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Wilczan

Make uniques move through the walls/fences, like Spirit templars

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Posted (edited)

As in title.

 

This way uniques cannot be penned by walls/fences but also would stop damaging player deeds.

 

You could still pen them in caves.

Edited by Wilczan
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Plus optionally forbidden entering deeds, so players won't wake up with unique in their houses.

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Can @Oblivionnreaverpost in here that they should be allowed to ghost through cave walls, to make it "fair" for everyone and no more penning? Thanks, i expect this in next minor patch if so!

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nah rock you got this, shine like a diamond

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Posted (edited)

As long as they now drop super special spectral scales for crafting invisible spectral armour and weapons.  Higher the tier of rarity the more invisible it is.

Edited by Nomadikhan
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27 minutes ago, Nomadikhan said:

As long as they now drop super special spectral scales for crafting invisible spectral armour and weapons.  Higher the tier of rarity the more invisible it is.

+1 And all those stuff to be imped with rock shards

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That is sweet how you both liked each other posts.

 

Anyway, wandering uniques are real problem for deed walls, especially on Epic, where breach in the wall means breach in the defense.

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Because for me it appears more plausible other way around, so they can't enter caves and bash around if trapped

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Even better if it were coded for the enique to actively seek players and deeds and destroy any means of containment.

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5 hours ago, armyskin said:

Even better if it were coded for the enique to actively seek players and deeds and destroy any means of containment.

you really want your deed and lmc in pieces... right.. (terrible idea)

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2 hours ago, Finnn said:

you really want your deed and lmc in pieces... right.. (terrible idea)

Thank you for catching the implications of having the ai tweaked in such a way. So many times things like this aren't considered when a suggestion is made.

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