Kasumi

Merchant Fees

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This is a request to reconsider how the merchant fees work

 

It already costs silvers to buy the merchant contract and then you still loose 10% in fees on everything bought from the merchant.
If there are no plans on removing these fees all together my suggestion is to let at least half (if not all) of those fees go automatically into the upkeep of the deed the merchant is placed on (like traders had the tax option before the changes).

If the merchant is not located on a deed, the full 10% in fees is taken like it is at the moment.

 

I think this will make it more appealing to have a market deed; help current market deeds to keep on existing; make the costs/fees more even and fair for ppl with merchants vs ppl selling via mailbox only; and allow high end items to be sold on merchants.

(While 10% doesn't hurt as much on small inexpensive items it does mean that almost no one is willing to put high end expensive items on merchants and loose a handful of silvers on it.)

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I'd wholeheartedly agree with Kasumi on this one. I have a market deed too because a) I like them and wish the game had more of them, b) appreciate being able to leave things on merchants for others to pick up at their leisure, and c) enjoy curating their shops. I travel regularly for good markets and I wish more people did too - but the way the system currently works, you end up with a lot of items priced above market rate on some people's market stalls to cover the cost of the merchant's cut (which puts people off making the effort to scour market places) or you do what I do and put things at below market rate on merchants to reward people for taking the time to travel rather than only use trade chat -- which means I'm soaking my own discount (which is fine) and also the merchant's tax.

I don't understand why something you already pay to set up and that encourages more community interaction and player travel is being taxed and would sincerely welcome this being looked at again. I'd be happy with it being diverted to deed upkeep as Kasumi suggests.

Edited by crimsonearth
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^ 10% off deed 5% ondeed? with 5% going to the deed upkeep? if all of it going to the deed upkeep is not an option can we at least split the difference. even the mail is a set fee instead of a percent. if you wont do the  % to deed can we at least cut it down to 5% from 10%? It's punishing and even then 10% is really high when I first bought one I didn't even see that it was a thing until something sold and I was trying to figure out why it was less then I put it up for. does it tell you that it takes 10% of the transactions before you buy it? I am not in game atm by a trader or I would check. I didnt see it but I thought it worked like the trader one time purchase so didnt go looking. this is not a pay for convenience fee because no on is going to travel to a merchant or a public market when they can get it cheaper in trade even taking delivery fee's into account when it comes to high price items or bulk and the seller is not going to keep eating the fee when they can do a trade chat trade and get the profit. This is not convenient for anyone but the game to take silver out of the economy which we have many other things for such as the traders and merchants, wagoner purchse of the contracts ( feels like getting taxed twice) and shaker orbs,transmutation rods,... ect are for that too please lower the fee or adjust it to take deed or the deed upkeep into account like the trader thanks.

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I am fully in favor of removing all and any taxing on merchants.

Cheap and instant mail system already has made merchants pretty much obsolete, there's no need for additional penalties. They're used as personal storage more often than actual merchants these days.

 

Or (and getting beaten to mud for this one) - put a similar 10% tax on mail cost.

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