Posted July 26, 2020 [10:52:41] You have played 0 days, 14 hours and 21 minutes. Yet my newbie buffs are expiring in 2 hours. Arent they supposed to last for 24h played? I also played way more than 14 hours. Like i played more than half that just yesterday... Share this post Link to post Share on other sites
Posted July 31, 2020 I think I noticed weirdnesses with /playtime and buffs as well. I didn't screenshot or write down at the time, though. In any case, I even saw timer on buffs updated sometimes to display more, not less time remaining, too, as if client caught up sometimes with a slower timer on server, dunno, but then they were cut off completely at many hours remaining. I think it's one of the weird effects of the insane lag we had on new servers in the first days. My boat sailed several tiles on land after all... Share this post Link to post Share on other sites
Posted July 31, 2020 I noticed this also. It's like the buffs are the "real time" and the number you get when you type /playtime are is the time that isn't true because of what I always call lag time. Which slows down the use of SB and the gaining of SB using a bed. How long a templar takes to respawn and deed upkeep. Share this post Link to post Share on other sites
Posted August 1, 2020 11 hours ago, Ohana said: I noticed this also. It's like the buffs are the "real time" and the number you get when you type /playtime are is the time that isn't true because of what I always call lag time. Which slows down the use of SB and the gaining of SB using a bed. How long a templar takes to respawn and deed upkeep. You may be on to something there. The same reason it takes so long for Stamina to regen. Share this post Link to post Share on other sites
Posted August 1, 2020 1-2 people have complained about this recently.. but I've ignored it.. new player buff was persistent to tick only during online play times and not like affinities tick while offline. Share this post Link to post Share on other sites