Posted March 15, 2020 (edited) I am not really sure this is a bug. The highlighted tile side is 23. The bridge was built at max angle (20). I can drag it under the bridge, but when I sail under it, as soon as my toon reaches the bridge it stops, almost like my toon is blocking the ship from going under it. Anyone else had this issue or have an idea what is wrong? Link to screenshot. Server: Pristine. Location: East side of Erebor at water (M14). Ships affected: sailboat and knarr so far tested. Edited March 15, 2020 by Eyesgood 1 Share this post Link to post Share on other sites
Posted March 15, 2020 Oh my aching head. I do have a number of these open with no recorded resolution. I'll link them all here and try to gather new info. https://forum.wurmonline.com/index.php?/topic/167079-bug-chaos-issues-with-boat-cave-and-thorns-with-water/ https://forum.wurmonline.com/index.php?/topic/167073-bug-ships-getting-stuck-in-bridges-and-flying/ Can you tell me which renderer you are using (legacy or modern) and if switching makes a difference? EDIT: Not related to above issues which have been fixed. Share this post Link to post Share on other sites
Posted March 15, 2020 Modern renderer. Switching does not act differently. Share this post Link to post Share on other sites
Posted March 15, 2020 OK, if anyone else is having the issue, please add details: Server, approx area or deed name, type of ship, etc. Share this post Link to post Share on other sites
Posted March 16, 2020 Your setup was added to test. It is unrelated to our past issues. Waiting for dev response. Share this post Link to post Share on other sites