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RainRain

A (partial) return to the Old HoTA

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Old HoTA was fun, despite it's issues, and I don't think the modern HoTA really fills in the gap the old one had- there's no unified, decided "time" for when all the kingdoms should head together to a big pit to duke it out and earn glory for their kingdoms. That said, the modern HoTA is still interesting and provides some intermittent pvp.

Harking back to something almost Challenge-like, a new proposed "HoTA" system (or an additional one, rather, that can coexist with the current one and just be more sparse).

Similar to the last HoTA, this is an event that happens once every few days, or once a week (or longer). Rather than being a location on the map, however- portals would appear at every starter deed (or just a portal you can make like the PvP one who cares) that leads to a new, temporary, and extremely small server. Once you enter the portal, you cannot leave until the HoTA ends.

This temporary server should be a different, randomized map each HoTA; obviously, with PVP permitted, with extremely high aggressive animal spawn rates. It should only remain for a short period of time (4-6 hours) before kicking players off of it. Building structures, mining and similar should not be possible on this server, but there should be a number of battlecamps dotting the server. The goal is the same as the regular HoTA: Capture a majority of the camps (4/6, for example) within the timeframe- the winning alliance will have a HoTA statue spawned at their capitol, and rewards in it.

Once the HoTA is won, there should only be a limited amount of time before everyone is kicked off the server and sent home - any items remaining on this land would be lost to the abyss. Due to this, artifacts and other unique items shouldn't be able to be brought inside.
Animals can be brought in, though they can only be brought out if led at the time the server closes down. Alternatively, no animals can be brought in- but there could be some to be found on the island to take around.

Could also just re-use the jackal stuff too and save effort


TL;DR: Old HoTA, but create a temporary, randomized server that people teleport to and fight inside (and can't build in) instead of having it at a certain spot on the map.

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Some sort of "everyone goes here and we have a rumble" would be fun. The new HoTA is more tactical, and I like it more than the war deeds of the old HoTA. But I do miss the rumble.

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stuff like this sounds interesting in theory, but then you remember that we have unpaid devs, a bandaid fix for meditating instead of a rework for years, 10 year old bugs that still plague the community and tons more stuff that just isnt possible with the dev team at the moment, unless you want to wait 2-3 years

 

so in general, nice idea +1

won't ever happen

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