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Yesirn

Action cancellations when creating armour

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On Defiance when creating plate armour, if you queue up two actions and succeed on the first action, it will chancel the second.
I'd imagine this is due to the code implemented to stop archery and spell unequips.
I am assuming the code is wrote to where if any armour enters the inventory it will cancel any action. Will also cancel if I move it through inventory groups.

Very annoying.

Edited by Yesirn
Slight reword so it reads better

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Quite any action is cancelled when mangling with armour pieces. I've uneqipped my armour just before finishing meditation - it was a bad idea...

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