Posted September 19, 2020 (edited) I've watched a lot of people streaming WO and saw they had really great ground textures and mine seemed to be the old version. So I toggled everything to the highest ql possible, set compatibility to core and the render to modern, but I still cant get these new textures. This is what it still looks like on everything maxed out Here are my settings Spoiler Can someone please tell me what I am doing wrong? I even went in and spawned a new game settings txt file, and deleted the graphics jar and re downloaded it. Does this dirt texture look right or an I just losing my mind thinking there was a different (better ql) texture for it. Edited September 19, 2020 by WittleBunnBun Share this post Link to post Share on other sites
Posted September 19, 2020 Try disable level of detail, or set to far Share this post Link to post Share on other sites
Posted September 19, 2020 (edited) First to ask, whiich is your OS and your graphics driver? I do net get all of the textures (esp. sky) on the nouveau open source nvidia driver on my notebooks. It seems that the game has fallbacks if the OpenGL set of the box does not cover everything (that is my guessing, I am in no way a graphics expert). Edit: As Tor wrote, change LoD setting. Edited September 19, 2020 by Ekcin Share this post Link to post Share on other sites
Posted September 19, 2020 (edited) 3 hours ago, Tor said: Try disable level of detail, or set to far Ohhhh that might have done it. I never had the plastic hair before and now I do. and the ground seems more textured when I turn it to FAR BEFORE AFTER Edited September 19, 2020 by WittleBunnBun Share this post Link to post Share on other sites
Posted September 19, 2020 Okay now this keeps happening Its like the texture isnt loading for this wall. Share this post Link to post Share on other sites