Posted May 29, 2021 (edited) no info is 100% right but its a good base start and see what we can find. are you up to help ? Could really use what skill you are and what u see. stuff at so we can know its under x and over X Examining an animal will show traits if one has the required skill level. See the chart below for skill values required in successfully examining and actually seeing specific traits present in an animal. Category Trait name Effect Base Skill (Epic Curve Skill) Value ? It has been corrupted. Grazes on mycelium instead of grass 43 (24.50) ? Combat It will fight fiercely. Higher fighting skill 20 (10.56) 10 Combat It is a tough bugger. Withstands more damage 22 (11.68) 5 Combat It seems more friendly Easier to tame ?<40 5 Combat It looks more friendly then normal Less likely to be attacked by aggressive creatures when tame ? 15 Combat it is especially loyal keeps loyalty to its tamer longer, loses less when taking damage ? 20 Combat, Rare It seems extremely tame Aggressive animals become passive ? 0 Cosmetic Horse's color is considered a trait. Does not count against the trait limit 0 Draft It has a strong body. Bonus to mounted weight limit 23 (12.25) 15 Draft It can carry more than average. Major bonus to mounted weight limit 25 (13.40) 20 Draft It has strong legs Carry weight bonus ?<40 20 Draft It is easy on its gear Equipped gear takes less damage ?<40 10 Draft, Rare It seems stronger than normal Carry weight bonus ? 0 Draft, Rare It seems more nimble than normal Increased maximum rideable slope ? 0 Miscellaneous It looks unusually strong and healthy. Has a higher resistance to disease 40 (22.54) 10 Miscellaneous It has a certain spark in its eyes. Lives 50% longer than normal 41 (23.19) 10 Miscellaneous Bred in captivity. Informational, will not count toward the max number of traits <53 0 Miscellaneous it seems to be a graceful eater Less chance to reduce the growth stage of a tile when eating ?<40 10 Miscellaneous it has a slow metablism eats half as much as a normal animal 40<?<48.92 10 Miscellaneous it looks stationary will stay put as if saddled 40<?<52.41 10 Miscellaneous ? ? ? ? Miscellaneous, Rare It seems immortal Will never die as if cared for ? 0 Miscellaneous,Rare it has a chance to produce twins chance to birth twins ? 0 Negative It has malformed hindlegs. Minor speed penalty 28 (15.15) 5 Negative The legs are of different length. Major speed penalty 29 (15.74) 5 Negative It seems overly aggressive. Random chance to bite 30 (16.33) 5 Negative It looks very unmotivated. Major penalty to mounted weight limit 31 (16.93) 5 Negative It is unusually strong willed. Will stop being led at random 32 (17.54) 5 Negative It has some illness. Body strength will slowly reduce over time eventually making the animal unrideable 33 (18.15) 5 Negative It looks constantly hungry. Becomes hungry twice as fast as normal 34 (18.76) 5 Negative It looks feeble and unhealthy. Prone to catching a disease 39 (21.90) 5 Negative It looks extremely sick Has a very slim chance to pass away when it receives a hunger tick 40<? 5 Negative it looks shabby and frail reduces output of resources such as milk and wool 40<? 5 Negative it seems to dislike steep terrain decreased ridable slope ?<44 5 Output It gives more resources Increases output of resources such as wool and milk ?<40 10 Output It seems prize winnning Gives better products when butchered ?<40 10 Output It looks plump and ready to butcher Gives more products when butchered ? 20 Output it seems to pick stuff up ? chance to dig something up when eating, drops items on the ground ?<40 5 Output it seems vibrant increases output of resources 40<?<48.92 5 Output, Rare it has very good genes increased amount and quality of resources like milk and wool ? 0 Speed It has fleeter movement than normal. Minor speed boost 21 (11.12) 10 Speed It has lightning movement. Major speed boost 24 (12.82) 20 Speed It has very strong leg muscles. Movement speed bonus 26 (13.98) 10 Speed It seems accustomed to water Able to sense when on a water tile 27 (14.56) ? <48.92 10 Speed, Rare it is unbelievably fast always on speed bonus similar to hell horses 49<?<51 0 See total points 10.5< * <20SEE ? marks *<10.5 Time until being able to breed AH 70 Hunger * <42 Time until being able to Grooming * <42 Edited June 21, 2021 by icbash Updated 10 Share this post Link to post Share on other sites
Posted May 29, 2021 This one was in patch notes might of missed it. I didnt catch it until my second read through. "It looks more friendly than normal: Less likely to be attacked by aggressive creatures when tame (Combat) " "It seems especially loyal: keeps loyalty to its tamer longer, loses less when taking damage (Combat) " I also assume this is the " very good genes" one "It has good genes: increased amount and quality of resources like milk and wool (Output, Rare) " Share this post Link to post Share on other sites
Posted May 29, 2021 8 minutes ago, icbash said: Speed,rare it is unbelievably fast ? ? 0 Apparently this speed trait makes other speed boosts active constantly, like old Hell Horses Share this post Link to post Share on other sites
Posted May 29, 2021 22 minutes ago, Nicrolis said: This one was in patch notes might of missed it. I didnt catch it until my second read through. "It looks more friendly than normal: Less likely to be attacked by aggressive creatures when tame (Combat) " "It seems especially loyal: keeps loyalty to its tamer longer, loses less when taking damage (Combat) " I also assume this is the " very good genes" one "It has good genes: increased amount and quality of resources like milk and wool (Output, Rare) " ADDED 1 Share this post Link to post Share on other sites
Posted May 29, 2021 Tough bugger and fight fiercely are both combat. Share this post Link to post Share on other sites
Posted May 29, 2021 4 minutes ago, ChampagneDragon said: Tough bugger and fight fiercely are both combat. added 1 Share this post Link to post Share on other sites
Posted May 29, 2021 It looks unusually strong and healthy. = Misc It has a certain spark in its eyes. = Misc Below quote is all "Negative" 53 minutes ago, icbash said: ? It has malformed hindlegs. Minor speed penalty [2] 28 (15.15) ? The legs are of different length. Major speed penalty [2] 29 (15.74) ? It seems overly aggressive. Random chance to bite [2] 30 (16.33) ? It looks very unmotivated. Major penalty to mounted weight limit [2] 31 (16.93) ? It is unusually strong willed. Will stop being led at random [2] 32 (17.54) ? It has some illness. Body strength will slowly reduce over time eventually making the animal unrideable [2] [3] 33 (18.15) ? It looks constantly hungry. Becomes hungry twice as fast as normal [2] 34 (18.76) ? It looks feeble and unhealthy. Prone to catching a disease [2] 39 (21.90) Share this post Link to post Share on other sites
Posted May 29, 2021 1 hour ago, Griffy said: It looks unusually strong and healthy. = Misc It has a certain spark in its eyes. = Misc Below quote is all "Negative" added 2 Share this post Link to post Share on other sites
Posted May 29, 2021 (edited) I put together a list of the traits with all the information I could find. https://pdfhost.io/v/BUr6AK2AL_traitspdf.pdf Edited June 2, 2021 by Arno Share this post Link to post Share on other sites
Posted May 29, 2021 1 hour ago, Arno said: I put together a list of the traits with all the information I could find. https://pdfhost.io/v/lByNhRXlz_traitspdf.pdf added thx you Share this post Link to post Share on other sites
Posted May 29, 2021 12 hours ago, icbash said: It seems accustomed to water Value = 10 Share this post Link to post Share on other sites
Posted May 29, 2021 In the patch notes of 26th May: It has keen senses (changed) to "It seems accustomed to water": moves faster in shallow waters (speed) Maybe we can assume this former keen senses does not detect a water tile. 1 Share this post Link to post Share on other sites
Posted May 29, 2021 This is all fantastic, thank you. I'm adding it to the AH page right now. More info more info! 1 Share this post Link to post Share on other sites
Posted May 29, 2021 (edited) Patch notes on 26 May state: Breeding time will now shorten based on your animal husbandry level instead of being random. Does this mean the action timer? At 50.6453 AH the action timer for breeding is consistent at 38 seconds. (38 second in logs, 39.7s on action timer) At 50.6453 AH I am finding gestation times still vary between 5 and 10 days from data so far. @elentarihas also posted, and gets the same figure of 39.7s at 75AH: Edited May 29, 2021 by Muse Action timer updated Share this post Link to post Share on other sites
Posted May 29, 2021 (edited) 2 hours ago, Muse said: In the patch notes of 26th May: It has keen senses (changed) to "It seems accustomed to water": moves faster in shallow waters (speed) Maybe we can assume this former keen senses does not detect a water tile. I have tested a horse with the water trait it seems riding in shallow water adds 5km/h speed bonus (switching on and off after a few tiles worth of travel in water/leaving water). Edited May 29, 2021 by Jaz 1 Share this post Link to post Share on other sites
Posted May 29, 2021 (edited) Small correction, it doesn't take 83 skill to see the "Bred in Captivity". I dunno how low you can see it, but I see it fine at 65 skill. Ability to sense water has a cost of 10. Edited May 29, 2021 by CistaCista Share this post Link to post Share on other sites
Posted May 29, 2021 I went on test server and used the "test" feature. You can see: [Status] if hungry at 30 AH time to next grooming at 40 time to breed at 70 AH. Creature age at 90 AH [Traits] bred in captivity at 54 AH. This doesn't mean that live servers are the same, these values are from the test server. you can load test server using the -c option. 3 Share this post Link to post Share on other sites
Posted May 29, 2021 (edited) I have 63 AH and can see if they're hungry (you have a ?? on that one) since you show it's greater than 55 and I see the info at 63 my educated guess is that it's visible at 60 AH *edit* could also see it at 62 Edited May 29, 2021 by Lisabet Share this post Link to post Share on other sites
Posted May 29, 2021 I think I saw it at 59 on Pristine, the hungry info. Share this post Link to post Share on other sites
Posted May 29, 2021 we'll have to wait for others to report in then lol (stops making semieducated guesses ) Share this post Link to post Share on other sites
Posted May 29, 2021 I am AH 50.66: [20:27:06] Animal husbandry increased by 0.0142 to 50.6596 Here's an old 5-speed (now 3s 2d) [22:47:26] This creature has a total of 80 trait points. [22:47:26] They are not hungry. [22:47:26] You can groom them again now. Hungry or not - yes, Time until grooming - yes I can't see captivity yet. Share this post Link to post Share on other sites
Posted May 30, 2021 21 hours ago, Arno said: I put together a list of the traits with all the information I could find. https://pdfhost.io/v/lByNhRXlz_traitspdf.pdf I made a mistake with the description of seems to be a graceful eater. It should be: Less chance to reduce the growth stage of a tile when eating 1 Share this post Link to post Share on other sites
Posted May 30, 2021 19 hours ago, Jaz said: I have tested a horse with the water trait it seems riding in shallow water adds 5km/h speed bonus (switching on and off after a few tiles worth of travel in water/leaving water). 18 hours ago, CistaCista said: Small correction, it doesn't take 83 skill to see the "Bred in Captivity". I dunno how low you can see it, but I see it fine at 65 skill. Ability to sense water has a cost of 10. 4 hours ago, Arno said: I made a mistake with the description of seems to be a graceful eater. It should be: Less chance to reduce the growth stage of a tile when eating 15 hours ago, Muse said: I am AH 50.66: [20:27:06] Animal husbandry increased by 0.0142 to 50.6596 Here's an old 5-speed (now 3s 2d) [22:47:26] This creature has a total of 80 trait points. [22:47:26] They are not hungry. [22:47:26] You can groom them again now. Hungry or not - yes, Time until grooming - yes I can't see captivity yet. 15 hours ago, Ohana said: I think I saw it at 59 on Pristine, the hungry info. alll added sorry can not use test sever stuff may of changed 17 hours ago, Ohana said: I went on test server and used the "test" feature. You can see: [Status] if hungry at 30 AH time to next grooming at 40 time to breed at 70 AH. Creature age at 90 AH [Traits] bred in captivity at 54 AH. This doesn't mean that live servers are the same, these values are from the test server. you can load test server using the -c option. Share this post Link to post Share on other sites
Posted May 30, 2021 My other toon which is AH 49.92 - not quite 50 yet, can see hungry or not, and grooming time: Share this post Link to post Share on other sites