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Zephyr40k

Turrets

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Hello.  I'm on Chaos and am exploring the use of Turrets.  I see this on the wurmpedia:  

 

  • Must be 10 tiles away from another turret.

 

However it does appear I can load active turrets into a wagon and haul them around.  Then I can unload them next to other turrets without any warnings or other negative messages.  How does that work?  If a turret is too close to another, both will appear to be working but simply won't fire when a PVP enemy comes around?   

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