Posted August 17, 2020 So I've thought for a long time that we need bunnies. Cute, adorable bunnies. Perhaps in a variety of colours, fairly easy for new players to kill and get pelts and meat from. But also, there could be a small chance of breeding or spawning a rare white rabbit. The killer white rabbits, tougher than hell hounds and twice as mean. Perhaps they could give better pelts, either ql or with some buff that makes them useful for imping. I feel this would be good for a variety of reasons. 1. CUTE ADORABLE LIL BUNNEHS. 2. More wildlife variety. 3. More roleplay friendly source of pelts rather than just starting with one. 4. The chance of breeding a white rabbit would add a little spice. 5. A new hunting challenge. 6. A new item it would be a challenge to find and use. 7. DID I SAY CUTE ADORABLE LIL BUNNEHS? 3 Share this post Link to post Share on other sites
Posted August 17, 2020 +1 for more low mobs to kill Share this post Link to post Share on other sites
Posted August 17, 2020 there are those vermins already https://www.wurmpedia.com/index.php/Easter_Bunny Share this post Link to post Share on other sites
Posted August 17, 2020 3 minutes ago, Votip said: there are those vermins already https://www.wurmpedia.com/index.php/Easter_Bunny The horror. Share this post Link to post Share on other sites
Posted August 17, 2020 Only if cute fluffeh bunnies cannot be killed! Share this post Link to post Share on other sites
Posted August 17, 2020 See that's when you tame them all and take them home. Share this post Link to post Share on other sites
Posted August 17, 2020 Don't see any problems with more low level fight mobs for new players! Though I definitely want to have the ability to craft a Rabbits Foot for luck! (Even if it isnt actually lucky, I'll believe hard to make it so!) Albeit that might fall under Taxidermy which still needs to be added, right @Eleraan? Share this post Link to post Share on other sites
Posted August 17, 2020 1 minute ago, Jotz said: Don't see any problems with more low level fight mobs for new players! Though I definitely want to have the ability to craft a Rabbits Foot for luck! (Even if it isnt actually lucky, I'll believe hard to make it so!) Albeit that might fall under Taxidermy which still needs to be added, right @Eleraan? Or that could be an moi item. 1 Share this post Link to post Share on other sites
Posted August 17, 2020 1 hour ago, Jotz said: Don't see any problems with more low level fight mobs for new players! I do. there are plenty of low level mobs already, dont need any more. period. if anything, the spawns of champion and greenish mobs should be boosted by a lot Share this post Link to post Share on other sites
Posted August 17, 2020 Alright, giant champion HELL BUNNEHS. 1 Share this post Link to post Share on other sites
Posted August 17, 2020 (edited) 12 minutes ago, olafhairybreeks said: Alright, giant champion HELL BUNNEHS. that give descent fs gains 60+. but seriously like weak creature list - bulls, cows, rats, horses, cats, lions, dogs, pigs, wolves, bears x2 (brown+black), spiders, goblins, hens, roosters, peasants, unicorns, rams, sheep. moderate creature list - lava spiders, crocks, scorpions, fiends, anacondas, boars, hyenas, gorillas. Hard creature list - trolls, hell scorpions and thats about it. We really DO NOT need any more weak creatures.. thus i wouldnt mind those bunnies if some1 wants them, but make them 100% domestic, like they do not spawn in the wild, or even better - they would only have a chance to spawn ON DEED. Edited August 17, 2020 by Skatyna Share this post Link to post Share on other sites
Posted August 17, 2020 I think that's kinda covered by the killer white bunnies. Mean things. Eat heads off people, etc. 1 Share this post Link to post Share on other sites
Posted August 17, 2020 +1 I am all for more variety of creatures always have been. 1 Share this post Link to post Share on other sites
Posted August 18, 2020 NNOOOOooooo! When will people learn to stop introducing rabbits to new lands? Would we be able to craft Holy Hand Grenades of Antioch? Share this post Link to post Share on other sites
Posted August 18, 2020 (edited) lol You know while we're at we could add Ents as well. Maybe have them resemble a real tree until someone tries to chop it down and gets whomped by it? Edited August 22, 2020 by Katrat 1 Share this post Link to post Share on other sites
Posted September 4, 2020 On 8/17/2020 at 10:53 AM, Jotz said: Don't see any problems with more low level fight mobs for new players! Though I definitely want to have the ability to craft a Rabbits Foot for luck! (Even if it isnt actually lucky, I'll believe hard to make it so!) Albeit that might fall under Taxidermy which still needs to be added, right @Eleraan? Yes! I'll take bunnies to add to my trophy rack! 1 Share this post Link to post Share on other sites
Posted September 4, 2020 On 8/17/2020 at 8:14 PM, Katrat said: lol You know while we're at we could add Ents as well. Maybe have them resemble a real tree until someone tries to chop it down and gets whomped by it? Wasnt it last Halloween that pigs wete oak trees? They looked awesome. Deff need them as ents. Since the work is done tweak the stats and new mob! 1 Share this post Link to post Share on other sites
Posted September 15, 2020 I was just thinking about low level hunting mobs the other day! I'd love to see the tracking skill updated to help find creatures (I like the system they have in LiF). Also snares maybe? Share this post Link to post Share on other sites