Posted May 29, 2021 My deed is looking a bit barren and I'm sure there's common buildings people make to train certain skills in that I'm forgetting to make. Buildings I have so far Smithy Stable Tailor Stonecutting house Woodwork What am I missing? Share this post Link to post Share on other sites
Posted May 29, 2021 Also a lot of people have a warehouse 2 Share this post Link to post Share on other sites
Posted May 29, 2021 Shipyard Pub Arts and Crafts (Pottery) Distillery Library Archaeology - maybe set up as a museum Wainwright Fletcher Alchemist 1 Share this post Link to post Share on other sites
Posted May 29, 2021 Uffda, looks like I've a lot of construction ahead of me. 1 Share this post Link to post Share on other sites
Posted May 29, 2021 Warehouse or storage. I also built a small 2storey ship storing building. Load some ships unto transporters so they don't end up cloggingg the deed, looks nicer overall. Small garden with flower beds in the middle with some marble statues also never fails to spruce up the place. 2 Share this post Link to post Share on other sites
Posted May 30, 2021 Fun question! At the moment, the skill-related buildings:Smithy: for blacksmithing and all the subskillsMuseum: for archeology and for showcasing unusual or interesting items salvaged from disbanded deedsDyeworks: for storing dye precursors & manufacturing dye. Also has a little showroom attached to show off various tints on various itemsShrine: a small, open-wall hut on a path of knowledge tile for meditation Library: books and suchCarriage House: top floor is where all the other skills happen: leatherworking, weaving, cooking Non-skill buildings added for flavor or convenience:LighthouseMausoleum Warehouse Observatory 1 Share this post Link to post Share on other sites
Posted May 30, 2021 Currently in the cavern I have: Cookhouse tailoring carpentry smithy warehouse brick/dirt storage (so fo can cast dirt all day if she wants) Masonry Alchemy/runes pottery Gatehouse/guesthouse Archeology Planned: 4 individual cottages for each character favor factory (ropemaking and veggie chopping) chapel. 1 Share this post Link to post Share on other sites
Posted May 31, 2021 "What skill-specific buildings do you have on deed?" i live in 1x3 with @Miketand @Blackbeardwith everything there, thats all what we have 3 Share this post Link to post Share on other sites
Posted June 1, 2021 I'm built up against a cliff so space is pretty limited, so all I've got is: A warehouse/forge/garage (Though most forging happens down in mines). A 'house' which serves as a kitchen/tailor (which doesn't actually have my bed in it after 2+ years because that's still in an apartment above the warehouse!) A boathouse for storing in-progress ship parts. As I reclaim more land from the sea I should have more space for a temple/shrine and a decorative lighthouse, if only for the sake of looking nice. 1 Share this post Link to post Share on other sites
Posted June 1, 2021 15 minutes ago, Furohman said: I'm built up against a cliff so space is pretty limited, so all I've got is: A warehouse/forge/garage (Though most forging happens down in mines). A 'house' which serves as a kitchen/tailor (which doesn't actually have my bed in it after 2+ years because that's still in an apartment above the warehouse!) A boathouse for storing in-progress ship parts. As I reclaim more land from the sea I should have more space for a temple/shrine and a decorative lighthouse, if only for the sake of looking nice. I also live up against a cliff. I opted to use the little land outside for crops and critters, and made a massive cavern inside for all the buildings. 1 Share this post Link to post Share on other sites
Posted June 1, 2021 I have a building dedicated to coalmaking. The house contains bsbs for different qualties of coal, tar, ash, coal pile building material and surrounds the area where the piles are built. 1 Share this post Link to post Share on other sites
Posted June 1, 2021 (edited) I have a winehouse with a proper cellar. There's fsb in the house for the fruits, fruit press, barrel racks for the sap and syrup, wine barrels in the cellar (wich is a small cave reachable through the house with maple hedge around the entrance). Edited June 1, 2021 by Trevize 1 Share this post Link to post Share on other sites
Posted June 4, 2021 Smithy, Kitchen, Sewing Hall, Tannery, Dairy, Shipyard, & Farmhouse. My house is basically a carpentry workshop with living quarters above. Share this post Link to post Share on other sites
Posted June 4, 2021 one building.. and I use corners or containers for specific work, floors... not RP-ing to make craft-specific buildings, walking from A to B to C to D to E.. to grab 1 of x/y/z material to build something sounds like overkill, too much cardio online. 😆 Share this post Link to post Share on other sites
Posted June 4, 2021 Let's see.... Fishing hut (fishing) Warehouse Shipyard (Ship building) Pub (Beverages/distilling) Historical Society (archaeology) Wine cellar (Aging wine) Smithy (Blacksmith) Kitchen (cooking) Dairy Barn (milking) Tailor (Tailoring/Leatherworking) Apothecary (Alchemist) Bookbinder (papyrusmaking) Carpentry Workshop (Carp/Fine Carp) Temple (faith) Pottery Workshop (pottery) Brickworks (Masonry) Stables (AH) Toymaker's Workshop (Toy making) Planned: Dyeworks Hospital Share this post Link to post Share on other sites