Posted April 18, 2020 (edited) Hello, # What happened Today i was grinding weaponsmithing by improving long spears, when some of them damaged i noticed that repairing under 1.00 damage takes a lot longer, about 8-12 seconds while repairing above 1.00 damage takes just 2 seconds. after that i noticed that when you cancel the repairing action just after 1 repair tick has happened and repair again it takes just 2 seconds to repair it. *after some more testing, it seems like it happens mostly between 0.6 and 0.99 damage and not between 0.2 and 0.59 damage. *edit* after even more testing it seems to happen at 0.3 damage too, see screenshot: *edit2* timer lengths seem to be random too, and the chance of it happening looks like around 50% https://prnt.sc/s1r16m # Steps to reproduce 1.x dmg = 2 seconds 0.x dmg = 8-12 seconds example of the temporary fix: 0.6dmg > repair > 0.55dmg > cancel > repair again > 2 seconds I hope i gave enough information. Edited April 18, 2020 by harryvederci more testing Share this post Link to post Share on other sites