Posted August 2, 2020 Would be nice if Thatching be came a more diverse skill. Possible Recipes. - Straw Hat - Straw Basket -Lobster trap -Fish Trap Would be nice. 16 Share this post Link to post Share on other sites
Posted August 2, 2020 Yes! We need straw hats and fish traps plz! 1 Share this post Link to post Share on other sites
Posted August 2, 2020 Somewhat related, I once tried to get support for a new WEAVING skill, my concept was mostly using Reeds (which have few uses ingame) but I think thatching is an even better idea because that skill is 1) already ingame 2) seriously underutilized. So a huge +1 from me for a THATCHING update! 1 1 Share this post Link to post Share on other sites
Posted August 5, 2020 +1 give thatching more utility. Share this post Link to post Share on other sites
Posted August 5, 2020 +1 Thatching really does need a better purpose. And yes to the lobster! Share this post Link to post Share on other sites
Posted August 5, 2020 Quite agreed. Also for thatched roof it would be nice if we could get a 2nd option so they look thicker. https://www.123rf.com/photo_91790922_traditional-bure-with-thatched-roof-dominican-republic.html And baskets! Damn I so want baskets in this game. We got almost every container except a basket and no, the picnic basket does not count. We already got the "veggie basket" model in game, so a functional version of it could be coded pretty fast. 1 Share this post Link to post Share on other sites
Posted February 22 YES! I would love some baskets. And it would add more to do with Thatching. Share this post Link to post Share on other sites
Posted February 22 Yes. Would be great to have improvable items for thatching. +1 In that context I would like to remind suggestions for additional thatch roof models (though please keep the existing one). Share this post Link to post Share on other sites
Posted February 22 -1 I'm against lobster traps. 1+ for other things! 1 Share this post Link to post Share on other sites
Posted February 22 (edited) I am not against the craftable objects, but don't think that they should come under thatching. Thatching is the making of a particular roof with a particular material. If you making something other than that type of roof then you are doing something other than thatching. Edit: Perhaps wickerwork? Edited February 22 by TheTrickster Share this post Link to post Share on other sites
Posted February 22 1 hour ago, TheTrickster said: I am not against the craftable objects, but don't think that they should come under thatching. Thatching is the making of a particular roof with a particular material. If you making something other than that type of roof then you are doing something other than thatching. Edit: Perhaps wickerwork? I guess technically these would fall under weaving. Could just add wickerwork/weaving as a sub skill to thatching? But then I've always thought weaving should be a sub skill of tailoring. 1 Share this post Link to post Share on other sites
Posted February 23 Or we could probably do away with Thatching all together and instead keep the skill slot reserved for something else. Realistically everything thatching related could be sent over to "carpentry" as for "weaving" that can be turned over to tailoring. I'd rather Thatching become some other more interesting skill such as "Cartography" , " Navigation" , "Science" or perhaps " Taxidermy". 2 Share this post Link to post Share on other sites
Posted Tuesday at 02:51 PM +1 At the very least Straw hats would be something you could use to grind to 20 thatching to be able to make the thatch roofs. Oh HI, this is Wurm calling ... Yeah you need 60 pieces of thatch to build a thatched roof on your first 2x3 building. You also need Skill 21 to put the roof on, so go make 2,000 more thatch than you need.... k bye! Share this post Link to post Share on other sites