Sign in to follow this  
Ravenoffaith

Harmony Community Map (V2.0)

Recommended Posts

29 minutes ago, awaka said:

Hi , i think i calculated my spot wrong. i and my neighbour think i am a bit more north on  :  430,1820 ( Dryfit harbour )


Updated as requested :)
If you are still unsure I can always swing by sometime during the week and triple check ❤️

Share this post


Link to post
Share on other sites

Will you please add Horizon(590,2000), change Gonheim to be at (680,2035) and delete The Cove(605,2033)?

Thank you

Edited by Ostria

Share this post


Link to post
Share on other sites
10 hours ago, Ostria said:

Will you please add Horizon(590,2000), change Gonheim to be at (680,2035) and delete The Cove(605,2033)?

Thank you


Done :)

Share this post


Link to post
Share on other sites

Far Western lands

This originates West of Purebreds on the anglular road bit, the  angles branching off are very close.
[1222,2284],[1184,2312] SW from current road approx 50 tiles
[1184,2382],[1035,2382] South past old Rift location, then due West
[1035,2652],[1069,2687] South past Kirden Heights a bit – there is a finger of road like 25 long going into Kirden due West.  Then roughly SE to the mountain and South a bit to touch the other road network.
Not sure that is applicable, but its a good chunk missing.

A Pylon named Way to Oracle sits at [1014,2665] south of Kirden Heights by 10 tiles give or take

Gondomon is also on that highway
[1069,2978], [927,2978]

I didnt do all the calculations yet.  That said from Heavenly Sky Sect the road goes Westwards to wind up at the Cold Beer Canal.  Due North a road runs into the foothills of the moutains angling where needed and following it around to finish at Horizon going past Gonheim (newly added) on the way.


Thank you, hope that was done reasonably enough to work.

Share this post


Link to post
Share on other sites
23 hours ago, Bakit said:

Far Western lands

This originates West of Purebreds on the anglular road bit, the  angles branching off are very close.
[1222,2284],[1184,2312] SW from current road approx 50 tiles
[1184,2382],[1035,2382] South past old Rift location, then due West
[1035,2652],[1069,2687] South past Kirden Heights a bit – there is a finger of road like 25 long going into Kirden due West.  Then roughly SE to the mountain and South a bit to touch the other road network.
Not sure that is applicable, but its a good chunk missing.

A Pylon named Way to Oracle sits at [1014,2665] south of Kirden Heights by 10 tiles give or take

Gondomon is also on that highway
[1069,2978], [927,2978]

I didnt do all the calculations yet.  That said from Heavenly Sky Sect the road goes Westwards to wind up at the Cold Beer Canal.  Due North a road runs into the foothills of the moutains angling where needed and following it around to finish at Horizon going past Gonheim (newly added) on the way.


Thank you, hope that was done reasonably enough to work.


All coords added!
Once you get the Heavenly road worked out pop me a message :)

Share this post


Link to post
Share on other sites

I started a new deed Named York not sure how to figure out cordinates, But if you go past Estalia heading towards Independent and go down the road infront of the Entrance to Independent you will see the road I created on the left going into York.

Share this post


Link to post
Share on other sites
8 hours ago, Engerran said:

I started a new deed Named York not sure how to figure out cordinates, But if you go past Estalia heading towards Independent and go down the road infront of the Entrance to Independent you will see the road I created on the left going into York.


https://harmony.yaga.host/#2274,2316 Coords can be found on the left side of the screen under "Location"

Share this post


Link to post
Share on other sites

Please add:

 

Shiloh  2057, 3571

3 merchants, if that fits as a marketplace :)

 

Thanks

Edited by gnomegates

Share this post


Link to post
Share on other sites
22 minutes ago, gnomegates said:

Please add:

 

Shiloh  2057, 3571

3 merchants, if that fits as a marketplace :)

 

Thanks


Done!

Share this post


Link to post
Share on other sites

Please alter the road   on north side of Vault x, west of Harmony bay. It goes straight line all the way fro Zum Steinofen to Few tiles north of guard tower in Harmony Bay north perimeter.  [2254, 2454], [2366, 2454]. There is connection from it to south  from Vault x east side {2276, 2454], [2276, 251]. Thx

EgyqXpU.jpg

Share this post


Link to post
Share on other sites
13 hours ago, MarkSilard said:

Please alter the road   on north side of Vault x, west of Harmony bay. It goes straight line all the way fro Zum Steinofen to Few tiles north of guard tower in Harmony Bay north perimeter.  [2254, 2454], [2366, 2454]. There is connection from it to south  from Vault x east side {2276, 2454], [2276, 251]. Thx

EgyqXpU.jpg


Added! :)

  • Like 1

Share this post


Link to post
Share on other sites

Please add village Harmony Central Intelligence Agency [2261, 2436]  , just above Vault X. Mayor is my alt AustinPowers.   Thank you !

 

P.S. Should consider making deed names on map showing just few letters, expanding  to full name  when hover mouse over it.

Share this post


Link to post
Share on other sites
18 hours ago, MarkSilard said:

Please add village Harmony Central Intelligence Agency [2261, 2436]  , just above Vault X. Mayor is my alt AustinPowers.   Thank you !

 

P.S. Should consider making deed names on map showing just few letters, expanding  to full name  when hover mouse over it.


Deed added

Share this post


Link to post
Share on other sites

More Western Union Alliance highways n so forth.

 

A tail from (1035,2636), (1015,2636) into Kirden Heights

Farther up by Heavenly Sky Sect
Highway over a bridge all the way to Horizon
From the 90 degree turn currently mapped at  (958,2249) NW (926,2216) West over a bridge (855,2216) West a bit (841,2216) South (841,2241) then on angle SW (825,2253), 
all the way West to the waters edge almost.  (780,2253).  The Road is an Intersection with bits going off N, S, E, W from this path which goes fairly far Northwards.
(800,2265), (800,2080) Guard Tower at that Corner to the West of road in that nook between Highway bits for whatever thats worth, road turns West (769,2080), NW (742,2047), W (723,2047) NW (699,2020), West then (650,2020), NW (629,2001) and West to Horizon (601,2001)  The entire section from the Troll Tower corner follow that mountain as best if can be staggered bits at the Mountains foot so to speak.  Its staggered beween bits to the West, NW, West, NW, etc until it hits Horizon. Hopefully this description works.

The Cold Beer canal has two abandonded deeds, but the did build the canal and a bit of highway that goes on an angle.  So hook up the highway top basically with that on an angle if it fits there.
A few deeds basically encircle that big Lake on the Western side, not a huge amount, but most are connected to this same highway network via that northern bit by the Cold Beer Canal or by heading past Gondamon to the south with that Highway bit.

Luxor is connected to the highway to the south by a straight line I think due East of highway.  (1068,3088) to (1152,3088) something like that.

Thank you

Share this post


Link to post
Share on other sites
On 5/9/2021 at 1:59 PM, Bakit said:

More Western Union Alliance highways n so forth.

 

A tail from (1035,2636), (1015,2636) into Kirden Heights

Farther up by Heavenly Sky Sect
Highway over a bridge all the way to Horizon
From the 90 degree turn currently mapped at  (958,2249) NW (926,2216) West over a bridge (855,2216) West a bit (841,2216) South (841,2241) then on angle SW (825,2253), 
all the way West to the waters edge almost.  (780,2253).  The Road is an Intersection with bits going off N, S, E, W from this path which goes fairly far Northwards.
(800,2265), (800,2080) Guard Tower at that Corner to the West of road in that nook between Highway bits for whatever thats worth, road turns West (769,2080), NW (742,2047), W (723,2047) NW (699,2020), West then (650,2020), NW (629,2001) and West to Horizon (601,2001)  The entire section from the Troll Tower corner follow that mountain as best if can be staggered bits at the Mountains foot so to speak.  Its staggered beween bits to the West, NW, West, NW, etc until it hits Horizon. Hopefully this description works.

The Cold Beer canal has two abandonded deeds, but the did build the canal and a bit of highway that goes on an angle.  So hook up the highway top basically with that on an angle if it fits there.
A few deeds basically encircle that big Lake on the Western side, not a huge amount, but most are connected to this same highway network via that northern bit by the Cold Beer Canal or by heading past Gondamon to the south with that Highway bit.

Luxor is connected to the highway to the south by a straight line I think due East of highway.  (1068,3088) to (1152,3088) something like that.

Thank you



Think I got it! Lemme know if theres anything messed up

"A few deeds basically encircle that big Lake on the Western side, not a huge amount, but most are connected to this same highway network via that northern bit by the Cold Beer Canal or by heading past Gondamon to the south with that Highway bit."
Without coords not much I can do with that :P

 

Share this post


Link to post
Share on other sites

1524, 1176  New Serzania.....once known as Serzania is back in the same old location at the end of the Old Serzanian Highway.

Share this post


Link to post
Share on other sites
7 hours ago, Serzane said:

1524, 1176  New Serzania.....once known as Serzania is back in the same old location at the end of the Old Serzanian Highway.


Done :)

Share this post


Link to post
Share on other sites

Between (978,1746) and (978,1739) is the Drumstick Lake Bridge when you get a chance please

Share this post


Link to post
Share on other sites
21 hours ago, Arronicus said:

Between (978,1746) and (978,1739) is the Drumstick Lake Bridge when you get a chance please


done!

Share this post


Link to post
Share on other sites
8 hours ago, Tukodama said:

Please add Balata Bay @ 1027, 1354

 

Thank you :)


Done ^^

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this