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Arkonick

Steps to fixing animal issues

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As a WU modder in the past An a look at code that both games share I found a major issue with 1 line of code in the spawn code.

There is 1 animal that is allowed to spawn and has a cap of it's own. The Calf.

The calf should be removed from the spawn code.

Calf has a % to spawn which at a certain age it will age to bull or cow. Lets say cow is capped at 3% and bull 3% ok cow and bull reach cap so should be no more till they die off. Wrong the calf is spawning and as they age they cause a over cap of cow's and bulls an as the calf ages and changes it can never cap so over time the bull and cow  increase so much it takes % away from all the other mobs from the main cap of all creatures.

 

Please for the love of god Delete that line of code in the zone file. 

SpawnTanle.class=

grassGround.addEncounter(calf, 1);  Remove this it will help an enbalance.

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there are many more things wrong with the respawn conditions of animals, and they'r behavior , the legends say it is the oldest problem this game has and has yet to be fixed after countless attempts.

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Wouldn't we see calf's everywhere then?  I don't see many at all.  

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All 3 of those animals listed are good for noob hunters, better off having them around. 

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