Posted March 17, 2020 Strongwall takes an absurd amount of time to cast per tile and has no need for channeling which often gets it left to a dedicated strongwall alt to do. Having the cast time reduced by channeling (or some other priest based skill like the overall religion skill) down to something like 60 seconds at 100 would be nice. 7 Share this post Link to post Share on other sites
Posted March 17, 2020 34 minutes ago, valodis said: -1 Nah its fine how it is! It's 3 minutes of complete non-interactivity where you look outside of the window of the game you're actually "playing". 2 Share this post Link to post Share on other sites
Posted March 17, 2020 It should at least be considered to shorten strongwall timer in PvE. There is a legitimate reason for the timer in PvP. The 3 minutes allow a team of miners to reopen a collapsed tile to be reopened before it can be reinforced (to my knowledge, the shaker orb cannot be used to reinforce, I may be wrong). Share this post Link to post Share on other sites
Posted March 17, 2020 (edited) can reinforce it with a beam in a few seconds even in pvp with people mining the tile Edited March 17, 2020 by Oblivionnreaver Share this post Link to post Share on other sites
Posted March 17, 2020 This is probably my favorite suggestion of the last 5 years. +1 Share this post Link to post Share on other sites
Posted March 18, 2020 15 hours ago, Oblivionnreaver said: can reinforce it with a beam in a few seconds even in pvp with people mining the tile You are right of course. Still the 3 minutes make sense as they allow those defending against the collapse to step in, as far as I understood. The cast would fail then because the tile were not empty, if I am not wrong. So the strongwall delay might make sense in PvP. In PvE, it is just useless and a pain, thus +1, at least for a seriously cut cast time, e.g. like every enchant or so. Share this post Link to post Share on other sites
Posted March 18, 2020 I could see it scale down in time based on Channeling skill. Makes sense. Share this post Link to post Share on other sites
Posted June 3, 2020 +1 Waiting on strong walling and meditating are generally my afk moments. The meditation time makes sense but yes I agree that strong walling should be influenced by skill levels. Share this post Link to post Share on other sites
Posted June 4, 2020 OH PLEASE YES..im begging you.. I have 800 walls to either build reinforcements for. OR strongwall cast. Id kill for even a 2 minute time sigh. Share this post Link to post Share on other sites
Posted January 10, 2022 (edited) ...and / or make woa / botd / ql on statues have effect like it was accidentally in game as a bug for a few days back in the past. Edited January 10, 2022 by Jaz Share this post Link to post Share on other sites
Posted January 11, 2022 +1 as long as there's limits on PvP servers when enemies are in local/outside friendly influence. 2 Share this post Link to post Share on other sites
Posted January 11, 2022 +1 as long as enemies in local disables this Share this post Link to post Share on other sites
Posted February 15, 2023 +1 it is absurd how long it takes. There is no reason for it to be that long for what it is. Share this post Link to post Share on other sites