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RainRain

Anointed Leather Armor

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Partially a suggestion for new alchemical items, but also a suggestion to bring the metal property differences that metal armor has over to leather armor:

Essentially, add the ability to create alchemical 'oils' made from fat, an herb, and some grass at an alchemy workbench. Each oil would have a subtype related to the herb type.

This oil can be used to anoint leather armor and imbue the armor with specific properties related to that herb (larger pieces consume more oil and so forth); these properties should reflect the metal properties that exist for different metals, with any small deviation or changes as seen necessary

A new valrei-born herb should also be gained from the same sources that grant moonmetals, specifically to serve as counterparts to seryll, adamantine and glimmersteel for leather armor; though a significant amount of oil should be required for each anointed piece of armor for this.

As a secondary suggestion, one of the herbs should function as a sort of anti-magical oil, which greatly reduces the effect of spells cast while wearing armor anointed with the oil, but also greatly increases your own spell resistance against spells cast on you. Likewise, such a special effect should be added to lead armor as well.

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Studded leather should also receive small bonuses depending on what metal the rivets are made of and some of the oil leather bonuses.

 

Either leather from hides from different animals should have different bonuses, just as metals have different properties.

Edited by Darnok

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