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Anarres

UX: clear message on what is wrong with materials

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A player was trying to build a staircase today. They planned it, then got a lot of materials in inventory, to build it, but got the error:

You need planks, shafts, small nails, large nails, stone bricks and mortar to start building that.

They did have each of those. However, it eventually turns out that they had 11x shafts in inventory, all non-full weight. It was a frustrating experience for them. Needless to say, many of us have experienced the same.

 

Can we have a clearer message in such case, something added, like:

You need planks, shafts, small nails, large nails, stone bricks and mortar to start building that.Not all materials are full weight.

Or:

Cannot use shafts less than 1 kg, discarding. You need planks, shafts, small nails, large nails, stone bricks and mortar to start building that.

Or:

Some shaft cannot be used. You need planks, shafts, small nails, large nails, stone bricks and mortar to start building that.

 

Note that the latter doesn't say what the problem is, but it does say where to look.

Edited by Anarres
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