Sign in to follow this  
Antony

What skill-specific buildings do you have on deed?

Recommended Posts

My deed is looking a bit barren and I'm sure there's common buildings people make to train certain skills in that I'm forgetting to make.

 

Buildings I have so far

  • Smithy
  • Stable
  • Tailor
  • Stonecutting house
  • Woodwork

 

What am I missing?

Share this post


Link to post
Share on other sites

Shipyard

Pub

Arts and Crafts (Pottery)

Distillery

Library 

Archaeology - maybe set up as a museum

Wainwright

Fletcher

Alchemist

  • Like 1

Share this post


Link to post
Share on other sites

Uffda, looks like I've a lot of construction ahead of me.

  • Like 1

Share this post


Link to post
Share on other sites

Warehouse or storage. I also built a small 2storey ship storing building. Load some ships unto transporters so they don't end up cloggingg the deed, looks nicer overall. 

 

Small garden with flower beds in the middle with some marble statues also never fails to spruce up the place. 

  • Like 2

Share this post


Link to post
Share on other sites

Fun question!  At the moment, the skill-related buildings:

Smithy: for blacksmithing and all the subskills
Museum: for archeology and for showcasing unusual or interesting items salvaged from disbanded deeds
Dyeworks: for storing dye precursors & manufacturing dye.  Also has a little showroom attached to show off various tints on various items
Shrine: a small, open-wall hut on a path of knowledge tile for meditation

Library: books and such
Carriage House: top floor is where all the other skills happen: leatherworking, weaving, cooking


Non-skill buildings added for flavor or convenience:

Lighthouse
Mausoleum

Warehouse
Observatory


 

  • Like 1

Share this post


Link to post
Share on other sites

Currently in the cavern I have:

 

Cookhouse

tailoring

carpentry

smithy

warehouse

brick/dirt storage (so fo can cast dirt all day if she wants)

Masonry

Alchemy/runes

pottery

Gatehouse/guesthouse

Archeology 

 

Planned:

4 individual cottages for each character

favor factory (ropemaking and veggie chopping)

chapel.

 

  • Like 1

Share this post


Link to post
Share on other sites

"What skill-specific buildings do you have on deed?"

i live in 1x3 with @Miketand @Blackbeardwith everything there, thats all what we have

  • Like 3

Share this post


Link to post
Share on other sites

I'm built up against a cliff so space is pretty limited, so all I've got is:

 

A warehouse/forge/garage (Though most forging happens down in mines).

A 'house' which serves as a kitchen/tailor (which doesn't actually have my bed in it after 2+ years because that's still in an apartment above the warehouse!)

A boathouse for storing in-progress ship parts.

 

As I reclaim more land from the sea I should have more space for a temple/shrine and a decorative lighthouse, if only for the sake of looking nice.

  • Like 1

Share this post


Link to post
Share on other sites
15 minutes ago, Furohman said:

I'm built up against a cliff so space is pretty limited, so all I've got is:

 

A warehouse/forge/garage (Though most forging happens down in mines).

A 'house' which serves as a kitchen/tailor (which doesn't actually have my bed in it after 2+ years because that's still in an apartment above the warehouse!)

A boathouse for storing in-progress ship parts.

 

As I reclaim more land from the sea I should have more space for a temple/shrine and a decorative lighthouse, if only for the sake of looking nice.

I also live up against a cliff. I opted to use the little land outside for crops and critters, and made a massive cavern inside for all the buildings. 

  • Like 1

Share this post


Link to post
Share on other sites

I have a building dedicated to coalmaking. The house contains bsbs for different qualties of coal, tar, ash, coal pile building material and surrounds the area where the piles are built.

  • Like 1

Share this post


Link to post
Share on other sites

I have a winehouse with a proper cellar. There's fsb in the house for the fruits, fruit press, barrel racks for the sap and syrup, wine barrels in the cellar (wich is a small cave reachable through the house with maple hedge around the entrance).

Edited by Trevize
  • Like 1

Share this post


Link to post
Share on other sites

Smithy, Kitchen, Sewing Hall, Tannery, Dairy, Shipyard, & Farmhouse. My house is basically a carpentry workshop with living quarters above.

Share this post


Link to post
Share on other sites

one building.. and I use corners or containers for specific work, floors... not RP-ing to make craft-specific buildings, walking from A to B to C to D to E.. to grab 1 of x/y/z material to build something sounds like overkill, too much cardio online. 😆

Share this post


Link to post
Share on other sites

Let's see....

Fishing hut (fishing)

Warehouse

Shipyard (Ship building)

Pub (Beverages/distilling)

Historical Society (archaeology)

Wine cellar (Aging wine)

Smithy (Blacksmith)

Kitchen (cooking)

Dairy Barn (milking)

Tailor (Tailoring/Leatherworking)

Apothecary (Alchemist)

Bookbinder (papyrusmaking)

Carpentry Workshop (Carp/Fine Carp)

Temple (faith)

Pottery Workshop (pottery)

Brickworks (Masonry)

Stables (AH)

Toymaker's Workshop (Toy making)

 

Planned:

Dyeworks

Hospital

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this