Posted October 25, 2020 (edited) On Defiance when creating plate armour, if you queue up two actions and succeed on the first action, it will chancel the second. I'd imagine this is due to the code implemented to stop archery and spell unequips. I am assuming the code is wrote to where if any armour enters the inventory it will cancel any action. Will also cancel if I move it through inventory groups. Very annoying. Edited October 25, 2020 by Yesirn Slight reword so it reads better Share this post Link to post Share on other sites
Posted October 25, 2020 Quite any action is cancelled when mangling with armour pieces. I've uneqipped my armour just before finishing meditation - it was a bad idea... Share this post Link to post Share on other sites