Posted May 28, 2020 The Jackal server will be shut down after it’s closure. Since its finish, the Jackal server has been up in order to allow accounts still on it to cross back and receive points and skill transfers. Shortly, we will be shutting the Jackal server down as we prepare to focus on the Steam launch. If you have an account still on the Jackal server and would like to receive the points from transferring, please do so soon. New: Added titles for 70 and 90 Soul Depth and Soul Strength New: You can now use place on large seats/chairs/benches as long as they are not occupied Change: An on/off toggle has been added to your profile for dig to pile. Default is ON Change: A ‘Close Tutorial’ button has been added to the New Player Tutorial Change: Foods under 30 quality will now fill your food bar to a greater percentage than previously PvP changes: The following changes have been made based on discussion within the PvP Discussion forum post Change: Tangleweave cast time has been reduced from 7 seconds to 3 seconds Change: Adjusted sailing mechanics as noted below Timers on changing boat speed are now halved Stamina reduction on boats is also now halved Change: Focused Will has been changed to be in line with the recent pvp cure spell changes. (See Patch Notes 30/APR/20 for details) Bugfix: Fixed an issue which prevented decorative items from decaying inside a trash heap if it was on deed Bugfix: Large planter harvests should no longer result in negative quality harvests Bugfix: Killing rebirthed creatures will no longer count in fulfilling missions Bugfix: Rift Turret armour chains will now have a random metal property when butchered. Note: This only applies to chains butchered after this patch Bugfix: Attempting to use “Place” with an item you normally can’t pick up will now prevent you from placing it on top of another item, like a shelf or a table Bugfix: Fixed a few issues with skins not showing properly in all cases Change: Sky visuals received a full overhaul Only visible on the modern renderer New: Added a “Volumetric Fog” option that produces a realistic light scattering effect The effect will only show when shadow settings are also set to high detail, in addition to the Volumetric Fog option Change: Fixed many instances of z-fighting in the distance New: Added a camera smoothing option to the settings 7 Share this post Link to post Share on other sites
Posted May 28, 2020 Yay, now I can display my mad soul depth gain to everyone. Share this post Link to post Share on other sites
Posted May 28, 2020 The server is currently unavailable when it shows Server is Online on the bottom... Share this post Link to post Share on other sites
Posted May 28, 2020 Cant find the “Volumetric Fog” option? Share this post Link to post Share on other sites
Posted May 28, 2020 (edited) pic from test client, the option should be under post process : but i dont see it on the live client, correct EDIT: a new download just now solved this. the setting and option to enable/disable it its there now Edited May 28, 2020 by AlmostSolitude2 2 Share this post Link to post Share on other sites
Posted May 28, 2020 1 hour ago, DevBlog said: New: Added a “Volumetric Fog” option that produces a realistic light scattering effect The effect will only show when shadow settings are also set to high detail, in addition to the Volumetric Fog option This should be: "Shadow Detail is set to Everything", i believe. Just put Terrain/Shadow detail to medium, and still have rays. Share this post Link to post Share on other sites
Posted May 28, 2020 1 hour ago, DevBlog said: Change: An on/off toggle has been added to your profile for dig to pile. Default is ON I think the event message is the wrong way round. When I've switched it ON: [16:06:26] You have switched off dirt always digging into pile. Share this post Link to post Share on other sites
Posted May 28, 2020 keep trying to login, get to the load screen and it crashes just as you start to enter after all the connecting, anyone else having issues? Niarja appears to show some folks on Share this post Link to post Share on other sites
Posted May 28, 2020 19 minutes ago, Palgolak said: I think the event message is the wrong way round. When I've switched it ON: [16:06:26] You have switched off dirt always digging into pile. Also is it just dirt? What about sand, clay, etc? Share this post Link to post Share on other sites
Posted May 28, 2020 Still no luck being able to login, still getting to the Welcome Back etc, and then crashes. Any advice, anyone else having issues? Share this post Link to post Share on other sites
Posted May 28, 2020 19 minutes ago, ArthurHawkwing said: Still no luck being able to login, still getting to the Welcome Back etc, and then crashes. Any advice, anyone else having issues? Please post your console.log file from the Wurm directory after you crash to a new thread in the Technical Issues forum. Share this post Link to post Share on other sites
Posted May 28, 2020 When could we expect for the Steam release for Wurm? Share this post Link to post Share on other sites
Posted May 28, 2020 2 hours ago, Nukacola said: When could we expect actual news about the Steam release for Wurm? ftfy 3 Share this post Link to post Share on other sites
Posted May 28, 2020 7 hours ago, DevBlog said: Change: An on/off toggle has been added to your profile for dig to pile. Default is ON Wait, so that means dirt doesn't go right into your inventory? It goes into the pile on the ground? So it doesn't stop the action due to too many dirts in your pocket ? Share this post Link to post Share on other sites
Posted May 28, 2020 On the linux client after this patch all crop tiles render as the just planted seed furrows. Mouse over tooltip reports correctly so I can still farm. Share this post Link to post Share on other sites
Posted May 28, 2020 (edited) Now when are you guys gonna add windows that can be built in the window slot of a wall? Edited May 28, 2020 by Jeston Share this post Link to post Share on other sites
Posted May 29, 2020 (edited) A few things first Can we get something to stop the glowy models from being a thing due to the new lighting? as i know quite a few games suffer from that(look at my once beautiful pure black horsie) 2nd The view is really nice But i hope this fog does not stay forever as i dont want wurm to remain in the UK weather forever Plus i cant see my friends house anymore Edit Have a look at how pretty cele looks from the bottom right corner of n15 Edited May 29, 2020 by wipeout 1 Share this post Link to post Share on other sites
Posted May 29, 2020 Damn, great graphics update. Now, any location looks twice better, especially with tress, that couse many interesting light/shadow effects. Also nights, that used to be just dark dull and boring, now looks great. Next step of improving would be increasing draw distance of objects, including presenting full objects. It is shame to see sometimes bridge or road cut in half, only couse it's on the edge of a draw distance. Also things like tall banners and crate racks visible sooner then building itself. Share this post Link to post Share on other sites
Posted May 29, 2020 What are the exact settings we need to see such awesome graphics?! Share this post Link to post Share on other sites
Posted May 29, 2020 (edited) Araninke - Added a “Volumetric Fog” option that produces a realistic light scattering effect The effect will only show when shadow settings are also set to high detail, in addition to the Volumetric Fog option Edited May 29, 2020 by Rhianna 1 Share this post Link to post Share on other sites
Posted May 29, 2020 (edited) 70 soul depth title is mystic? Is it supposed to be the same as 70 faith? It also doubles in the title list since there is now two of them. Edited May 29, 2020 by SmeJack 1 Share this post Link to post Share on other sites
Posted May 29, 2020 5 hours ago, SmeJack said: 70 soul depth title is mystic? Is it supposed to be the same as 70 faith? It also doubles in the title list since there is now two of them. It was an oversight Sme, there will be a replacement. 2 Share this post Link to post Share on other sites
Posted May 30, 2020 (edited) Love the new graphic updates but the sun glare is a bit much. Any way to tweak that to be less intense? Edited May 30, 2020 by Araninke Share this post Link to post Share on other sites