demondan

Graphics: Renderer Modern/Legacy

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Modern Renderer displays no weather affects, no rain and more importantly no fog. This is especially a concern on pvp servers for those unknown to the problem who choose the legacy renderer over the modern renderer and would be unable to see in the thick fog. 

not only that but, no weather affects on modern renderer needs to be fixed at some point in time.

 

When I came back to Wurm i questioned why i didnt see fog for nearly 2 months, it is because ive been running the modern renderer the entire time

 

Photos are taken at the exact same time, only change is the renderer from legacy to modern

the 100% fog screen shots taken same time, as well as i waited until the fog lifted a bit, and took a "50% fog" screen shot on both renderers.

 

Legacy:

100% fog

l502rcI.jpg

 

50% fog

V9Lg5h1.jpg

 

 

Modern:

100% fog

RTKOW6u.jpg

 

50% fog

IE2tHz4.jpg

 

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Modern renderer has a lot of issues with not properly rendering things at all. Dyes, glows, particle effects. The most noticable i've found until you discovered this was definitely dyes. They're all far more muted and grey in the modern renderer. 

 some examples here:



People have also noticed and complained that animals no longer seem to properly get special colours for their conditions. Unicorns it is especially noticable on.

Even the glow/colouration of adamantine and glimmersteel is barely visible now.

Edited by Nadroj
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Can confirm on all things stated here

Currently foggy on cele according to a bunch of people but no fog visible at all except for the long distance fog being denser then before this combined with lowest settings the modern renderer not rendering tree's period means with the right config setup one could gain a huge advantage in pvp(tree's render from halfway upwards only bottom half(just under player character position) does not) or even just pve with hunting

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@Developers I think you fixed Fog not showing in the modern render!~!!

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not sure if you can fix this devs but it seems fog appears inside of caves however

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Definitely seems like fog is now working in modern renderer, but as Dan mentioned its also foggy in caves.

 

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