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Toddly

in game skill purchase

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would be nice to have and option to pay in game currency only to buy a selected amount (up to 10 points) of your choice of skill (unavailable after 50). 

one scenario could be : craft a "Desk for skill gain" (call it whatever), and be able to make selections and pay with in game coins. Maybe there could be a timer countdown. or even a "quest" to complete the transaction. 

Thoughts?

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Skilling 10 points up to 50 (outside of Characteristics) isn't hard, so doesn't seem worth it even if you ignore the pay to win aspect. Cannot see this getting broad support, but you never know!

 

-1 for me

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I love it, then i could finaly hit 50 fighting skill!

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-1000 since not all skills are equal and wurm shouldn't be pay to win. 

 

We all earn our skill. You can grind blacksmithing to 50 in a few hours.

 

But lockpicking to 50 ? That can take weeks. Meditation? Just as long. 

I won't even go into other skills. 

 

I would be ok with "earning" through journal goals and such minor skill tokens, aka add 5 skill points to any skill you want, sure, but that's earned and a 1 time bonus. But not p2w.

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what?

 

 

 

 

 

 

 

 

 

 

 

-1

Edited by user

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+1 so i can fix my stealing [x3] because stealing won't ever be fixed

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My 97.4 blacksmithing has not a single point purchased.was made with hard earned hammering

 

-1

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