:18:35] sound_music_level = 4 [13:18:35] sound_play_PMAlert = false [13:18:35] sound_play_UIsounds = false [13:18:35] sound_play_ambients = false [13:18:35] sound_play_buzz = true [13:18:35] sound_play_combat = false [13:18:35] sound_play_door = false [13:18:35] sound_play_emotes = false [13:18:35] sound_play_footsteps = false [13:18:35] sound_play_music = false [13:18:35] sound_play_weather = false [13:18:35] sound_play_work = false [13:18:35] structure_render_distance = 0 [13:18:35] submit_client_data = 2 [13:18:35] supersampling = 0 [13:18:35] swap_mouse_buttons = false [13:18:35] terrain_res = 0 [13:18:35] test_attach_equipment = false [13:18:35] test_mode = 0 [13:18:35] thirdPerson = false [13:18:35] tile_transitions = true [13:18:35] tiledecorations = 0 [13:18:35] togglePushToTalk = true [13:18:35] treelist_outline = true [13:18:35] trees = 0 [13:18:35] ui_font_scale = 100 [13:18:35] ui_scale = 110 [13:18:35] update_optional = true [13:18:35] use_alpha_particles = false [13:18:35] use_anisotropic_filtering = 0 [13:18:35] use_antialiasing = 0 [13:18:35] use_default_action = true [13:18:35] use_fast_clock_work_around = true [13:18:35] use_nano_timer = false [13:18:35] use_non_alpha_particles = false [13:18:35] use_phobia_models = false [13:18:35] use_tree_models = false [13:18:35] use_weather_particles = false [13:18:35] vbo_enabled = 1 [13:18:35] vg_ui_theme = 1 [13:18:35] viewport_bob = true [13:18:35] water_detail = 0 [13:18:35] [13:18:36] Setting up WurmModel Model Loader [13:18:37] Executing C:\Games\Wurm Online\configs\default\keybindings.txt [13:18:37] Translating legacy key NUMPAD7 to KP_7 [13:18:37] Translating legacy key NUMPAD9 to KP_9 [13:18:37] Translating legacy key SUBTRACT to KP_SUBTRACT [13:18:37] Translating legacy key EQUALS to EQUAL [13:18:37] Translating legacy key ADD to KP_ADD [13:18:37] Translating legacy key NUMPAD8 to KP_8 [13:18:37] Translating legacy key NUMPAD5 to KP_5 [13:18:37] Translating legacy key MULTIPLY to KP_MULTIPLY [13:18:37] Translating legacy key NUMPAD1 to KP_1 [13:18:37] Translating legacy key NUMPAD0 to KP_0 [13:18:37] Translating legacy key NUMPAD3 to KP_3 [13:18:37] Translating legacy key NUMPAD2 to KP_2 [13:18:37] Translating legacy key DECIMAL to KP_DECIMAL [13:18:37] Translating legacy key EQUALS to EQUAL [13:18:37] Translating legacy key DIVIDE to KP_DIVIDE [13:18:37] Translating legacy key NUMPAD6 to KP_6 [13:18:37] Translating legacy key NUMPAD4 to KP_4 [13:18:39] Word filter loaded: 23 [13:18:39] Starting global frame job manager with 4 worker threads [13:18:39] Starting global lazy job manager with 2 worker threads [13:18:39] Setting up OpenAL Sound Engine [13:18:39] OpenAL version: 1.1 ALSOFT 1.19.1 [13:18:39] OpenAL renderer: OpenAL Soft [13:18:39] OpenAL vendor: OpenAL Community [13:18:39] OpenAL extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [13:18:39] Generating: 128 source channels. [13:18:40] [13:18:40] === OpenGL information === [13:18:40] LWJGL version: 3.2.3 1.2.0 [13:18:40] OpenGL vendor: NVIDIA Corporation [13:18:40] OpenGL renderer: NVIDIA GeForce GTX 1050/PCIe/SSE2 [13:18:40] OpenGL version: 4.6.0 NVIDIA 466.27 [13:18:40] OpenGL extensions: [13:18:40] GL_AMD_multi_draw_indirect [13:18:40] GL_AMD_seamless_cubemap_per_texture [13:18:40] GL_AMD_vertex_shader_viewport_index [13:18:40] GL_AMD_vertex_shader_layer [13:18:40] GL_ARB_arrays_of_arrays [13:18:40] GL_ARB_base_instance [13:18:40] GL_ARB_bindless_texture [13:18:40] GL_ARB_blend_func_extended [13:18:40] GL_ARB_buffer_storage [13:18:40] GL_ARB_clear_buffer_object [13:18:40] GL_ARB_clear_texture [13:18:40] GL_ARB_clip_control [13:18:40] GL_ARB_color_buffer_float [13:18:40] GL_ARB_compatibility [13:18:40] GL_ARB_compressed_texture_pixel_storage [13:18:40] GL_ARB_conservative_depth [13:18:40] GL_ARB_compute_shader [13:18:40] GL_ARB_compute_variable_group_size [13:18:40] GL_ARB_conditional_render_inverted [13:18:40] GL_ARB_copy_buffer [13:18:40] GL_ARB_copy_image [13:18:40] GL_ARB_cull_distance [13:18:40] GL_ARB_debug_output [13:18:40] GL_ARB_depth_buffer_float [13:18:40] GL_ARB_depth_clamp [13:18:40] GL_ARB_depth_texture [13:18:40] GL_ARB_derivative_control [13:18:40] GL_ARB_direct_state_access [13:18:40] GL_ARB_draw_buffers [13:18:40] GL_ARB_draw_buffers_blend [13:18:40] GL_ARB_draw_indirect [13:18:40] GL_ARB_draw_elements_base_vertex [13:18:40] GL_ARB_draw_instanced [13:18:40] GL_ARB_enhanced_layouts [13:18:40] GL_ARB_ES2_compatibility [13:18:40] GL_ARB_ES3_compatibility [13:18:40] GL_ARB_ES3_1_compatibility [13:18:40] GL_ARB_ES3_2_compatibility [13:18:40] GL_ARB_explicit_attrib_location [13:18:40] GL_ARB_explicit_uniform_location [13:18:40] GL_ARB_fragment_coord_conventions [13:18:40] GL_ARB_fragment_layer_viewport [13:18:40] GL_ARB_fragment_program [13:18:40] GL_ARB_fragment_program_shadow [13:18:40] GL_ARB_fragment_shader [13:18:40] GL_ARB_fragment_shader_interlock [13:18:40] GL_ARB_framebuffer_no_attachments [13:18:40] GL_ARB_framebuffer_object [13:18:40] GL_ARB_framebuffer_sRGB [13:18:40] GL_ARB_geometry_shader4 [13:18:40] GL_ARB_get_program_binary [13:18:40] GL_ARB_get_texture_sub_image [13:18:40] GL_ARB_gl_spirv [13:18:40] GL_ARB_gpu_shader5 [13:18:40] GL_ARB_gpu_shader_fp64 [13:18:40] GL_ARB_gpu_shader_int64 [13:18:40] GL_ARB_half_float_pixel [13:18:40] GL_ARB_half_float_vertex [13:18:40] GL_ARB_imaging [13:18:40] GL_ARB_indirect_parameters [13:18:40] GL_ARB_instanced_arrays [13:18:40] GL_ARB_internalformat_query [13:18:40] GL_ARB_internalformat_query2 [13:18:40] GL_ARB_invalidate_subdata [13:18:40] GL_ARB_map_buffer_alignment [13:18:40] GL_ARB_map_buffer_range [13:18:40] GL_ARB_multi_bind [13:18:40] GL_ARB_multi_draw_indirect [13:18:40] GL_ARB_multisample [13:18:40] GL_ARB_multitexture [13:18:40] GL_ARB_occlusion_query [13:18:40] GL_ARB_occlusion_query2 [13:18:40] GL_ARB_parallel_shader_compile [13:18:40] GL_ARB_pipeline_statistics_query [13:18:40] GL_ARB_pixel_buffer_object [13:18:40] GL_ARB_point_parameters [13:18:40] GL_ARB_point_sprite [13:18:40] GL_ARB_polygon_offset_clamp [13:18:40] GL_ARB_post_depth_coverage [13:18:40] GL_ARB_program_interface_query [13:18:40] GL_ARB_provoking_vertex [13:18:40] GL_ARB_query_buffer_object [13:18:40] GL_ARB_robust_buffer_access_behavior [13:18:40] GL_ARB_robustness [13:18:40] GL_ARB_sample_locations [13:18:40] GL_ARB_sample_shading [13:18:40] GL_ARB_sampler_objects [13:18:40] GL_ARB_seamless_cube_map [13:18:40] GL_ARB_seamless_cubemap_per_texture [13:18:40] GL_ARB_separate_shader_objects [13:18:40] GL_ARB_shader_atomic_counter_ops [13:18:40] GL_ARB_shader_atomic_counters [13:18:40] GL_ARB_shader_ballot [13:18:40] GL_ARB_shader_bit_encoding [13:18:40] GL_ARB_shader_clock [13:18:40] GL_ARB_shader_draw_parameters [13:18:40] GL_ARB_shader_group_vote [13:18:40] GL_ARB_shader_image_load_store [13:18:40] GL_ARB_shader_image_size [13:18:40] GL_ARB_shader_objects [13:18:40] GL_ARB_shader_precision [13:18:40] GL_ARB_shader_storage_buffer_object [13:18:40] GL_ARB_shader_subroutine [13:18:40] GL_ARB_shader_texture_image_samples [13:18:40] GL_ARB_shader_texture_lod [13:18:40] GL_ARB_shading_language_100 [13:18:40] GL_ARB_shader_viewport_layer_array [13:18:40] GL_ARB_shading_language_420pack [13:18:40] GL_ARB_shading_language_include [13:18:40] GL_ARB_shading_language_packing [13:18:40] GL_ARB_shadow [13:18:40] GL_ARB_sparse_buffer [13:18:40] GL_ARB_sparse_texture [13:18:40] GL_ARB_sparse_texture2 [13:18:40] GL_ARB_sparse_texture_clamp [13:18:40] GL_ARB_spirv_extensions [13:18:40] GL_ARB_stencil_texturing [13:18:40] GL_ARB_sync [13:18:40] GL_ARB_tessellation_shader [13:18:40] GL_ARB_texture_barrier [13:18:40] GL_ARB_texture_border_clamp [13:18:40] GL_ARB_texture_buffer_object [13:18:40] GL_ARB_texture_buffer_object_rgb32 [13:18:40] GL_ARB_texture_buffer_range [13:18:40] GL_ARB_texture_compression [13:18:40] GL_ARB_texture_compression_bptc [13:18:40] GL_ARB_texture_compression_rgtc [13:18:40] GL_ARB_texture_cube_map [13:18:40] GL_ARB_texture_cube_map_array [13:18:40] GL_ARB_texture_env_add [13:18:40] GL_ARB_texture_env_combine [13:18:40] GL_ARB_texture_env_crossbar [13:18:40] GL_ARB_texture_env_dot3 [13:18:40] GL_ARB_texture_filter_anisotropic [13:18:40] GL_ARB_texture_filter_minmax [13:18:40] GL_ARB_texture_float [13:18:40] GL_ARB_texture_gather [13:18:40] GL_ARB_texture_mirror_clamp_to_edge [13:18:40] GL_ARB_texture_mirrored_repeat [13:18:40] GL_ARB_texture_multisample [13:18:40] GL_ARB_texture_non_power_of_two [13:18:40] GL_ARB_texture_query_levels [13:18:40] GL_ARB_texture_query_lod [13:18:40] GL_ARB_texture_rectangle [13:18:40] GL_ARB_texture_rg [13:18:40] GL_ARB_texture_rgb10_a2ui [13:18:40] GL_ARB_texture_stencil8 [13:18:40] GL_ARB_texture_storage [13:18:40] GL_ARB_texture_storage_multisample [13:18:40] GL_ARB_texture_swizzle [13:18:40] GL_ARB_texture_view [13:18:40] GL_ARB_timer_query [13:18:40] GL_ARB_transform_feedback2 [13:18:40] GL_ARB_transform_feedback3 [13:18:40] GL_ARB_transform_feedback_instanced [13:18:40] GL_ARB_transform_feedback_overflow_query [13:18:40] GL_ARB_transpose_matrix [13:18:40] GL_ARB_uniform_buffer_object [13:18:40] GL_ARB_vertex_array_bgra [13:18:40] GL_ARB_vertex_array_object [13:18:40] GL_ARB_vertex_attrib_64bit [13:18:40] GL_ARB_vertex_attrib_binding [13:18:40] GL_ARB_vertex_buffer_object [13:18:40] GL_ARB_vertex_program [13:18:40] GL_ARB_vertex_shader [13:18:40] GL_ARB_vertex_type_10f_11f_11f_rev [13:18:40] GL_ARB_vertex_type_2_10_10_10_rev [13:18:40] GL_ARB_viewport_array [13:18:40] GL_ARB_window_pos [13:18:40] GL_ATI_draw_buffers [13:18:40] GL_ATI_texture_float [13:18:40] GL_ATI_texture_mirror_once [13:18:40] GL_S3_s3tc [13:18:40] GL_EXT_texture_env_add [13:18:40] GL_EXT_abgr [13:18:40] GL_EXT_bgra [13:18:40] GL_EXT_bindable_uniform [13:18:40] GL_EXT_blend_color [13:18:40] GL_EXT_blend_equation_separate [13:18:40] GL_EXT_blend_func_separate [13:18:40] GL_EXT_blend_minmax [13:18:40] GL_EXT_blend_subtract [13:18:40] GL_EXT_compiled_vertex_array [13:18:40] GL_EXT_Cg_shader [13:18:40] GL_EXT_depth_bounds_test [13:18:40] GL_EXT_direct_state_access [13:18:40] GL_EXT_draw_buffers2 [13:18:40] GL_EXT_draw_instanced [13:18:40] GL_EXT_draw_range_elements [13:18:40] GL_EXT_fog_coord [13:18:40] GL_EXT_framebuffer_blit [13:18:40] GL_EXT_framebuffer_multisample [13:18:40] GL_EXTX_framebuffer_mixed_formats [13:18:40] GL_EXT_framebuffer_multisample_blit_scaled [13:18:40] GL_EXT_framebuffer_object [13:18:40] GL_EXT_framebuffer_sRGB [13:18:40] GL_EXT_geometry_shader4 [13:18:40] GL_EXT_gpu_program_parameters [13:18:40] GL_EXT_gpu_shader4 [13:18:40] GL_EXT_multi_draw_arrays [13:18:40] GL_EXT_multiview_texture_multisample [13:18:40] GL_EXT_multiview_timer_query [13:18:40] GL_EXT_packed_depth_stencil [13:18:40] GL_EXT_packed_float [13:18:40] GL_EXT_packed_pixels [13:18:40] GL_EXT_pixel_buffer_object [13:18:40] GL_EXT_point_parameters [13:18:40] GL_EXT_polygon_offset_clamp [13:18:40] GL_EXT_post_depth_coverage [13:18:40] GL_EXT_provoking_vertex [13:18:40] GL_EXT_raster_multisample [13:18:40] GL_EXT_rescale_normal [13:18:40] GL_EXT_secondary_color [13:18:40] GL_EXT_separate_shader_objects [13:18:40] GL_EXT_separate_specular_color [13:18:40] GL_EXT_shader_image_load_formatted [13:18:40] GL_EXT_shader_image_load_store [13:18:40] GL_EXT_shader_integer_mix [13:18:40] GL_EXT_shadow_funcs [13:18:40] GL_EXT_sparse_texture2 [13:18:40] GL_EXT_stencil_two_side [13:18:40] GL_EXT_stencil_wrap [13:18:40] GL_EXT_texture3D [13:18:40] GL_EXT_texture_array [13:18:40] GL_EXT_texture_buffer_object [13:18:40] GL_EXT_texture_compression_dxt1 [13:18:40] GL_EXT_texture_compression_latc [13:18:40] GL_EXT_texture_compression_rgtc [13:18:40] GL_EXT_texture_compression_s3tc [13:18:40] GL_EXT_texture_cube_map [13:18:40] GL_EXT_texture_edge_clamp [13:18:40] GL_EXT_texture_env_combine [13:18:40] GL_EXT_texture_env_dot3 [13:18:40] GL_EXT_texture_filter_anisotropic [13:18:40] GL_EXT_texture_filter_minmax [13:18:40] GL_EXT_texture_integer [13:18:40] GL_EXT_texture_lod [13:18:40] GL_EXT_texture_lod_bias [13:18:40] GL_EXT_texture_mirror_clamp [13:18:40] GL_EXT_texture_object [13:18:40] GL_EXT_texture_shadow_lod [13:18:40] GL_EXT_texture_shared_exponent [13:18:40] GL_EXT_texture_sRGB [13:18:40] GL_EXT_texture_sRGB_R8 [13:18:40] GL_EXT_texture_sRGB_decode [13:18:40] GL_EXT_texture_storage [13:18:40] GL_EXT_texture_swizzle [13:18:40] GL_EXT_timer_query [13:18:40] GL_EXT_transform_feedback2 [13:18:40] GL_EXT_vertex_array [13:18:40] GL_EXT_vertex_array_bgra [13:18:40] GL_EXT_vertex_attrib_64bit [13:18:40] GL_EXT_window_rectangles [13:18:40] GL_EXT_import_sync_object [13:18:40] GL_IBM_rasterpos_clip [13:18:40] GL_IBM_texture_mirrored_repeat [13:18:40] GL_KHR_context_flush_control [13:18:40] GL_KHR_debug [13:18:40] GL_EXT_memory_object [13:18:40] GL_EXT_memory_object_win32 [13:18:40] GL_NV_memory_object_sparse [13:18:40] GL_EXT_win32_keyed_mutex [13:18:40] GL_KHR_parallel_shader_compile [13:18:40] GL_KHR_no_error [13:18:40] GL_KHR_robust_buffer_access_behavior [13:18:40] GL_KHR_robustness [13:18:40] GL_EXT_semaphore [13:18:40] GL_EXT_semaphore_win32 [13:18:40] GL_NV_timeline_semaphore [13:18:40] GL_KHR_shader_subgroup [13:18:40] GL_KTX_buffer_region [13:18:40] GL_NV_alpha_to_coverage_dither_control [13:18:40] GL_NV_bindless_multi_draw_indirect [13:18:40] GL_NV_bindless_multi_draw_indirect_count [13:18:40] GL_NV_bindless_texture [13:18:40] GL_NV_blend_equation_advanced [13:18:40] GL_NV_blend_equation_advanced_coherent [13:18:40] GL_NVX_blend_equation_advanced_multi_draw_buffers [13:18:40] GL_NV_blend_minmax_factor [13:18:40] GL_NV_blend_square [13:18:40] GL_NV_clip_space_w_scaling [13:18:40] GL_NV_command_list [13:18:40] GL_NV_compute_program5 [13:18:40] GL_NV_conditional_render [13:18:40] GL_NV_conservative_raster [13:18:40] GL_NV_conservative_raster_dilate [13:18:40] GL_NV_conservative_raster_pre_snap_triangles [13:18:40] GL_NV_copy_depth_to_color [13:18:40] GL_NV_copy_image [13:18:40] GL_NV_depth_buffer_float [13:18:40] GL_NV_depth_clamp [13:18:40] GL_NV_draw_texture [13:18:40] GL_NV_draw_vulkan_image [13:18:40] GL_NV_ES1_1_compatibility [13:18:40] GL_NV_ES3_1_compatibility [13:18:40] GL_NV_explicit_multisample [13:18:40] GL_NV_feature_query [13:18:40] GL_NV_fence [13:18:40] GL_NV_fill_rectangle [13:18:40] GL_NV_float_buffer [13:18:40] GL_NV_fog_distance [13:18:40] GL_NV_fragment_coverage_to_color [13:18:40] GL_NV_fragment_program [13:18:40] GL_NV_fragment_program_option [13:18:40] GL_NV_fragment_program2 [13:18:40] GL_NV_fragment_shader_interlock [13:18:40] GL_NV_framebuffer_mixed_samples [13:18:40] GL_NV_framebuffer_multisample_coverage [13:18:40] GL_NV_geometry_shader4 [13:18:40] GL_NV_geometry_shader_passthrough [13:18:40] GL_NV_gpu_program4 [13:18:40] GL_NV_internalformat_sample_query [13:18:40] GL_NV_gpu_program4_1 [13:18:40] GL_NV_gpu_program5 [13:18:40] GL_NV_gpu_program5_mem_extended [13:18:40] GL_NV_gpu_program_fp64 [13:18:40] GL_NV_gpu_shader5 [13:18:40] GL_NV_half_float [13:18:40] GL_NV_light_max_exponent [13:18:40] GL_NV_memory_attachment [13:18:40] GL_NV_multisample_coverage [13:18:40] GL_NV_multisample_filter_hint [13:18:40] GL_NV_occlusion_query [13:18:40] GL_NV_packed_depth_stencil [13:18:40] GL_NV_parameter_buffer_object [13:18:40] GL_NV_parameter_buffer_object2 [13:18:40] GL_NV_path_rendering [13:18:40] GL_NV_path_rendering_shared_edge [13:18:40] GL_NV_pixel_data_range [13:18:40] GL_NV_point_sprite [13:18:40] GL_NV_primitive_restart [13:18:40] GL_NV_query_resource [13:18:40] GL_NV_query_resource_tag [13:18:40] GL_NV_register_combiners [13:18:40] GL_NV_register_combiners2 [13:18:40] GL_NV_sample_locations [13:18:40] GL_NV_sample_mask_override_coverage [13:18:40] GL_NV_shader_atomic_counters [13:18:40] GL_NV_shader_atomic_float [13:18:40] GL_NV_shader_atomic_float64 [13:18:40] GL_NV_shader_atomic_fp16_vector [13:18:40] GL_NV_shader_atomic_int64 [13:18:40] GL_NV_shader_buffer_load [13:18:40] GL_NV_shader_storage_buffer_object [13:18:40] GL_NV_shader_subgroup_partitioned [13:18:40] GL_NV_stereo_view_rendering [13:18:40] GL_NV_texgen_reflection [13:18:40] GL_NV_texture_barrier [13:18:40] GL_NV_texture_compression_vtc [13:18:40] GL_NV_texture_env_combine4 [13:18:40] GL_NV_texture_multisample [13:18:40] GL_NV_texture_rectangle [13:18:40] GL_NV_texture_rectangle_compressed [13:18:40] GL_NV_texture_shader [13:18:40] GL_NV_texture_shader2 [13:18:40] GL_NV_texture_shader3 [13:18:40] GL_NV_transform_feedback [13:18:40] GL_NV_transform_feedback2 [13:18:40] GL_NV_uniform_buffer_unified_memory [13:18:40] GL_NV_vertex_array_range [13:18:40] GL_NV_vertex_array_range2 [13:18:40] GL_NV_vertex_attrib_integer_64bit [13:18:40] GL_NV_vertex_buffer_unified_memory [13:18:40] GL_NV_vertex_program [13:18:40] GL_NV_vertex_program1_1 [13:18:40] GL_NV_vertex_program2 [13:18:40] GL_NV_vertex_program2_option [13:18:40] GL_NV_vertex_program3 [13:18:40] GL_NV_viewport_array2 [13:18:40] GL_NV_viewport_swizzle [13:18:40] GL_NVX_conditional_render [13:18:40] GL_NVX_linked_gpu_multicast [13:18:40] GL_NV_gpu_multicast [13:18:40] GL_NVX_gpu_multicast2 [13:18:40] GL_NVX_progress_fence [13:18:40] GL_NVX_gpu_memory_info [13:18:40] GL_NVX_multigpu_info [13:18:40] GL_NVX_nvenc_interop [13:18:40] GL_NV_shader_thread_group [13:18:40] GL_NV_shader_thread_shuffle [13:18:40] GL_KHR_blend_equation_advanced [13:18:40] GL_KHR_blend_equation_advanced_coherent [13:18:40] GL_OVR_multiview [13:18:40] GL_OVR_multiview2 [13:18:40] GL_SGIS_generate_mipmap [13:18:40] GL_SGIS_texture_lod [13:18:40] GL_SGIX_depth_texture [13:18:40] GL_SGIX_shadow [13:18:40] GL_SUN_slice_accum [13:18:40] GL_WIN_swap_hint [13:18:40] WGL_EXT_swap_control [13:18:40] OpenGL pixel format: 8:8:8:8 [13:18:40] OpenGL depth format: 24:8 [13:18:40] [13:18:40] GLSL version: 4.60 NVIDIA [13:18:40] GLSL max vertex uniforms: 4096 (4096) [13:18:40] GLSL max fragment uniforms: 4096 (4096) [13:18:40] GLSL max varyings: 124 (124) [13:18:40] GLSL max lights: 8 (8) [13:18:40] GLSL defines (4.6): #define USE_CLIP_VERTEX 1 [13:18:40] [13:18:40] Vertex/index buffer memory limit: 1024MiB [13:18:40] Starting workaround for fast running clocks [13:18:40] Using LWJGL timer. [13:18:41] Startup Phase - Initializing.. [13:18:41] Preloading builtin materials [13:18:41] Preloading builtin materials done [13:18:41] Setting up Collada Model Loader [13:18:41] Launching Collada Model Loader threads [13:18:41] Launching WOM Loader threads [13:18:41] Startup Phase - Setting up.. [13:18:43] Loading window positions from C:\Games\Wurm Online\players\Dufon\windows_640x480.txt [13:18:43] Loading props file C:\Games\Wurm Online\players\Dufon\windows_640x480.txt [13:18:43] Gui initialized [13:18:43] Startup Phase - Preparing terrain... [13:18:44] Startup Phase - Connecting .. [13:18:44] Disabling Nagles [13:18:45] Writing to C:\Games\Wurm Online\players\Dufon\logs\_Event.2021-05.txt [13:18:45] Disabling Nagles [13:18:46] Writing to C:\Games\Wurm Online\players\Dufon\logs\_Friends.2021-05.txt [13:18:46] Writing to C:\Games\Wurm Online\players\Dufon\logs\CA_HELP.2021-05.txt [13:18:46] Writing to C:\Games\Wurm Online\players\Dufon\logs\GL-Freedom.2021-05.txt [13:18:46] Writing to C:\Games\Wurm Online\players\Dufon\logs\Freedom.2021-05.txt [13:18:46] Writing to C:\Games\Wurm Online\players\Dufon\logs\Trade.2021-05.txt [13:18:47] Login successful [13:18:47] Executing C:\Games\Wurm Online\configs\default\autorun.txt [13:18:47] Starting update of login splash image... [13:18:47] Finished loading new login splash image! [13:18:48] Initializing font texture for Cry Uncial (16). Texture Size: 256 [13:18:58] no_world_render now has value false [13:18:58] No mapping found for hair7.female [13:18:58] No mapping found for hair6 [13:18:58] No mapping found for hair0 [13:18:58] No mapping found for hair7 [13:20:31] Execution aborted at connection 1, iteration 1535 [13:20:31] Run time 1m, local time Sun May 30 13:20:31 BST 2021 [13:20:31] Destroying game window [13:20:31] ====== FAILED ASSERT ====== [13:20:31] com.wurmonline.client.fgtPPuD8uC: Unable to load texture data from graphics.jar:texture/sprite/leaf.png [13:20:31] at com.wurmonline.client.fgtPPuD8uC.mMV5oPkCW(SourceFile:71) [13:20:31] at class.BqVkfH4fha.FZOk5L6Gfy(SourceFile:554) [13:20:31] at class.BqVkfH4fha.FZOk5L6Gfy(SourceFile:1205) [13:20:31] at class.BqVkfH4fha.XwhlvVTrl(SourceFile:139) [13:20:31] at class.JG0HICX1pv.<init>(SourceFile:74) [13:20:31] at class.JG0HICX1pv.<init>(SourceFile:66) [13:20:31] at class.ic92fbs4w2.FZOk5L6Gfy(SourceFile:174) [13:20:31] at class.bHq8iF5t3H.mMV5oPkCW(SourceFile:561) [13:20:31] at com.wurmonline.client.WurmClientBase.hzBVpzQFBz(SourceFile:11434) [13:20:31] at com.wurmonline.client.WurmClientBase.run(SourceFile:36321) [13:20:31] at java.lang.Thread.run(Unknown Source) [13:20:31] Caused by: javax.imageio.IIOException: Error skipping PNG metadata [13:20:31] at com.sun.imageio.plugins.png.PNGImageReader.readMetadata(Unknown Source) [13:20:31] at com.sun.imageio.plugins.png.PNGImageReader.readImage(Unknown Source) [13:20:31] at com.sun.imageio.plugins.png.PNGImageReader.read(Unknown Source) [13:20:31] at javax.imageio.ImageIO.read(Unknown Source) [13:20:31] at javax.imageio.ImageIO.read(Unknown Source) [13:20:31] at class.BqVkfH4fha.FZOk5L6Gfy(SourceFile:548) [13:20:31] ... 9 more [13:20:31] Caused by: java.io.IOException: There is not enough space on the disk [13:20:31] at java.io.RandomAccessFile.writeBytes(Native Method) [13:20:31] at java.io.RandomAccessFile.write(Unknown Source) [13:20:31] at javax.imageio.stream.FileCacheImageInputStream.readUntil(Unknown Source) [13:20:31] at javax.imageio.stream.FileCacheImageInputStream.read(Unknown Source) [13:20:31] at javax.imageio.stream.ImageInputStreamImpl.readInt(Unknown Source) [13:20:31] ... 15 more [13:20:31] Could not load resource wurm_icon_128.png. [13:20:31] javax.imageio.IIOException: Error reading PNG image data [13:20:31] at com.sun.imageio.plugins.png.PNGImageReader.readImage(Unknown Source) [13:20:31] at com.sun.imageio.plugins.png.PNGImageReader.read(Unknown Source) [13:20:31] at javax.imageio.ImageIO.read(Unknown Source) [13:20:31] at javax.imageio.ImageIO.read(Unknown Source) [13:20:31] at class.of3KJnAq0H.FZOk5L6Gfy(SourceFile:340) [13:20:31] at com.wurmonline.client.mMV5oPkCW.<init>(SourceFile:62) [13:20:31] at com.wurmonline.client.mMV5oPkCW.FZOk5L6Gfy(SourceFile:245) [13:20:31] at com.wurmonline.client.WurmClientBase.FZOk5L6Gfy(SourceFile:1859) [13:20:31] at com.wurmonline.client.WurmClientBase.run(SourceFile:1694) Share this post Link to post Share on other sites
Posted May 30, 2021 [13:20:31] Caused by: java.io.IOException: There is not enough space on the disk Share this post Link to post Share on other sites