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epel

How to generate new rock/cave layers

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I have an existing map, but once we've gotten into using it, we've decided we'd like a different ore percentage. Is there a way to replace this without breaking much? In the research I've done, I could replace the rock layer, but the resource layer is also needed? But it also determines things above ground? Is there a way to change the ore percentage on an existing server without breaking anything?

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it can be done quite easily. All existing tunnels would be filled in, however I am not sure what the effect of objects in tunnels would have. Having rock suddenly spawn in a grid that contains structures, tools etc might cause problems and kill your database.

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