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Oblivionnreaver

change for focus reduction in pve

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currently as it is, targeting a mob (even double clicking the mob you're currently in combat with), walk out of combat and back in or being taunted by a rift dog cuts your focus in half, rounded down, which is just dumb and should be removed. i assume it's some redneck fix so you don't full focus before a fight with a unique or something, but if thats a problem entering combat with a unique should zero your focus if you weren't already in combat with it because entering combat with 2-3 focus is still a massive bonus coz it skips the 30 seconds before you can start focusing

 

another thing with focus is it drops 1 level every 20 seconds out of combat, however this isn't 20 seconds after you leave combat, its a completely seperate timer unrelated to combat (i assume its either logon time or server uptime) so depending on when you leave combat you could keep your focus level from anywhere from 0 to 20 seconds depending on when you ended combat in relation to this unrelated timer. if you're in combat with multiple mobs and you kill one right on the second, it lowers focus even though you're in combat. it should be a flat 20 seconds after you leave combat before focus stops dropping so you're not metagaming some unrelated timer to keep your focus up while hunting.

Edited by Oblivionnreaver
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doing a rift and reminded of how bad it is

 

every time a mob dies, you lose focus

every time a rift dog taunts, you lose focus

every time you fight a new mob, you can't focus for 20 seconds

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Yes please. Most annoying is thr last point. It has beenn change a while ago and makes focusing totally useless on PVE.

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I always wondered how you could lose focus in the middle of fighting multiple mobs. Need a change!

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+1 focus is an okay system but maintaining it is near impossible. Most mobs die before you can even hit level 3 focus then you are completely unfocused on the next mob. 

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