Posted October 31, 2020 (edited) Jagmire This server has a focus on building Industries/cities/military structures. Details can be viewed on the Google doc- https://docs.google.com/document/d/1I-SxsP0QvF-sKOwOz4TFGghtSl8DVUnrZn_3Pjr22FE/edit?usp=sharing It is not necessary to participate in building Industries. Feel free to do your own thing Rules -Only one Character may be played at a time( you may have alts for extra deeds and priests, but only one can be online at a time except for quick deed trades or something similar). -No Client mods except live map -No harassing, verbally assaulting, or belittling other players -No religious or political debates in server channels -No land bridges -Bridges over waterways must be 40 dirt high(50 for rope bridges). -No macros, bots, or scripts. -No afk fight or shield training Players that violate these rules will be punished on a case by case basis. Punishments may include but are not limited to: confiscation of items, skill loss, temporary ban, or permanent ban. Details Discord- https://discord.gg/BGxknDdXcX 4k map - https://redirect.pingperfecthosting.com/244894/mapviewer/ 1xskill 4x action timer (skills that are not affected by increased action timers have had their skill gain increased) PVE No Priest Restrictions Vanilla deed costs and upkeep A player may only play one character at a time, but may have alts for deed holders and priests. 20.0 starting characteristics( BC 21 & ML20.1) 65,000 creatures Mountain heights go up to around 8,000 CR setting is set at 2 8hr farm ticks Lots of custom and difficult mobs Building skill - set at 2x skill--Bridge building skill check removed Movement mod- slight increase to horse, hellhorse, and unicorn speeds. Also most mounts can climb higher slopes Meditation skill gain increased Weapon smithing skill slightly increased Crops do not rot Thank You very much Mod makers for all the mods!! Mods Add Kingdom Items Altars Archeo tweaks Bdew server mod tools Betterfarm Bounty mod Bounty on burn Bulk separated Combiner Crop mod Custom wagons Dig to ground Discord relay DPS Dusk combat(Disabled) Dye maker Event mod Fishmonger Fishy tweaks Harvest helper Hitching post Hot fixes Http server Inbred warning Leadmore Location command Loot tables Mini pets Move mod Move to center Planters Repair towers Server map Server packs Server player counter Server tweaks Sindusk library Skill mod Spell craft Starter gear Steam id Custom mobs Tabard mod Tent sleep Timer fix Treasure hunting Unleashed Waxed Wyvern Mods Edited July 5, 2021 by Rekaziah Share this post Link to post Share on other sites
Posted October 31, 2020 (edited) 1 hour ago, Rekaziah said: -No Client mods except live map I understand the reasoning for this, but how can you make sure it's being followed? Usually when there is a "no client mods" rule, many players still use them and this creates a real disadvantage for those who follow the rules. For example, they will have a much harder time finding things that other players can easily find (treasure, mushrooms, eggs, etc.), avoiding tough mobs, seeing in caves (especially players who have poor vision), and so on. In other words, only the good players who follow the rules will be disadvantaged. I'm not asking as a challenge to this rule, just wondering if you have a way to enforce it. Edited October 31, 2020 by Batta Share this post Link to post Share on other sites
Posted October 31, 2020 Sadly i dont, you make a good point too. I will have to consider this some more because i dont want folks to use the client mods but i dont want those following the rules to be at a disadvantage either, like you said. Share this post Link to post Share on other sites
Posted November 1, 2020 Sounds like a very fun idea to bring new challenges and rewards to the game! Should work well for those who want to group up in a village OR for those who want to go solo and build a specialized industry on their own. I look forward to seeing how it unfolds Nice map too! Im itching to get out and explore 1 Share this post Link to post Share on other sites
Posted November 1, 2020 Thank you I hope it unfolds well, I have high hopes for it. I have been thinking about this idea for months Share this post Link to post Share on other sites
Posted November 5, 2020 Though about jumping in here, but the rules is kinda harsh and beside there is no 1handed spear, so i cant use a spear with a shield that i wishes for Share this post Link to post Share on other sites
Posted November 15, 2020 Jagmire is growing and doing very well. We have four deeds up and quite a few others getting close to earning that start up coin! Currently we have around 10-12 people on a peak times with new people logging in frequently. The industry feature is a fun addition to the game for those interested in having an extra challenge and way to earn some copper. If not, its still a great map with lots of open space to make your own. If you are looking for a fresh start with a great community come check it out 1 Share this post Link to post Share on other sites
Posted December 10, 2020 (edited) On 11/5/2020 at 12:34 PM, Wildelf said: Though about jumping in here, but the rules is kinda harsh and beside there is no 1handed spear, so i cant use a spear with a shield that i wishes for No they are not harsh at all unless you want to use exploits or cheats like macros bots or scripts. Lots of servers including Wurm Online would banish you immediately with no conversation about it. There are some nice ideas going on here. Edited December 10, 2020 by TheMacGregor 2 Share this post Link to post Share on other sites