Posted September 14, 2020 (edited) A champion should drop a head whenever he is killed in a 1v1 fight. Champion head prepared and hung on the wall of the building provides a + 1% sleep bonus for everyone who sleeps in this room. The bonus is added up only for unique heads, i.e. two champion wolf heads will give + 1%, but wolf and bear heads will give + 2%. Edited September 14, 2020 by Darnok 1 Share this post Link to post Share on other sites
Posted September 14, 2020 +1 As it stands champs don't give drops that are any different than regular mobs. Would be nice to get something to show for going one on one with champs. Share this post Link to post Share on other sites
Posted September 14, 2020 Don’t think it needs a mechanical bonus but taking trophies from champions sounds neat. Add player heads too Share this post Link to post Share on other sites
Posted September 15, 2020 I doubt the bonus would be added for obvious reason, but I like the idea of hanging trophies, I started doing a sort of idea by burying Champs outside on my deed in a graveyard of sorts. Share this post Link to post Share on other sites
Posted September 15, 2020 Hanging trophies would be awesome. Could make it part of the butchering skill reward as well. Having 1x champ of everything , INCLUDING UNIQUE SKULLS on walls would be great. 2 Share this post Link to post Share on other sites
Posted September 18, 2020 I'll always plus 1 anything that leans toward taxidermy of any kind in being added to the game. I want to go trophy hunting and display my and my citizens' most impressive kills on the wall of a great hall. Share this post Link to post Share on other sites
Posted September 18, 2020 The heads I agree with, would love to see trophies. But that's been mentioned quite a lot of times in here. The bonus, I do not see that becoming a thing or why it should be. Share this post Link to post Share on other sites
Posted September 24, 2020 +1 cosmetic trophies -1 bonuses Share this post Link to post Share on other sites
Posted October 19, 2020 +1 What is the point of killing a champion mob, when nothing special is gained from it? they drop the same stuff and take more damage and time to kill and they hit harder and you dont even get anymore skill from killing a champion Wolf than you do an adolescent wolf so ill stick with the easier to kill ones. Share this post Link to post Share on other sites