Posted September 14, 2020 Hi! I was wondering if you could use the prospecting code (where you get more detailed info the more skill you have) to make it so that cooking skill can be used to determine the affinity of a food item before being cooked. Basicaly the goal here is to use Lore and depending on the skill level of your cooking to get an accurate result about the difficulty and the affinity that meal would be and for like 90+ cooking even make it be guesstimating how long the timer would be or something. 3 Share this post Link to post Share on other sites
Posted September 14, 2020 I'd love to be able to see the affinity a food is about to give me. Would reduce reliance on third party sites by a ton. 3 Share this post Link to post Share on other sites
Posted September 14, 2020 1 minute ago, Sindusk said: I'd love to be able to see the affinity a food is about to give me. Would reduce reliance on third party sites by a ton. That is a good point. Wurm should provide people with the tools necessary in-game. Is not going to decrease the difficulty of the game if you only need to use a 3rd party website to get the result you are looking for it is only going to make life harder for newbies. The difficulty is still going to consist in the time and effort spent on gathering the cooking materials and prepparing the ingredients, the cooking itself should be extremely clear so that people, veterans and newbies alike can have a clear result in what they are about to cook. Share this post Link to post Share on other sites
Posted September 14, 2020 (edited) +1 Yes please! And I agree the more inclusive game info is with in the game itself the better! Edited September 14, 2020 by Katrat Share this post Link to post Share on other sites