Posted April 21, 2020 (edited) I think the hard part is, it is fairly easy to retexture current models, but not so easy to create and animate entirely new meshes. I can't remember offhand any WU mod ever that has done a totally new animated mesh, as opposed to retexturing/resizing/recycling/recolring existing creatures. Other "moddable" games from morrowind on, have managed to occasionally attract people good at making and even animating new creature models, so I don't know whether WO's format is simply harder to work with (ie, not a simple Blender conversion job), or if we just tend to attract more coder/programmer types than 'artists', or what... It might be possible to reskin/retexture a ram or ewe to look more "goat-ish" ? You would have to figure a way to make them look leaner/skinnier and maybe hairy vs fluffy. You are not going to get a classic mountain goat or nimble nubian goat, but something like a Pygora Goat that already has a sheep-like build might be plausible. But it probably will mostly look like a recolored sheep. Pygora Goat: Edited April 21, 2020 by Brash_Endeavors Share this post Link to post Share on other sites