Posted October 31, 2020 With cooking we can make food so complex it breaks the affinity/CCFP features. I'd like to see these two added. 1. A round max function to bring values down to where they don't exceed whatever memory value is being used. although, silently rounding down creates potential waste for the player. 2. Have the lore message tell that the food is too complex and will result in no affinity/CCFP bonuses. After all, this is what happens when it's too complex. A message informs the player of the waste beforehand. Here is a breakfast I made that gave nothing: https://paste.pics/aab3e1a26c57429cce97c2cd23cb905d (The cooked fries and fried slice are made with oil, tomato ketchup, mayo and vinegar) Share this post Link to post Share on other sites