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Nordlys

Client crash

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Hey.

 

Was getting back to my desktop computer after a good nights sleep. Turned on both screens and made a little "flick" with the mouse to wake it up. I left the computer yesterday with 5 clients running, as i often do, to support the alliance sermon group. Eager as i was to see if i could do a quick sermon with one of the priests, i got quite baffled when one screen started blinking a bit and then went blank. My computer turned up those fans and threw me out of all Wurm clients as the screens turned on (well, one of the screens atleast).

 

Now i cant detect screen number two at all in windows. And most important here is that i cant start Wurm at all, and i get an error message.

 

Error message:

 

 


Unexpected crash while playing The error was: <null>

It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you.

Contents of console.log:

Preparing to enable console logging.
Now logging to D:\Spill\Wurm Online\console.Nordlys.log
Time is Wed Feb 26 06:26:11 CET 2020
Running client version 4.1.94
         client build# 2d48a0f5876f0e21eebff36664fb75c08e4c7c7a
     client build time 2020-01-31 00:41

=== System information ===
Executing from D:\Spill\Wurm Online\Wurm Online\
Operating system: Windows 10 (arch: amd64, version: 10.0)
Java version: 1.8.0_201 (Oracle Corporation) <http://java.oracle.com/>
Jvm version: 25.201-b09 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
Available CPUs: 8


=== Wurm options ===
animation_playback_self = 0
ao_level = 1
auto_mipmaps_enabled = 1
auto_run_source = 0
cavedetail = 1
censor_chat = false
collada_animations = 3
colorItemsDamage = true
color_black = 0.0,0.0,0.0,1.0
color_cyan = 0.0,1.0,1.0,1.0
color_enchant_desc = 0.5,0.5,1.0,1.0
color_enchant_name = 0.17,1.0,0.17,1.0
color_enchant_power = 0.0,1.0,1.0,1.0
color_error = 1.0,0.3,0.3,1.0
color_fuchsia = 1.0,0.0,1.0,1.0
color_green = 0.08,1.0,0.08,1.0
color_grey = 0.5,0.5,0.5,1.0
color_lime = 0.0,1.0,0.0,1.0
color_maroon = 0.5,0.0,0.0,1.0
color_navy_blue = 0.23,0.39,1.0,1.0
color_orange = 1.0,0.5,0.0,1.0
color_outline_ally = 0.5,1.0,0.5,1.0
color_outline_friend = 0.5,0.75,1.0,1.0
color_outline_hostile = 1.0,0.0,0.0,1.0
color_outline_neutral = 0.5,0.5,1.0,1.0
color_purple = 0.5,0.0,0.5,1.0
color_red = 1.0,0.0,0.0,1.0
color_royal_blue = 0.23,0.39,1.0,1.0
color_salve_acid = 1.0,1.0,0.0,1.0
color_salve_fire = 1.0,0.0,0.0,1.0
color_salve_frost = 0.0,0.0,1.0,1.0
color_silver = 0.75,0.75,0.75,1.0
color_system = 0.5,1.0,0.5,1.0
color_teal = 0.0,0.5,0.5,1.0
color_white = 1.0,1.0,1.0,1.0
color_yellow = 1.0,1.0,0.0,1.0
compressed_textures = false
compressed_textures_S3TC = true
contribution_culling = 200
custim_timer_source = 1
customTimer1 = -1|-1
customTimer2 = -1|-1
customTimer3 = -1|-1
customTimer4 = -1|-1
customTimer5 = -1|-1
debug_mode = false
depth_clamp_enabled = 2
disable_select_all_shortcut = false
display_settings = false:true:0:1920:1080:32:-1:false:false
enable_contribution_culling = false
enable_debugs = false
enable_lod = true
enable_shift_drag = true
enable_vsync = true
event_log_rotation = 2
exec_source = 0
fast_yield = false
fbo_enabled = 2
fog_coord_src = 0
font_antialias = 2
font_bold = 11
font_default = 11
font_header = 24
font_italian = 11
font_monospaced = 11
font_static = 11
fov_horizontal = 80
fps_limit = 60
fps_limit_background = 30
fps_limit_enabled = false
free_look_mode_disable_on_close_component = false
free_look_mode_disable_on_combat = false
free_look_mode_disable_on_open_component = false
free_look_mode_sensitivity = 10
game_client_thread_priority = 2
glsl_debug_loading = false
glsl_enabled = 2
gpu_skinning = true
gui_opacity = 3
gui_skin = 1
has_read_eula = true
head_bob = false
hide_inactive_friends = false
hide_menu_examine = false
hide_menu_no_target = false
hide_menu_spam_mode = true
hide_menu_stop = false
hide_onscreen_fail_messages = false
hide_onscreen_hostile_messages = false
hide_onscreen_info_messages = false
hide_personal_goal = false
high_res_binoculars = true
hint_texture_scaling = 1
impColumn = true
inverse_mouse = false
irc_log_rotation = 2
irc_notif = 0
item_creature_render_distance = 3
key_bindings_source = 0
keyboard_layout = 0
limit_dynamic_lights = true
loadInventoryStartup = true
local_list_in_event = false
lod = 2
log_extra_errors = false
log_gl_errors = false
mark_text_read = true
material_as_suffix = true
max_dynamic_lights = 7
max_shader_lights = 8
max_texture_size = 3
mega_texture_size = 6
model_loader_thread_priority = 2
model_loading_threads = 1
mount_rotation = false
multicolor_usage = 3
multidraw_enabled = 1
no_brightness = false
no_terrain_render = false
no_world_render = false
non_power_of_two = 1
normal_maps = true
occlusion_queries_enabled = 2
offscreen_texture_size = 2
other_log_rotation = 2
outline_picking = true
player_texture_size = 2
quick_keybinds = true
reflection_texture_size = 2
reflections = 2
remember_password = true
render_bloom = true
render_distant_terrain = true
render_fxaa = false
render_sun_glare = true
render_vignette = false
renderer_type = 1
resident_models = false
save_skills_on_quit = true
screen_brightness = 0.0
screenshot_file_format = 1
season_override = 0
send_extra_tile_data = false
setting_timestamps = true
settings_version = 11
shadow_level = 3
shadow_mapsize = 3
shift_drag_default = 1
showKChat = true
show_body_in_inventory = false
show_old_quickbar = false
silent_friends_update = false
skillgain_minimum = 3
skillgain_no_alignment = true
skillgain_no_favor = true
skydetail = 2
sound_al_gain = 5
sound_buzzlevel = 2
sound_cache_enabled = true
sound_doppler_enabled = false
sound_engine = 2
sound_footstepslevel = 5
sound_music_level = 1
sound_play_PMAlert = false
sound_play_ambients = true
sound_play_buzz = true
sound_play_combat = true
sound_play_door = true
sound_play_emotes = true
sound_play_footsteps = true
sound_play_music = true
sound_play_weather = true
sound_play_work = true
structure_render_distance = 3
submit_client_data = 1
supersampling = 0
swap_mouse_buttons = false
terrain_res = 2
test_attach_equipment = false
test_mode = 0
thirdPerson = false
tile_transitions = true
tiledecorations = 4
togglePushToTalk = true
treelist_outline = true
trees = 3
update_optional = true
use_alpha_particles = true
use_anisotropic_filtering = 4
use_antialiasing = 0
use_fast_clock_work_around = true
use_nano_timer = false
use_non_alpha_particles = true
use_phobia_models = false
use_tree_models = true
use_weather_particles = true
vbo_enabled = 1
viewport_bob = true
water_detail = 2

Setting up WurmModel Model Loader
Executing D:\Spill\Wurm Online\configs\Nord\keybindings.txt
Translating legacy key NUMPAD7 to KP_7
Translating legacy key NUMPAD9 to KP_9
Translating legacy key SUBTRACT to KP_SUBTRACT
Translating legacy key EQUALS to EQUAL
Translating legacy key ADD to KP_ADD
Translating legacy key NUMPAD8 to KP_8
Translating legacy key NUMPAD5 to KP_5
Translating legacy key MULTIPLY to KP_MULTIPLY
Translating legacy key NUMPAD1 to KP_1
Translating legacy key NUMPAD0 to KP_0
Translating legacy key NUMPAD3 to KP_3
Translating legacy key NUMPAD2 to KP_2
Translating legacy key DECIMAL to KP_DECIMAL
Translating legacy key DIVIDE to KP_DIVIDE
Translating legacy key NUMPAD6 to KP_6
Translating legacy key NUMPAD4 to KP_4
Word filter loaded: 23
Starting global frame job manager with 8 worker threads
Starting global lazy job manager with 4 worker threads
[LWJGL] GLFW_API_UNAVAILABLE error
    Description : WGL: The driver does not appear to support OpenGL
    Stacktrace  :
        org.lwjgl.glfw.GLFW.nglfwCreateWindow(GLFW.java:1714)
        org.lwjgl.glfw.GLFW.glfwCreateWindow(GLFW.java:1897)
        com.wurmonline.client.yuix3IabUz.FZOk5L6Gfy(SourceFile:122)
        com.wurmonline.client.WurmClientBase.run(SourceFile:1652)
        java.lang.Thread.run(Unknown Source)
Execution aborted at connection 0, iteration 0
Run time 0s, local time Wed Feb 26 06:26:12 CET 2020
Destroying game window
====== CLIENT CRASH ======
Unexpected crash while playing
java.lang.NullPointerException
    at org.lwjgl.system.Checks.check(Checks.java:100)
    at org.lwjgl.glfw.GLFW.glfwSetWindowPos(GLFW.java:2135)
    at com.wurmonline.client.yuix3IabUz.FZOk5L6Gfy(SourceFile:127)
    at com.wurmonline.client.WurmClientBase.run(SourceFile:1652)
    at java.lang.Thread.run(Unknown Source)

 

Edited by Nordlys

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Anyone with brains manage to understand anything of this? I dont understand anything.

 

May be overheating of GPU, corrupt GPU drivers or something. Should i just trash this old nuclear reactor of a PC and get a new one?

 

 

Edited by Nordlys

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was the driver updated recently?

6 hours ago, Nordlys said:

[LWJGL] GLFW_API_UNAVAILABLE error
    Description : WGL: The driver does not appear to support OpenGL

If so maybe rolling back to the old version and try again

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I didnt update it as i was asleep. Thought i had all auto updating stuff turned off, but will double check that.

Thank you! Ill give an update when i try to, uhm, roll back something. Or when i fail miserably. :D

Edited by Nordlys

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Ok, so back at my desktop now.

 

I got a windows notification that the GPU driver "failed to start", and windows is automaticly using its backup driver. Ill investigate, and try to update drivers.

 

"Windows has stopped this device because it has reported problems. (Code 43)"

Edited by Nordlys

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