Posted January 16, 2021 If I have an empty cave tile that is touching only 1 cave wall, is it less likely to have a collapse than a cave tile touching 2 or more walls? Does anyone know the actual mechanic for what gets checked on a collapse situation? Share this post Link to post Share on other sites
Posted January 19, 2021 On of our guys in the village have checked the WU code a while back for this and if it don´t have changed (waht is unlikly) a Cavetile periodicly run a check and choose one random tile around it. If this tile is a cave wall that is not reinforced it have a chacne to collaps. So less walls aroudn a tile = less chacne of colapsing. Share this post Link to post Share on other sites